Commit Graph

10544 Commits

Author SHA1 Message Date
A Thousand Ships
92cd36b50e Various grammar and spelling fixes 2025-06-23 16:37:26 +02:00
Matthew
b2de954be7 Merge pull request #11007 from PurpleMossCollectors/master
Add reminder to update VCS ignore settings on upgrading from Godot 3 …
2025-06-22 17:40:52 -04:00
Matthew
06e8b01e9c Merge pull request #11042 from charjr/correct-navigationagent-property
Correct NavigationAgent property name
2025-06-22 17:39:03 -04:00
Max Hilbrunner
de83a7f1fc Merge pull request #11041 from godotengine/classref/sync-48f361a
classref: Sync with current master branch (48f361a)
2025-06-21 21:11:15 +02:00
John
19735c9129 Correct NavigationAgent property name 2025-06-21 10:25:24 +01:00
Godot Organization
798987f5fb classref: Sync with current master branch (48f361a) 2025-06-21 03:33:18 +00:00
Matthew
dd722623c6 Merge pull request #11030 from HolonProduction/lsp-port
Document `--lsp-port` command line argument
2025-06-19 13:44:55 -04:00
Max Hilbrunner
6c50e44a87 Merge pull request #11033 from AThousandShips/update_nav_docs
[Navigation] Update documentation after nav split
2025-06-19 00:12:16 +02:00
A Thousand Ships
f81114b5e2 [Navigation] Update documentation after nav split 2025-06-18 15:47:04 +02:00
HolonProduction
78cf1aef95 Document --lsp-port command line argument 2025-06-16 23:44:07 +02:00
brian ridley
8db6545d46 Fix type of 'what' parameter to _Notifications In C# usage example (#11008)
* Fix type of 'what' parameter to _Notifications In C# usage example
2025-06-15 10:01:24 -04:00
Matthew
50ee24002b Merge pull request #11019 from bruvzg/rtl_bb_sync
Add HR bbcode info.
2025-06-15 08:43:16 -04:00
Matthew
af7d7e645a Merge pull request #11025 from godotengine/classref/sync-09ed9d4
classref: Sync with current master branch (09ed9d4)
2025-06-15 08:40:04 -04:00
Godot Organization
3a953d77f9 classref: Sync with current master branch (09ed9d4) 2025-06-14 03:32:40 +00:00
Pāvels Nadtočajevs
2a6837d8de Add HR bbcode info. 2025-06-13 09:04:18 +03:00
DevelopedAphid
5962749289 Fix title underline length
- fixes title underline length
- changes 4.0 -> 4.x
2025-06-12 10:56:54 +12:00
Purple Moss Collectors
c218ffb5be Add reminder to update VCS ignore settings on upgrading from Godot 3 to Godot 4 2025-06-09 11:32:42 +12:00
Matthew
d316eacc22 Merge pull request #10721 from berarma/add_seek_information
Add information about video seeks
2025-06-08 13:55:52 -04:00
Matthew
dd17a4c6d8 Merge pull request #10072 from saabdo42/master
AnimationTree documentation simplification and expansion
2025-06-08 13:54:08 -04:00
Todd Matthews
98352e6577 Merge pull request #10900 from gtodd876/master
update instructions and screenshot to work with XCode 16.3
2025-06-08 13:39:56 -04:00
Matthew
b41aca01a7 Merge pull request #10990 from jynus/main
Remove warning on build caused by non-existent pygment
2025-06-08 10:23:44 -04:00
Matthew
0c4a7aa352 Merge pull request #10985 from nicolanore/fix-resources-code-tab
Fix example code block for custom resources
2025-06-08 08:46:31 -04:00
Tom Haddon
bdf1753f9b Update scene tree screenshot to reflect we've renamed StaticBody3D to Ground (#10993)
* Update scene tree screenshot to reflect we've renamed StaticBody3D to Ground
2025-06-08 08:42:48 -04:00
GlitchedCode922
da264f31a5 Update the class reference guide for tab indentation (#11004)
* Update class_reference_primer.rst
2025-06-08 08:32:31 -04:00
Max Hilbrunner
3939af4bb1 Merge pull request #10986 from Calinou/update-websockets
Update WebSocket documentation for Godot 4
2025-06-08 10:10:52 +02:00
Matthew
16c7e6194a Merge pull request #10979 from m4gr3d/add_documentation_javaclasswrapper
Add documentation for JavaClassWrapper and AndroidRuntime plugin
2025-06-07 23:16:20 -04:00
Matthew
29991b63a1 Merge pull request #10983 from JRahmatiNL/patch-1
Use SpeedScale in Player.cs in part 9 of 3d tutorial
2025-06-07 18:30:37 -04:00
Matthew
5761cb87d3 Merge pull request #10867 from MJacred/patch-1
Document sub-pixel morphological antialiasing (SMAA)
2025-06-07 11:04:43 -04:00
Matthew
4af6a9a4d8 Merge pull request #11005 from AThousandShips/fix_physics_refs
[Jolt] Remove reference to removed setting
2025-06-07 10:30:42 -04:00
Matthew
55236d9b5f Merge pull request #10998 from dragonhunt02/master
Update Android tools version
2025-06-07 10:18:33 -04:00
A Thousand Ships
410322a175 [Jolt] Remove reference to removed setting 2025-06-07 16:01:23 +02:00
Matthew
64284b5d1d Merge pull request #10869 from Calinou/external-editor-fix-sublime-args
Fix Sublime Text arguments in Using an external editor
2025-06-07 08:17:29 -04:00
Matthew
e1da591424 Merge pull request #11002 from godotengine/classref/sync-42c7f14
classref: Sync with current master branch (42c7f14)
2025-06-07 07:36:24 -04:00
Godot Organization
f9f2c80955 classref: Sync with current master branch (42c7f14) 2025-06-07 03:33:02 +00:00
Matthew
365ca84c14 Merge pull request #10992 from wjt/push-lxwsmntzmvxp
Add missing noun in iOS plugin documentation
2025-06-06 21:14:59 -04:00
Matthew
43d0131ee1 Merge pull request #10995 from LunaCapra/premult-alpha
Add premultiplied alpha documentation to StandardMaterial3D tutorial
2025-06-06 20:54:04 -04:00
Matthew
b6a30962f3 Merge pull request #10978 from bruvzg/w10_req
Update system requirements to Windows 10.
2025-06-06 20:23:13 -04:00
TranquilMarmot
3f0f9ed6df Update WebSocket documentation for Godot 4
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2025-06-06 21:58:59 +02:00
Hugo Locurcio
1e6df92f02 Update Optimizing for size for Godot 4.5 (#10968)
- Document disabling physics engines (and 2D/3D physics altogether).
- Mention disabling 2D navigation separately from 3D.
- Improve LTO minimum RAM notice and remove reference to Godot 3.x.
- Update list of modules that can be disabled in a minimal 2D game.
- Update list of nodes that are disabled with `disable_advanced_gui=yes`.
2025-06-06 17:44:57 +02:00
dragonhunt02
1a9ccde99f Update Android tools version 2025-06-06 14:01:30 +00:00
Capry
0e38251f80 Add premultiplied alpha documentation to StandardMaterial3D tutorial 2025-06-05 23:07:14 +02:00
Will Thompson
09c153eea3 Add missing noun in iOS plugin documentation 2025-06-05 13:52:43 +01:00
Pāvels Nadtočajevs
2dfadeb141 Update system requirements to Windows 10. 2025-06-05 07:54:53 +03:00
Fredia Huya-Kouadio
1be5d1d8c1 Add documentation for JavaClassWrapper and AndroidRuntime plugin 2025-06-04 05:38:21 -07:00
Jaime Crespo
06dbbeb15e Remove warning on build caused by non-existent pygment
At #10857 a gitignore codeblock was added. Addition seems correct,
but a pygment formatting was defined as:

.. code-block:: gitignore

No such a pygment exists, and although there is an aditional
package that could parse git-related files, we chose to
not add an extra package dependency for building the docs.

Fallback to unixconfig instead.

Closes #10989
2025-06-03 23:23:57 +02:00
nicolanore
b8867b0817 Fix example code block for custom resources 2025-06-02 21:35:15 +02:00
Max Hilbrunner
6b8faf39fc Update 2D HDR linear color space warning (#10891) 2025-06-01 23:07:10 +02:00
ProgrammerOnCoffee
e4b27c12a5 Merge pull request #10934 from ProgrammerOnCoffee/update-gui-containers
Update the Using Containers tutorial
2025-06-01 23:06:18 +02:00
Max Hilbrunner
813168b8c2 Merge pull request #10943 from Calinou/physics-introduction-bitshift
Use bitshift and binary `OR` operator in to set layers in Physics introduction
2025-06-01 23:05:45 +02:00
Jafar Rahmati
9b9205f373 Use SpeedScale in Player.cs in part 9 of 3d tutorial
The C# alternative for the Godot code, was using a non existing `PlaybackSpeed` property instead of the same property used by the GDScript alternative: speed_scale (SpeedScale in C#).

As a result the C# alternative would not run, while the GDScript alternative worked just fine.
2025-06-01 18:43:21 +02:00