[Jolt] Remove reference to removed setting

This commit is contained in:
A Thousand Ships
2025-06-07 16:01:23 +02:00
parent 64284b5d1d
commit 410322a175

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@@ -41,12 +41,6 @@ complex static geometry, such as :ref:`class_ConcavePolygonShape3D` or
:ref:`class_HeightMapShape3D`, you can end up wasting a significant amount of CPU
performance and memory without realizing it.
For this reason this behavior is opt-in through the project setting
:ref:`Physics > Jolt Physics 3D > Simulation > Areas Detect Static Bodies<class_ProjectSettings_property_physics/jolt_physics_3d/simulation/areas_detect_static_bodies>`,
with the recommendation that you set up your collision layers and masks in such a
way that only a few small :ref:`class_Area3D` are able to detect collisions with
static bodies.
Joint properties
~~~~~~~~~~~~~~~~