Max Hilbrunner
f3227a63d0
Merge pull request #6380 from MinaRashad/patch-1
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Fixed a grammatical error
2022-11-17 04:25:03 +01:00
FeralBytes
fad177f9b0
Change match typeof() example from REAL to FLOAT in GDScript reference ( #6384 )
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TYPE_REAL no longer exists, changed to TYPE_FLOAT
2022-11-14 14:46:40 +01:00
Mina Eskandar
20e515aed3
Fixed a grammatical error
2022-11-13 21:29:56 +02:00
Max Hilbrunner
ea37817317
Merge pull request #6352 from Calinou/multiple-resolutions-add-tablet-recommendations
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Add aspect ratio recommendations for tablets in Multiple resolutions
2022-10-31 11:27:16 +01:00
LL3006
86d4a70de7
Replace update() with queue_redraw() in Custom drawing in 2D ( #6350 )
2022-10-31 03:17:00 +01:00
Hugo Locurcio
3df8454f27
Add aspect ratio recommendations for tablets in Multiple resolutions
2022-10-31 03:01:18 +01:00
Hugo Locurcio
c5065e71d6
Fix formatting in Volumetric fog and fog volumes
2022-10-29 21:45:18 +02:00
Daniel Z
6f55c34259
Fix NDC coordinates for Vulkan in Screen-reading shaders ( #6344 )
2022-10-28 21:42:21 +02:00
Binney
203c26df45
Remove prints which make the program hang in Recording with microphone ( #6346 )
2022-10-28 21:39:53 +02:00
Jean-Samuel Aubry-Guzzi
5e421754ec
Add warning about importing c#
2022-10-25 21:24:37 -04:00
Max Hilbrunner
4bdf16e6fe
Merge pull request #6336 from opl-/fix/tool-mode-anchor
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Fix tool mode section reference position
2022-10-24 02:42:55 +02:00
opl-
e0757940cf
Fix tool mode section reference position
2022-10-23 21:52:52 +02:00
Max Hilbrunner
4024e8f069
Merge pull request #6322 from TokageItLab/tuts-for-blend-and-retarget
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Add tutorials for blend animation and retargeting
2022-10-21 18:07:28 +02:00
Hugo Locurcio
085cd91a59
Add convention comparison chart to Introduction to 3D ( #6307 )
2022-10-21 17:19:02 +02:00
Silc Renew
046bcd4cb9
Add tutorials for blend animation and retargeting
2022-10-21 13:46:04 +09:00
atn
eb60c8968c
small correction
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Removed an additional notify in the function's name
2022-10-20 09:27:51 +02:00
Hugo Locurcio
a27cb50f5a
Document recording with transparency in Creating movies ( #6296 )
2022-10-19 17:39:51 +02:00
Jiri Suchan
4d8b50bb09
rename EditorSpatialGizmo* to EditorNode3DGizmo*
2022-10-18 09:00:11 +09:00
Clay John
823021bed3
Fix text mentioning model vertex snapping in Large world coordinates ( #6324 )
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The doc originally said that model's vertices would snap to the nearest
number represented by floating point, however, it is the objects origin
position that will snap to the nearest floating point, the individual vertices
will be fine.
2022-10-17 22:35:12 +02:00
belzecue
520ceaac85
Fix typo in Exporting for the Web ( #6321 )
2022-10-17 16:56:56 +02:00
Yuri Rubinsky
56b65faf24
Fix incorrect input port in visual_shader_plugins.rst
2022-10-17 09:19:23 +03:00
Max Hilbrunner
99d3d0be12
Renames / fixes for Godot 4
2022-10-17 00:35:07 +02:00
Max Hilbrunner
e12fcc3da4
Merge pull request #6318 from mhilbrunner/nuke-old-pages
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Remove old renderer backend comparison and GDNative tutorial pages
2022-10-16 15:10:27 +02:00
Max Hilbrunner
70b324b70d
Merge pull request #6314 from Calinou/add-large-world-coordinates
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Add a page on large world coordinates (double-precision floats)
2022-10-16 01:43:48 +02:00
Hugo Locurcio
7c7fcb9ef3
Add a page on large world coordinates (double-precision floats)
2022-10-16 01:27:15 +02:00
Max Hilbrunner
5bb50c07b6
Nuke old renderer comparison page
2022-10-16 00:01:21 +02:00
Max Hilbrunner
3765e1ca51
Nuke GDNative from docs
2022-10-15 23:53:50 +02:00
Max Hilbrunner
6c13f5ba58
More Godot 4 renames and fixes ( #6317 )
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* Move ImmediateGeometry -> ImmediateMesh
* More Godot 3 -> Godot 4 renames
2022-10-15 23:12:48 +02:00
Max Hilbrunner
198393eec7
More Godot 4 rename fixes ( #6315 )
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* Spatial -> 3D, Transform, Quaternion
* File -> FileAccess
* Camera -> Camera3D
* Update references to MeshInstance and MultiMeshInstance
* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Max Hilbrunner
b82cd0690d
A bunch of renames for Godot 4.0
2022-10-15 18:19:12 +02:00
Max Hilbrunner
024fedb0f3
Kinematic -> Character
2022-10-15 17:55:24 +02:00
Max Hilbrunner
9862cbea87
Reference -> RefCounted
2022-10-15 17:26:59 +02:00
Markus Sauermann
631889be34
Fix usage of NOTIFICATION_WM_CLOSE_REQUEST
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Propagation now works differently.
Also it no longer causes the application to quit.
2022-10-15 02:52:32 +02:00
Max Hilbrunner
742b2b14d3
Merge pull request #6305 from Calinou/volumetric-fog-use-for-lighting
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Document using volumetric fog as a volumetric lighting solution
2022-10-14 13:55:12 +02:00
Hugo Locurcio
93aca6512f
Document using volumetric fog as a volumetric lighting solution
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This also adds a comparison image between traditional fog and volumetric
fog at the top of the page.
2022-10-13 22:51:01 +02:00
smix8
0c2058cb96
Add doc for NavigationLinks
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Adds documentation for the new NavigationLinks with cross-ref to other relevant topics.
2022-10-13 10:39:04 +02:00
Max Hilbrunner
89bd854f66
Merge pull request #6285 from yedpodtrzitko/yed/viewport-subviewport
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fix: rename `ViewportContainer` to `SubViewportContainer`
2022-10-11 21:11:34 +02:00
Max Hilbrunner
5fd76377f4
Merge pull request #6291 from progsource/richtextlabel-icon-spritesheet
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Add Spritesheet support to RichTextLabel BBCode
2022-10-11 21:09:06 +02:00
Max Hilbrunner
0704adebfb
Merge pull request #6298 from smix8/doc_navmesh_bake_img_4x
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Add missing baked_navmesh image
2022-10-11 21:07:23 +02:00
Max Hilbrunner
7b6a06614c
Merge pull request #6299 from smix8/nav_doc_index_order
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Fix Navigation index order to make thematically more sense
2022-10-11 21:06:51 +02:00
smix8
4e41ed13f2
Fix Navigation index order to make thematically more sense
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The original index from all the Navigation pullrequests was ordered from beginner / core topics to more sophisticated / focused / niche topics but this got mixed up due to splitting the pr's and the order the pr's were merged.
2022-10-11 18:39:10 +02:00
smix8
1c7003ddbb
Add missing baked_navmesh image
2022-10-11 10:36:43 +02:00
Max Hilbrunner
1fffab8cf2
Formatting, syntax and URL fixes
2022-10-11 10:14:37 +02:00
NationalityNZ
24770fd215
Update gdscript_basics.rst ( #5873 )
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* Update gdscript_basics.rst
Added some pragmatic advice for for-loops
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2022-10-11 09:32:13 +02:00
Jeferson 'Shin' Leite Borges
f036086dc4
Update description on the IO to use the JSON class ( #6120 )
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* Update description on the IO to use the JSON class
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-10-11 09:24:26 +02:00
Max Hilbrunner
c86881f7fa
Merge pull request #6251 from SchultzenDK/master
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Add C# for 'Making main screen plugins'
2022-10-11 08:10:50 +02:00
Max Hilbrunner
0f77b03a42
Merge pull request #6276 from HolonProduction/master
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Add explanation of lambdas to GDScript basics.
2022-10-11 08:08:32 +02:00
Max Hilbrunner
505fd7dfc1
Merge pull request #6280 from HolonProduction/patch-1
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Improve description of `range` function.
2022-10-11 08:06:33 +02:00
TheYellowArchitect
5542bf980f
[Resources] Update example to be compatible with 4.0 ( #6279 )
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* [Resources] Update example to be compatible with 4.0
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2022-10-11 08:05:24 +02:00
Max Hilbrunner
b196bcb40b
Merge pull request #6159 from dotlogix/Features/ComputeShader_Tutorial
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Adding example code for compute shaders
2022-10-11 07:37:26 +02:00