Will Nations
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b8bda4b3d4
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Added Andrew Wilkes' video/text tutorial platforms (#4699)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2021-03-01 16:53:18 +01:00 |
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Hugo Locurcio
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33887d5c7b
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Add libstdc++-static to Fedora pre-compile one-liner
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2021-02-28 19:06:27 +01:00 |
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Nathan Lovato
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63cb6a1ca0
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Merge pull request #4693 from naithar/ios-plugins
Update iOS plugins documentation
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2021-02-28 10:23:43 -06:00 |
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Nathan Lovato
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89fd7ef6a6
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Edit iOS plugin documentation updates
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2021-02-28 10:08:33 -06:00 |
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Sergey Minakov
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efc0a86094
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Update iOS plugins documentation
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2021-02-28 08:39:45 +03:00 |
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Hugo Locurcio
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f0b19b47fc
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Remove Xbox One from the platforms provided by Lone Wolf Technology (#4690)
This closes https://github.com/godotengine/godot-docs/issues/4688.
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2021-02-27 19:18:52 +01:00 |
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Nathan Lovato
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9ceb6cc080
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Merge pull request #4611 from Calinou/mono-include-editor-export-templates
Clarify the need to include Mono libraries for export templates as well
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2021-02-26 14:46:38 -06:00 |
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Nathan Lovato
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ee248ba218
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Merge pull request #4585 from Calinou/filesystem-remove-untested-vcs
Remove mentions of Perforce and PlasticSCM as they're seldom tested
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2021-02-26 14:45:33 -06:00 |
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Nathan Lovato
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d8b978b60d
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Merge pull request #4612 from Calinou/remaps-no-dynamicfont
Mention the DynamicFont fallback system in Internationalizing games
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2021-02-26 14:44:05 -06:00 |
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Nathan Lovato
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65bdac51d7
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Merge pull request #4649 from Calinou/controllers-add-is-action-just-pressed
Mention `Input.is_action_just_pressed()` on the Controllers page
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2021-02-26 14:43:29 -06:00 |
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Nathan Lovato
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dd45891cd7
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Merge pull request #4665 from Calinou/gdnative-cpp-init-warning
Highlight requirement to have an `_init` function in GDNative C++ example
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2021-02-26 14:43:15 -06:00 |
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Nathan Lovato
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e13ac6fce4
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Merge pull request #4679 from Calinou/add-img-folder-readme
Add a notice to explain the purpose of the top-level `img/` folder
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2021-02-26 14:43:00 -06:00 |
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mechPenSketch
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b0b3ae0989
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Edit images for Vector2's angle methods (#4684)
Revise the graphs to represent the illustrations better.
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2021-02-26 09:45:31 -05:00 |
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Rémi Verschelde
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2b6e08ac54
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Merge pull request #4683 from Faless/js/doc
Update HTML5 classref with autogenerated jsdoc.
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2021-02-26 15:31:59 +01:00 |
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Fabio Alessandrelli
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6d02c860e3
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Update HTML5 classref with autogenerated jsdoc.
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2021-02-26 11:32:58 +01:00 |
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Hugo Locurcio
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a922efa2a8
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Add an Using the web editor page (#4629)
This page describes the current workflow and limitations of the
HTML5 Godot editor.
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2021-02-25 01:54:13 +01:00 |
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Hugo Locurcio
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aa1eb7e77d
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Add a notice to explain the purpose of the top-level img/ folder
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2021-02-24 16:25:56 +01:00 |
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mechPenSketch
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33fd43e706
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Add images for Vector2's angle methods (#4678)
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2021-02-24 16:22:26 +01:00 |
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Hugo Locurcio
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6ebe74850a
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Highlight requirement to have an _init function in GDNative C++ example
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2021-02-19 21:54:43 +01:00 |
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Fredia Huya-Kouadio
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c1faa5d976
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Update instructions for compiling for Android (#4521)
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2021-02-18 15:41:37 +01:00 |
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Ignacio Roldán Etcheverry
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1c8ae020a8
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Merge pull request #4560 from aaronfranke/cs-setup
Improve C# setup instructions
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2021-02-18 02:04:46 +01:00 |
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Hugo Locurcio
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c6fedd287e
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Clarify deadzone difference for Input.get_vector() in Controllers (#4651)
See
https://github.com/godotengine/godot-docs/pull/4620#discussion_r575847917.
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2021-02-16 19:57:03 +01:00 |
|
Charles
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174e67722c
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Add suggestion to start state machine in animation tree tutorial (#4652)
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2021-02-16 17:20:52 +01:00 |
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RoniPerson
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b1bf4a93e3
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Add a note to set default values for custom resources (#4650)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2021-02-16 17:12:37 +01:00 |
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Hugo Locurcio
|
db60a7e046
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Update 3D rendering limitations to mention Use Debanding project setting (#4646)
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2021-02-14 22:18:35 +01:00 |
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Hugo Locurcio
|
04d4f2b6f5
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Mention Input.is_action_just_pressed() on the Controllers page
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2021-02-14 18:04:58 +01:00 |
|
Danil Alexeev
|
e4c408d326
|
Update docs about named colors in RichTextLabel (#4648)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
|
2021-02-14 15:58:00 +01:00 |
|
Yuri Sizov
|
761592598f
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Remove mentions of IRC in favor of the new Contributors Chat platform (#4644)
|
2021-02-13 17:27:41 +01:00 |
|
Hugo Locurcio
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6d45a91d1e
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Fix incorrect code block tab syntax in Controllers documentation (#4643)
|
2021-02-13 15:54:55 +01:00 |
|
Hugo Locurcio
|
8da06bd7c7
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Clarify the 2 editor assetlib browsers displaying different categories (#4633)
This closes #4630.
|
2021-02-13 02:11:15 +01:00 |
|
Hugo Locurcio
|
53c1af720e
|
Add a page about gamepad/controller support in Godot (#4620)
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2021-02-13 02:11:07 +01:00 |
|
Hugo Locurcio
|
93b25e8713
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Document Firefox WebGL being slow on Linux and workaround (#4628)
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2021-02-13 02:10:39 +01:00 |
|
Hugo Locurcio
|
15cf5a9acd
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Discourage using Linux distribution packages for Android SDKs (#4636)
See https://github.com/godotengine/godot/issues/45844.
|
2021-02-13 02:00:17 +01:00 |
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Andrii Doroshenko
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0e598d9505
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Update link to awesome-godot repository (#4641)
|
2021-02-12 18:25:57 +01:00 |
|
Beuc
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cdb9024360
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inputevent: Fix/update default signal name (#4634)
See
5260b6e046/scene/gui/control.cpp (L3038)
5260b6e046/scene/main/viewport.cpp (L2373)
|
2021-02-08 13:19:09 +01:00 |
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FeralBytes
|
7f92ed4d29
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Fix height() functions missing return in Your second 3D shader (#4631)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
|
2021-02-07 23:07:00 +01:00 |
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FeralBytes
|
357c89e980
|
Fix confusing writing in Your first 3D shader (#4627)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
|
2021-02-07 16:54:50 +01:00 |
|
Rémi Verschelde
|
b8ad07d2f6
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Merge pull request #4621 from skyace65/Capture
Add Capture effect to audio buses page (4.0)
|
2021-02-06 21:59:24 +01:00 |
|
Rémi Verschelde
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74210e4cd1
|
Merge pull request #4626 from Calinou/revert-gdscript-lexer-fix
Revert "Fix Sphinx `add_lexer()` deprecation in the GDScript extension (#4594)"
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2021-02-06 01:23:27 +01:00 |
|
Hugo Locurcio
|
cf655aa176
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Revert "Fix Sphinx add_lexer() deprecation in the GDScript extension (#4594)"
This broke the build.
This reverts commit 1f8dcbeee7.
|
2021-02-05 23:40:32 +01:00 |
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Hugo Locurcio
|
f528a844d6
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Add a more descriptive custom 404 error page (#4624)
This helps users find their way back to the documentation.
|
2021-02-05 21:48:22 +01:00 |
|
skyace65
|
e28a209ee3
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Add Capture effect to audio buses page (4.0)
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2021-02-03 19:18:21 -05:00 |
|
Carl
|
3f3e203bdd
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Fix CSharp instanciation example (#4618)
|
2021-02-02 14:36:11 +01:00 |
|
Hugo Locurcio
|
8d50e095ea
|
Mention the DynamicFont fallback system in Internationalizing games
|
2021-01-31 21:34:24 +01:00 |
|
Hugo Locurcio
|
4819efd5f6
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Clarify the need to include Mono libraries for export templates as well
See https://github.com/godotengine/godot/issues/45550.
|
2021-01-31 18:35:34 +01:00 |
|
Matthew
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cb3499b78b
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Update audio stream and audio import pages, document MP3 support (#4606)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
|
2021-01-31 01:34:37 +01:00 |
|
Matthew
|
b9792113aa
|
Mention WebXR support in AR/VR primer page (#4608)
|
2021-01-30 23:57:32 +01:00 |
|
Marek S. Ł
|
1cdd6c9cc7
|
Replace instance diagram images for readability on all backgrounds (#4609)
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2021-01-30 23:56:56 +01:00 |
|
Beuc
|
8d15ca796d
|
Reference Custom Effects property in BBCode in RichTextLabel (#4604)
Custom effects need manual activation.
This information was missing to complete the tutorial.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2021-01-30 17:07:26 +01:00 |
|
Aaron Franke
|
a0b153b2f2
|
Improve C# setup instructions
|
2021-01-30 05:47:33 -05:00 |
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