mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Merge pull request #9716 from mhilbrunner/website-communities
Refer to official Godot website for community list, update Discord
This commit is contained in:
@@ -36,8 +36,8 @@ consider checking them out. Otherwise, :ref:`Getting Started <doc_getting_starte
|
||||
is a great starting point.
|
||||
|
||||
In case you have trouble with one of the tutorials or your project,
|
||||
you can find help on the various :ref:`Community channels <doc_community_channels>`,
|
||||
especially the Godot `Discord`_ community and
|
||||
you can find help on the various `Community channels <https://godotengine.org/community/>`_,
|
||||
especially the Godot `Discord <https://discord.gg/bdcfAYM4W9>`_ community and
|
||||
`Forum <https://forum.godotengine.org/>`_.
|
||||
|
||||
About Godot Engine
|
||||
@@ -83,11 +83,10 @@ This documentation is organized into several sections:
|
||||
It also contains sections intended for advanced users and contributors,
|
||||
with information on compiling the engine, contributing to the editor,
|
||||
or developing C++ modules.
|
||||
- **Community** is dedicated to the life of Godot's community.
|
||||
It points to various community channels like the
|
||||
`Godot Contributors Chat <https://chat.godotengine.org/>`_ and
|
||||
`Discord`_ and contains a list of recommended third-party tutorials and
|
||||
materials outside of this documentation.
|
||||
- **Community** is dedicated to the life of Godot's community and contains a list of
|
||||
recommended third-party tutorials and materials outside of this documentation.
|
||||
It also provides details on the Asset Library. It also used to list Godot
|
||||
communities, which are now listed on the `Godot website <https://godotengine.org/community/>`_.
|
||||
- Finally, the **Class reference** documents the full Godot API,
|
||||
also available directly within the engine's script editor.
|
||||
You can find information on all classes, functions, signals and so on here.
|
||||
@@ -112,5 +111,3 @@ with attribution to "*Juan Linietsky, Ariel Manzur, and the Godot Engine communi
|
||||
unless otherwise noted.
|
||||
|
||||
*Have fun reading and making games with Godot Engine!*
|
||||
|
||||
.. _Discord: https://discord.gg/4JBkykG
|
||||
|
||||
@@ -5,42 +5,8 @@ Community channels
|
||||
|
||||
So, where is the Godot community and where can you ask questions and get help?
|
||||
|
||||
Note that some of these channels are run and moderated by members of the Godot community or third parties.
|
||||
|
||||
A brief overview over these and other channels is also available on the `Godot website <https://godotengine.org/community>`_.
|
||||
|
||||
Forums
|
||||
------
|
||||
|
||||
- `Official Godot Forum <https://forum.godotengine.org/>`_
|
||||
- `Community Forum <https://godotforums.org/>`_
|
||||
|
||||
Chats
|
||||
-----
|
||||
|
||||
- `Godot Contributors Chat <https://chat.godotengine.org/>`_
|
||||
- `Discord <https://discord.gg/4JBkykG>`_
|
||||
- `Matrix (IRC compatible) <https://matrix.to/#/#godotengine:matrix.org>`_
|
||||
- `IRC (#godotengine on Libera.Chat) <https://web.libera.chat/?channels=#godotengine>`_
|
||||
|
||||
.. note::
|
||||
|
||||
As of January 2021, core developer chat has moved to the Godot Contributors Chat platform listed above.
|
||||
IRC is less active. Please stick around to get an answer,
|
||||
as it may take several hours for someone to see and answer your questions.
|
||||
|
||||
Social networks and other sites
|
||||
-------------------------------
|
||||
|
||||
- `GitHub <https://github.com/godotengine/>`_
|
||||
- `Facebook group <https://www.facebook.com/groups/godotengine/>`_
|
||||
- `Twitter <https://twitter.com/godotengine>`_
|
||||
(see also the `#GodotEngine <https://twitter.com/hashtag/GodotEngine>`_ hashtag)
|
||||
- `Reddit <https://www.reddit.com/r/godot>`_
|
||||
- `YouTube <https://www.youtube.com/c/GodotEngineOfficial>`_
|
||||
- `Steam <https://steamcommunity.com/app/404790>`_
|
||||
- `itch.io <https://godotengine.itch.io/godot>`_
|
||||
- `Links <https://links.godotengine.org>`_
|
||||
This page used to list the various official and user-supported Godot communities.
|
||||
That list is now available on the `Godot website <https://godotengine.org/community>`_.
|
||||
|
||||
Language-based communities
|
||||
--------------------------
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
How to contribute
|
||||
=================
|
||||
|
||||
The Godot Engine is free and open-source. Like any community-driven project, we rely on volunteer contributions.
|
||||
The Godot Engine is free and open-source. Like any community-driven project, we rely on volunteer contributions.
|
||||
On this page we want to showcase the various ways you as users can participate - to help you find the right starting place with the skillset you have.
|
||||
Because contrary to popular opinion, we need more than just programmers on the project!
|
||||
|
||||
@@ -13,18 +13,18 @@ Fundraising
|
||||
|
||||
- **Donate**
|
||||
|
||||
We created the non-profit `Godot Foundation <https://godot.foundation/>`_ to be able to support the Godot Engine in both matters of finance and administration.
|
||||
In practice, this means the Foundation hires people to work part-time or full-time on the project.
|
||||
We created the non-profit `Godot Foundation <https://godot.foundation/>`_ to be able to support the Godot Engine in both matters of finance and administration.
|
||||
In practice, this means the Foundation hires people to work part-time or full-time on the project.
|
||||
These jobs include engine development as well as related tasks like code reviews, production management, community & marketing efforts, and more.
|
||||
|
||||
With as little as 5 EUR per month, you can help us keep going strong.
|
||||
With as little as 5 EUR per month, you can help us keep going strong.
|
||||
Currently, we are intending to hire more core developers, as to cover more ground with full-time specialists that supplement and guide volunteer work.
|
||||
|
||||
`Join the Development Fund <https://fund.godotengine.org>`_
|
||||
|
||||
- **Donation Drives**
|
||||
Think about your followers on social media, or other communities you are active in.
|
||||
Use that reach to remind your social environment that even small contributions can make a difference, especially when done by a great number of people at the same time.
|
||||
Use that reach to remind your social environment that even small contributions can make a difference, especially when done by a great number of people at the same time.
|
||||
|
||||
Are you a content creator? Consider adding a link to the `Godot Development Fund <https://fund.godotengine.org>`_ to your descriptions.
|
||||
If you do live streams, perhaps think about organizing a stream with donation incentives.
|
||||
@@ -32,8 +32,8 @@ Fundraising
|
||||
.. - **Buy Official Merch**
|
||||
|
||||
- **Publish Godot Games.**
|
||||
You heard right, simply publishing a game #MadeWithGodot can positively impact the well-being of this project.
|
||||
Your personal success elevates the engine to a viable alternative for other developers, growing the community further.
|
||||
You heard right, simply publishing a game #MadeWithGodot can positively impact the well-being of this project.
|
||||
Your personal success elevates the engine to a viable alternative for other developers, growing the community further.
|
||||
Additionally, it opens the doors for us to approach industry contacts about possible cooperations.
|
||||
|
||||
|
||||
@@ -49,26 +49,26 @@ Technical contributions
|
||||
|
||||
- **Test Development Versions**
|
||||
While it is recommended to use the stable releases for your projects, you can help us test dev releases, betas, and release candidates
|
||||
by opening a copy of your project in them and checking what problems this introduces or maybe even solves.
|
||||
by opening a copy of your project in them and checking what problems this introduces or maybe even solves.
|
||||
Make sure to have a backup ready, since this can produce irreversible changes.
|
||||
|
||||
Find recent `development versions <https://godotengine.org/download/preview/>`_ directly on our download page, or linked in their own blog posts.
|
||||
|
||||
|
||||
- **Contribute Engine Code (mainly C++)**
|
||||
The engine development is mainly coordinated on our `Contributor RocketChat <https://chat.godotengine.org/>`_,
|
||||
The engine development is mainly coordinated on our `Contributor RocketChat <https://chat.godotengine.org/>`_,
|
||||
so if you are serious about making PRs you should join us there!
|
||||
|
||||
Read more about the **technical submission process**: :ref:`doc_first_steps`
|
||||
|
||||
For each subject area of the engine, there is a corresponding team to coordinate the work.
|
||||
Join the linked chat to get more eyes on your related PR, learn about open todos, or partake in meetings.
|
||||
For each subject area of the engine, there is a corresponding team to coordinate the work.
|
||||
Join the linked chat to get more eyes on your related PR, learn about open todos, or partake in meetings.
|
||||
For some areas, specialists might even be encouraged to step up as maintainer!
|
||||
`List of teams <https://godotengine.org/teams/>`_
|
||||
|
||||
- **Review Code Contributions**
|
||||
All pull requests need to be thoroughly reviewed before they can be merged into the master branch.
|
||||
Help us get a headstart by participating in the code review process.
|
||||
|
||||
|
||||
To get started, chose any `open pull request <https://github.com/godotengine/godot/pulls>`_ and reference our **style guide**: :ref:`doc_pr_review_guidelines`
|
||||
|
||||
- **Write Plugins (GDScript, C#, & more)**
|
||||
@@ -79,33 +79,33 @@ Technical contributions
|
||||
update to talk about Asset Store later
|
||||
- **Demo projects (GDScript, C#, and making Assets)**
|
||||
We provide new users with `demo projects <https://github.com/godotengine/godot-demo-projects/>`_ so they can quickly test new features or get familiar with the engine in the first place.
|
||||
At industry events, we might even exhibit these demo projects to showcase what Godot can do!
|
||||
At industry events, we might even exhibit these demo projects to showcase what Godot can do!
|
||||
Help improve existing projects or supply your own to be added to the pool, and join the `demo channel <https://chat.godotengine.org/channel/demo-content>`_ in the Contributor RocketChat to talk about it.
|
||||
|
||||
- **Documentation**
|
||||
The documentation is one of the most essential parts of any tech project, yet the need to document new features and substantial changes often gets overlooked.
|
||||
The documentation is one of the most essential parts of any tech project, yet the need to document new features and substantial changes often gets overlooked.
|
||||
Join the `documentation team <https://chat.godotengine.org/channel/documentation>`_ to improve the Godot Engine with your technical writing skills.
|
||||
|
||||
- **Translations (spoken languages other than English)**
|
||||
Are you interested in making the Godot Engine more accessible to non-English speakers?
|
||||
Are you interested in making the Godot Engine more accessible to non-English speakers?
|
||||
Contribute to our `community-translations <https://hosted.weblate.org/projects/godot-engine/godot/>`_.
|
||||
|
||||
Community support
|
||||
-----------------
|
||||
|
||||
- **Call for Moderators**
|
||||
With a community of our size, we need people to step up as volunteer moderators in all kinds of places.
|
||||
With a community of our size, we need people to step up as volunteer moderators in all kinds of places.
|
||||
These teams are organized by the Godot Foundation, but would not function without the dedication of active community members like you.
|
||||
|
||||
Have a look around your favorite community platform and you might come across open application calls.
|
||||
Have a look around your favorite community platform and you might come across open application calls.
|
||||
|
||||
- **Answer tech-support questions**
|
||||
With many new people discovering the Godot Engine recently, the need for peer-to-peer tech-support has never been greater.
|
||||
Be it on the `Forum <https://forum.godotengine.org/>`_, our `subreddit <https://www.reddit.com/r/godot/>`_, or on `Discord <https://discord.gg/bdcfAYM4W9>`_, you can always brighten someone's day by helping them get their personal projects back on track.
|
||||
With many new people discovering the Godot Engine recently, the need for peer-to-peer tech-support has never been greater.
|
||||
See the `Godot website <https://godotengine.org/community>`_ for a list of official and user-supported Godot communities.
|
||||
|
||||
- **Create tutorials & more**
|
||||
How did you get started with the Godot Engine?
|
||||
How did you get started with the Godot Engine?
|
||||
Chances are you looked for learning materials outside of what the documentation provides.
|
||||
Without content creators covering the game development process, there would not be this big of a community today.
|
||||
Therefore it seemed only right to mention them in a page about important contributions to the project.
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user