Matthew
7e67f8ca32
Merge pull request #8834 from Abdullah-Ajeebi/patch-1
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Update c_sharp_signals.rst
2024-05-13 21:15:25 -04:00
Matthew
28d1968ec1
Merge pull request #9010 from jsjtxietian/patch-5
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Mention the comment (ignorable) column function in translation csv
2024-05-13 21:13:32 -04:00
Matthew
0c78d9f5f5
Merge pull request #9322 from Charl-pena/patch-1
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Update 2d_sprite_animation.rst
2024-05-13 20:49:53 -04:00
Matthew
41247a273c
Merge pull request #9307 from aXu-AP/post-importer-tut
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Clarify how to enable post-import script
2024-05-13 20:46:25 -04:00
Matthew
1de0145a26
Merge pull request #9329 from StefanH-AT/master
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Change "Editor > Convert Icons With Editor Theme" to "Editor > Convert Colors With Editor Theme"
2024-05-13 20:43:44 -04:00
Matthew
8b2533d75d
Merge pull request #9348 from Mitten-O/topic/document-gdb-prettyer
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Document the possibility to enable custom pretty-printers in GDB
2024-05-12 19:39:12 -04:00
Max Hilbrunner
2fbda9eb30
Merge pull request #9357 from Calinou/compiling-for-linuxbsd-update-deps
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Update dependencies in Compiling for Linux/*BSD
2024-05-12 12:53:34 +02:00
Max Hilbrunner
fef0629772
Merge pull request #9359 from godotengine/classref/sync-2ba22d1
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classref: Sync with current master branch (2ba22d1)
2024-05-12 12:51:03 +02:00
Max Hilbrunner
d4047117e5
Merge pull request #9361 from aaronfranke/scons-editor
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Fix meaning of "scons" by itself in Introduction to the Buildsystem
2024-05-12 12:50:27 +02:00
Aaron Franke
97e34daba4
Fix meaning of "scons" by itself in Introduction to the Buildsystem
2024-05-11 18:14:08 -07:00
Godot Organization
52e63d3864
classref: Sync with current master branch (2ba22d1)
2024-05-11 03:20:08 +00:00
Hugo Locurcio
27f9076302
Update dependencies in Compiling for Linux/*BSD
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- List Wayland dependency and packages on most distributions.
- Use `sudo` on distributions that are set up to use it by default.
- Use unattended install-friendly commands (e.g. `-y` switch).
- Mention required commands to run before installing, such as
`apt-get update`.
- Fix install commands on some distributions:
- Alpine no longer packages libexecinfo since 3.17, so it was removed
from the list.
- Solus requires `-c` for `system.devel`.
- Reorder distributions so they're in alphabetical order.
2024-05-11 00:05:57 +02:00
Mitten Orvan
281bc8399e
Document the possibility to enable custom pretty-printers in GDB
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GDB pretty-printers were recently added for a couple Godot types.
They make the GDB debugger variable display more readable, so let's
document their existence for developers.
cf. godot/godot#91280
2024-05-07 21:17:39 +03:00
Creeker98
183d0e3147
Fix css background color override for highlight box ( #9314 )
2024-05-07 14:26:40 +02:00
Max Hilbrunner
4e216fc5fc
Merge pull request #9313 from dalexeev/update-doc-markup-docs
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Update class reference and doc comment markup documentation
2024-05-07 11:27:26 +02:00
Matthew
ebbd945a84
Merge pull request #9328 from patwork/godot_splash_placeholder
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Added information about GODOT_SPLASH placeholder in HTML shell
2024-05-05 23:20:46 -04:00
Stefan Heinz
fdee495376
Change "Editor > Convert Icons With Editor Theme" to "Editor > Convert Colors With Editor Theme"
2024-05-05 21:46:08 +02:00
patwork
f61e6aaecd
Added information about GODOT_SPLASH placeholder in HTML shell
2024-05-05 14:11:33 +02:00
Matthew
4bfb20b38c
Merge pull request #9325 from smix8/navmesh_chunks
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Add documentation for navigation mesh chunk baking
2024-05-04 18:34:14 -04:00
A Thousand Ships
e00b7c4149
Merge pull request #9319 from DeeJayLSP/qoa-samples
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Document QOA in importing audio samples
2024-05-04 08:00:56 -09:00
smix8
02cf059c17
Add documentation for navigation mesh chunk baking
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Adds documentation for navigation mesh chunk baking by using baking bound and border size properties.
2024-05-04 18:25:06 +02:00
DeeJayLSP
d065ed403d
Document QOA in importing audio samples
2024-05-04 09:19:46 -03:00
Max Hilbrunner
d722d869c5
Merge pull request #9323 from godotengine/classref/sync-03e6fbb
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classref: Sync with current master branch (03e6fbb)
2024-05-04 07:41:12 +02:00
Godot Organization
a7e99ea017
classref: Sync with current master branch (03e6fbb)
2024-05-04 03:20:12 +00:00
C. Peña
4c6e4e7d1e
Update 2d_sprite_animation.rst
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Corrected the C# code from the example in the 'Controlling the animation' section, fixing the class name used by the generic method GetNode<T>(), as well as the string parameter.
2024-05-03 15:21:24 -06:00
Yuri Rubinsky
4d925dd274
Merge pull request #9316 from Chaosus/add_super_keyword
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Add a `super` keyword to the table of keywords
2024-05-02 18:54:31 +03:00
Yuri Rubinsky
3e05334189
Add a super keyword to the table of keywords
2024-05-02 18:35:10 +03:00
Danil Alexeev
c89b0e6ab3
Update class reference and doc comment markup documentation
2024-05-02 13:14:02 +03:00
aXu-AP
fd1d1b992d
Clarify how to enable post-import script
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Add the step how to enable post-import script in import configurations tutorial.
2024-05-02 12:30:21 +03:00
Max Hilbrunner
ad40eb1a2e
Merge pull request #9309 from skyace65/ScriptTemplate
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Add info on script template folders
2024-05-02 10:19:02 +02:00
skyace65
f941feee55
Add info on script template folders
2024-05-01 22:02:41 -04:00
xXAdrXx
7c8f2cb5ef
Add CAMERA_VISIBLE_LAYERS to spatial shader docs ( #9244 )
2024-05-01 18:33:58 +02:00
RancidMilkGames
e8a7c7b36d
Add how to add animation call method tracks/keys through code. ( #9146 )
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Added how to add call method tracks/keys through code.
2024-04-30 22:19:54 -04:00
Matthew
58cc0322de
Merge pull request #9304 from LunarTides/patch
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Fix grammar mistake in scripting_development
2024-04-30 22:11:43 -04:00
LunarTides
4aec1e094c
Fix grammar mistake in scripting_development
2024-04-30 12:42:21 +02:00
Max Hilbrunner
6eccd2dd69
Merge pull request #9252 from melquiadess/add-command-line-pr-checkout-information
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Add a section on how to checkout a PR with git
2024-04-30 04:22:59 +02:00
Max Hilbrunner
160034a4ac
Merge pull request #9188 from allenwp/annotation-improvements
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Improve description of annotations
2024-04-30 04:19:10 +02:00
Matthew
7446c0dd77
Merge pull request #9284 from NormPlum/patch-2
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Update gdscript_basics.rst
2024-04-29 22:18:06 -04:00
j4d3blooded
47427a526c
Update Resources tutorial to mention and use the GlobalClass annotation for C# ( #9278 )
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* Updated Resources tutorial to mention and use the GlobalClass annotation for C#
The previous version of this page didn't mention using the `[GlobalClass]` annotation. Following this tutorial results in the user not finding their resource in the Create a new resource menu without any understanding as to why
---------
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-04-30 04:16:52 +02:00
Max Hilbrunner
63a9187c35
Merge pull request #9282 from clayjohn/light_vertex
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Add documentation for new LIGHT_VERTEX shader builtin
2024-04-30 04:14:23 +02:00
Max Hilbrunner
800d867461
Merge pull request #9300 from Calinou/shading-language-doc-comments
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Mention documentation comment support in Shading language
2024-04-30 04:13:22 +02:00
Max Hilbrunner
8655683fc9
Merge pull request #9293 from skyace65/PlayTooltip
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Fix button description
2024-04-30 04:11:42 +02:00
Matthew
fe4d617920
Merge pull request #9302 from st-angelo/master
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Fix a typo in node_alternatives.rst
2024-04-29 19:40:15 -04:00
Radiant
348be5b0e0
make mat4 consistent with vec4 ( #9298 )
2024-04-29 11:48:13 -07:00
Angelo Statescu
e4bd774db3
Fixed a typo in node_alternatives.rst
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Fixed a small typo in best_practices/node_alternatives
2024-04-29 21:30:58 +03:00
Hugo Locurcio
5d6dfe147d
Mention documentation comment support in Shading language
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This also updates the shaders style guide accordingly.
2024-04-29 20:08:37 +02:00
Allen Pestaluky
8dd09aa962
Improved description of annotations
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Removes an unnecessary and potentially confusing comparison of annotations to keywords and generally improves wording in the GDScript Basics tutorial. A new page to the Contributing section has been added for scripting development guidelines. This new page hosts suggestions on when annotations should be implemented in GDScript.
2024-04-29 13:18:30 -04:00
Matthew
adf3c32ec3
Merge pull request #9171 from Globostofo/master
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Patched a minor typo in visual_studio_code.rst
2024-04-28 21:28:34 -04:00
Matthew
e0eb9374bc
Merge pull request #9262 from MajorMcDoom/patch-2
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Fix ImmediateMesh being referred to as a node when it is not
2024-04-28 21:15:48 -04:00
Matthew
a80b88d8c7
Merge pull request #9291 from austin226/patch-1
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Fix typo in 2D transform tutorial
2024-04-28 21:13:26 -04:00