Commit Graph

290 Commits

Author SHA1 Message Date
Bastiaan Olij
9eb7467328 Adding a next steps page to the XR documentation 2024-06-17 11:03:03 +10:00
Nova
8520601b13 Update the community channels
This PR removes the linkin.bio link with the new official links subdomain.
2024-03-30 22:49:21 +01:00
Nolan Woods
1c09d6a704 Add note for hosting asset icons on GitHub (#9125)
* Add note for hosting asset icons on GitHub

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-03-25 13:20:16 +01:00
Max Hilbrunner
aa76ea2930 Update community tutorials and resources for 4.0+
Co-authored-by: Radiant <69520693+RadiantUwU@users.noreply.github.com>
2024-01-24 19:23:47 +01:00
Max Hilbrunner
16394136b0 Merge pull request #8766 from mhilbrunner/community-channels-update
Update community channels
2024-01-24 11:02:52 +01:00
Max Hilbrunner
46b65b1a15 Update community channels 2024-01-24 10:58:47 +01:00
QuebleGameDev
0c17120012 Update tutorials.rst
Added my (Queble) YouTube link.
Contains general Godot tutorials.
2024-01-17 12:11:24 -05:00
Hugo Locurcio
95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Matthew
5966ffdca4 Merge pull request #8364 from JohnSmith757/patch-1
Add 'Night Quest Games Blog' to tutorials.rst
2023-11-24 16:17:47 -05:00
Filip Rachůnek
023d3c0051 Add FencerDevLog to the list of video tutorials in tutorials.rst 2023-11-14 15:31:49 +01:00
Rahmat Nazali Salimi
954658fa1b Add video tutorial reference (#8138)
Add video tutorial reference that talks about introduction to Godot 4 and Godot in general.
2023-11-11 02:36:37 +01:00
JohnSmith757
58563b2ad5 Add 'Night Quest Games Blog' to tutorials.rst
Add the 'Night Quest Games Blog' website link to tutorials.rst, under the Text Tutorials section.
2023-10-31 11:13:56 +02:00
Braydee Johnson
64d44971bf Add Video and Text tutorial links for tutorials.rst (#8335)
* Add Video and Text tutorial links for tutorials.rst

* Added punctuation to properly format.
2023-10-29 16:37:49 +01:00
skyace65
83346a6a5a Update remaining QA links 2023-10-15 19:08:48 -04:00
sainthDE
5201efb43e Add text tutorial 2023-07-12 15:08:18 +02:00
dani-swordfish
e0227200c4 Update community/tutorials.rst
Co-authored-by: Matthew <matthewehr@hotmail.com>
2023-06-21 01:21:43 +01:00
dani-swordfish
5351d51aed Update tutorials.rst
I removed two dead links and added two resources I found helpful when learning.

A possible improvement could be to label 4.0 tutorials and remove or archive pages which have had no new content in 3-4 years.
2023-06-14 10:00:47 +01:00
toafloast
d21e992878 Update submitting_to_assetlib.rst (#7339)
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-05-15 01:45:16 +02:00
Adam Stankiewicz
3a7e86f77e Gwizz YT Channel Added
Hello! I make high quality Godot 4 Tutorials, I have linked my channel, please consider making it part of the main branch
2023-04-18 21:20:27 -04:00
Max Hilbrunner
64a3b465c2 Update SFC to Godot Foundation, old URLs 2023-04-17 23:53:52 +02:00
John Veness
08498ef96a Change capitalization of Project Manager 2023-03-13 20:08:49 +00:00
Daniel Johnson
58d9682c1f Updates all "Templates Tab" references to "Asset Library Projects Tab"
There were a few places in docs that still referenced "Templates Tabs"
and needed updated to the new name "Asset Library Projects Tab".

I also converted any images I touched from png to webp and compressed
them using sqoosh.app.
2023-03-09 21:37:59 -08:00
Hugo Locurcio
87298c021f Update FAQ for Godot 4.0
- Link to Console support in Godot documentation.
  - In the Console support in Godot page, link to the
    "Godot and consoles, all you need to know" blog post as it contains
    additional context.
- Link to Importing 3D scenes documentation directly to avoid copypasting
  the answer.
- Replace uses of "open-source" with "open source" for consistency.
2023-02-13 00:12:37 +01:00
Chris
a2c072e3e0 Fix broken link to Godot Recipes text tutorial (#6685)
* Make link to Godot Recipes text tutorial use https
2023-01-28 08:27:57 -05:00
Mart
8407419700 Added DevDuck to devlogs list 2023-01-25 21:15:13 +01:00
Yuri Sizov
dbfe3b1d26 Reorganize documentation for contributors
- Merge Community/Contributing and Engine Development into one top-level section, Contributing.
- Structure it in a way that gives equal priority to various ways to contribute, including documentation.
- Rename several articles to be more comprehensive and in line with the overall state of the documentation.
- Rewrite the guide for class reference contributions.
2023-01-10 01:49:30 +03:00
Hugo Locurcio
548267c279 Improve the Bisecting regressions page
- Update the page to match the new versioning policy.
- Add a Bash function to retrieve alpha/beta/RC commit hashes
  from the command line.
- Mention caveats related to project compatibility and
  output binary names.
2022-12-25 00:11:10 +01:00
Yuri Sizov
a5bf20bb6d Add support for split class reference 2022-11-17 21:20:41 +03:00
Max Hilbrunner
5bb50c07b6 Nuke old renderer comparison page 2022-10-16 00:01:21 +02:00
Max Hilbrunner
3765e1ca51 Nuke GDNative from docs 2022-10-15 23:53:50 +02:00
Max Hilbrunner
2fbc5c7d48 Update Github label list and their descriptions 2022-10-15 23:25:23 +02:00
Max Hilbrunner
024fedb0f3 Kinematic -> Character 2022-10-15 17:55:24 +02:00
Johan H. W. Basberg
8a540a9b36 Moved icon spec to itemised list (#6266)
* Moved icon spec to itemised list

The icon specifications should not be considered a recommendation, but rather a requirement. Either way, the details of its ratio and size should be included with each form entry is described - as that is the natural place to look for it.

* Update community/asset_library/submitting_to_assetlib.rst

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-10-07 16:14:27 +02:00
Jayman2000
3d619dc8a6 Improvements for “Building the manual with Sphinx” (#6171)
* Streamline “Building the manual with Sphinx”

The goal of this commit is to make the instructions in “Building the
manual with Sphinx” easier to follow. It does so by

1. Removing items from the prerequisites list that would get installed by
   requirements.txt anyway.
2. Adding items to the prerequisites list that were missing.
3. Making it possible to follow the instructions by reading them from
   top to bottom without jumping around.
4. Putting the meat of the instructions into an ordered list (this will
   make it easier for readers to not lose their place).

* Minor English fix for “Building the manual with Sphinx”
2022-10-05 12:53:43 +02:00
Jason Yundt
3f9abd9001 English improvements for content guidelines
This commit simplfies many sentences and rewords many sentences to make
them sound more natural. In some places, this commit rewords sentences
to make their structure more parallel. The goal of all of these changes
is to make the content guidelines easier to understand.

Before this commit, the paragraph at the bottom of “Guidelines and
principles” said pretty much the same thing that the paragraph at the
bottom of “Limiting cognitive load” said. This commit combines those two
paragraphs to  reduce redundancy.
2022-09-21 16:11:26 -04:00
Jason Yundt
35e0e65b88 English improvements for “Best practices for engine contributors”
This commit simplfies many sentences and rewords many sentences to make
them sound more natural. In some places, this commit rewords sentences to make
their structure more parallel. The goal of all of these changes is to
make “Best practices for engine contributors” easier to understand.
2022-09-15 12:58:13 -04:00
Jason Yundt
5175fb8256 Use official CC BY 3.0 terminology and resources
This change makes the docs repo always use the official abbreviation (CC BY 3.0)
for its license. Previously, it would sometimes use “CC-BY 3.0” or
“CC-BY-3.0”. This change also make the docs repo always point to the
official Commons deed [1] for more information about CC BY 3.0.
Previously, it would sometimes link to an unofficial source [2].

[1]: <https://creativecommons.org/licenses/by/3.0/>
[2]: <https://tldrlegal.com/license/creative-commons-attribution-(cc)>
2022-09-13 14:05:04 -04:00
miguel
807a9d9572 📝 add bitbrain tutorial link (#4550) 2022-09-05 10:03:43 +02:00
Hugo Locurcio
d917648102 Remove mentions of VisualScript in the documentation
VisualScript has been removed in 4.0.alpha15 and later.
2022-09-01 01:44:54 +02:00
Max Hilbrunner
3218b85663 Document missing classref BBCode tags, formatting (#6114) 2022-08-29 15:14:17 +03:00
skyace65
5fce24792d Remove visual scripting from the documentation 2022-08-25 22:18:25 -04:00
TomBCodes
824b19f9c9 Fix grammar error in Pull request workflow (#6039)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-06 04:36:22 +02:00
bruvzg
b82de55573 Rename OSX to macOS and iPhoneOS to iOS. Update iOS build instructions. 2022-07-21 12:54:21 +03:00
Nathan Franke
8f6cfa5e12 Simplify .gitattributes in Submitting to the Asset Library (#5908) 2022-07-19 22:12:23 +02:00
Aaron Franke
13d05e57e8 Docs writing guidelines: Replace "direct" with "active" 2022-06-16 12:10:06 -05:00
snailrhymer
490c2ac988 Add command to build specific files in Building the manual with Sphinx (#5828) 2022-05-20 22:04:09 +02:00
Lilith
ac757d4521 update an external URL in tutorials.rst
The old URL linked to a YouTube playlist (by Miziziziz) named "tutorials" whose subject matters only tenuously relate to Godot implementation. I've substituted a URL to the same creator's playlist "godot tutorials", which I contend is more relevant to the Godot beginner reading this page.
2022-05-02 22:00:32 -04:00
kminardo1
4e8b5b85ac Add "Learn GDScript From Zero" to Tutorials and resources (#5767)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-04-15 16:52:27 +02:00
Eduardo Rodrigues
633aa81a3e Fix minor errors on PR workflow page (#5762) 2022-04-13 00:43:29 +02:00
Hugo Locurcio
0bf732a3c0 Update List of features for 4.0alpha4 2022-03-22 19:39:33 +01:00