Raymond DiDonato
856701e560
Update demo code in compositor effect tutorial
2024-09-16 20:55:26 -04:00
Max Hilbrunner
4361f19daf
Merge pull request #9963 from ELginas/patch-2
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Typo fix in bbcode_in_richtextlabel.rst
2024-09-17 00:21:33 +02:00
Max Hilbrunner
56f766254d
Merge pull request #9964 from ELginas/patch-3
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Remove unnecessary ` in bbcode_in_richtextlabel.rst
2024-09-17 00:21:08 +02:00
Max Hilbrunner
b1573b4214
Merge pull request #9968 from Calinou/profiler-autostart
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Document profiler autostart functionality
2024-09-17 00:20:24 +02:00
Hugo Locurcio
be34108636
Document profiler autostart functionality
2024-09-16 23:33:41 +02:00
ELginas
7b9e7dfaed
Remove unnecessary ` in bbcode_in_richtextlabel.rst
2024-09-16 18:03:22 +03:00
ELginas
2b34eb658c
Typo fix in bbcode_in_richtextlabel.rst
2024-09-16 17:52:28 +03:00
Max Hilbrunner
158b8e9124
Merge pull request #9961 from BreadInvasion/patch-1
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Remove not implemented disclaimers for interactive music
2024-09-16 14:36:42 +02:00
Max Hilbrunner
8b43365a63
Merge pull request #9956 from Calinou/bash-syntax-harmonize
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Harmonize Bash command syntax for easier line selection and copy-pasting
2024-09-16 14:34:15 +02:00
Max Hilbrunner
cc5e86fc0c
Merge pull request #9955 from Calinou/creating-script-templates-fix-node-type
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Fix incorrect statement in `node_type` being case-insensitive in Creating script templates
2024-09-16 14:32:33 +02:00
Max Hilbrunner
ea5df1528f
Merge pull request #9958 from Calinou/first-2d-game-fix-animation-name
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Fix animation name in Your first 2D game
2024-09-16 14:31:31 +02:00
BreadInvasion
64d25504cd
Remove not implemented disclaimers for interactive music
2024-09-15 22:34:55 -05:00
Hugo Locurcio
3acbf06937
Fix animation name in Your first 2D game
2024-09-15 17:56:30 +02:00
Hugo Locurcio
93261ab5d7
Harmonize Bash command syntax for easier line selection and copy-pasting
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- Remove prompt or `$` sign which makes triple-click based selection
more difficult and time-consuming.
- Use `platform` instead of `p` alias in all SCons examples.
2024-09-15 16:27:34 +02:00
Hugo Locurcio
8f320d5e54
Fix incorrect statement in node_type being case-insensitive in Creating script templates
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On case-sensitive filesystems, the case must match the actual node name,
so the folder will most likely need to use uppercase characters in its name
(e.g. `MeshInstance3D`).
2024-09-15 16:00:05 +02:00
A Thousand Ships
3a07580177
Merge pull request #9952 from godotengine/classref/sync-74de05a
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classref: Sync with current master branch (74de05a)
2024-09-14 18:06:42 +02:00
Godot Organization
61df7cf01e
classref: Sync with current master branch (74de05a)
2024-09-14 03:20:38 +00:00
Max Hilbrunner
85c8a47005
Merge pull request #9940 from tetrapod00/shader-upgrading
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Add 3->4 upgrading information about NDC, light(), and reverse-z
2024-09-11 20:03:11 +02:00
tetrapod00
4cda78bd3b
Add 3->4 upgrading information about NDC, light(), and reverse-z
2024-09-11 10:55:12 -07:00
Matthew
48f7902653
Merge pull request #9941 from tetrapod00/chroma-shader-syntax
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Fix comment syntax in chroma key example shader
2024-09-10 21:10:08 -04:00
tetrapod00
de7537a116
Fix comments in chroma key example shader
2024-09-10 16:32:39 -07:00
Max Hilbrunner
00bb1444b1
Merge pull request #9894 from godotengine/dependabot/github_actions/peter-evans/create-pull-request-7
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Bump peter-evans/create-pull-request from 6 to 7
2024-09-10 13:22:42 +02:00
Max Hilbrunner
3f24c74a8d
Merge pull request #9896 from Brederodes/patch-1
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Correct "ConnectionCheck" return type
2024-09-09 23:57:06 +02:00
Max Hilbrunner
9b395ebb40
Merge pull request #9929 from akien-mga/release-support-3.6
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Update release support timelines: 4.4 ETA, 3.6 is released
2024-09-09 23:55:09 +02:00
Rémi Verschelde
5c34036f79
Update release support timelines: 4.4 ETA, 3.6 is released
2024-09-09 13:42:12 +02:00
Max Hilbrunner
459ec69f7c
Merge pull request #9911 from Geometror/unit-testing-signalwatcher-section
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Document testing signals
2024-09-09 13:01:35 +02:00
Max Hilbrunner
ea97a4da87
Merge pull request #9918 from Calinou/gdextension-cpp-example-fix-add-property
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Fix `ADD_PROPERTY()` calls in GDExtension C++ example to use correct syntax
2024-09-09 12:58:11 +02:00
Max Hilbrunner
d1c0b1540f
Merge pull request #9920 from godotengine/classref/sync-5675c76
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classref: Sync with current master branch (5675c76)
2024-09-09 12:57:26 +02:00
Matthew
974d1f1d72
Merge pull request #9921 from bruvzg/win_to_mac_note
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Add note about limitations of macOS export from Windows.
2024-09-08 20:01:22 -04:00
bruvzg
13f05b13fc
Add note about limitations of macOS export from Windows.
2024-09-09 00:13:14 +03:00
Matthew
bf4c8bd21c
Merge pull request #9928 from skyace65/ReflectionProbe
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Document reflection probe limitations in compatability renderer
2024-09-08 15:54:28 -04:00
skyace65
2bf43bd982
Document reflection probe limitations in compatability renderer
2024-09-08 15:52:42 -04:00
Matthew
72afe8ceb0
Merge pull request #9834 from Piralein/update_images
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Update getting started 2D to 4.3
2024-09-07 13:20:50 -04:00
Matthew
493f0ea810
Merge pull request #9863 from EastToastLiving/tileset-custom-metadata-correction
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Tileset custom metadata correction
2024-09-07 13:17:35 -04:00
Hana - Piralein
9202c89ff6
Update getting started 2D to 4.3
2024-09-07 19:13:48 +02:00
Matthew
4d42b74ebc
Merge pull request #9766 from tetrapod00/advanced-postprocessing-example
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Add example to advanced_postprocessing.rst
2024-09-07 12:31:14 -04:00
Matthew
598016681f
Merge pull request #9899 from Geometror/note-about-create-test-py
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Add note about the create_test.py script
2024-09-07 12:06:20 -04:00
Matthew
aa297fd23c
Merge pull request #9862 from MBCX/riscv-cross-compilation
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Add compilation instructions for RISC-V
2024-09-07 11:46:34 -04:00
Godot Organization
35df92c615
classref: Sync with current master branch (5675c76)
2024-09-07 03:20:35 +00:00
Kevin Bloch (@codingthat)
688d037c41
Fix typos in tutorials/animation/introduction.rst ( #9917 )
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* Fix typos in tutorials/animation/introduction.rst
* Grammar fix
2024-09-06 22:57:35 -04:00
Hugo Locurcio
fe80ff22df
Fix ADD_PROPERTY() calls in GDExtension C++ example to use correct syntax
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This matches how properties are declared in core Godot.
2024-09-06 22:25:59 +02:00
Rémi Verschelde
934a3e252c
Merge pull request #9716 from mhilbrunner/website-communities
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Refer to official Godot website for community list, update Discord
2024-09-06 09:15:21 +02:00
Max Hilbrunner
5009868942
Update Discord, refer to website for communities
2024-09-06 09:14:56 +02:00
Matthew
b507765896
Merge pull request #9901 from Drako/godotsharp-no-deprecated
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Mention --no-deprecated in Compiling with .NET
2024-09-05 22:17:38 -04:00
Matthew
973e5e63a2
Merge pull request #9914 from Nijco/master
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Removed outdated information about Mono SDK beeing necessary
2024-09-05 22:09:06 -04:00
RedStainedInk
c855ff7811
Removed outdated information about Mono SDK beeing necessary
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Mono SDK isn't necessary any more for Godot .NET to work properly on Linux. All functionality that was needed from Mono back then is now provided by .NET proper.
I fear Mono SDK might even cause some conflict with up-to-date .NET.
2024-09-05 22:42:33 +02:00
Hendrik Brucker
fccf53259f
Document testing signals
2024-09-05 17:05:17 +02:00
MBCX
2a85b24ec3
Add compilation instructions for RISC-V
2024-09-05 11:00:35 -04:00
Matthew
11e039377d
Merge pull request #9909 from Calinou/using-servers-fix-code-sample
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Fix sprite position in code sample in Optimization using servers
2024-09-04 22:04:32 -04:00
Hugo Locurcio
c504fc34d1
Fix sprite position in code sample in Optimization using servers
2024-09-05 03:43:31 +02:00