Commit Graph

1061 Commits

Author SHA1 Message Date
Michael Alexsander Silva Dias
88af590987 Fixed toctree in the "Exporting" tutorial. 2018-05-13 15:10:46 -03:00
Max Hilbrunner
1b92a9b551 Merge pull request #1444 from skyace65/CSharp_linux_instructions
Add link for getting older versions of Mono
2018-05-13 19:23:15 +02:00
Matthew Ehrenhofler
aa8b0f3d09 Add C# Link 2018-05-13 13:10:54 -04:00
mhilbrunner
2259b8747f Exporting fixes 2018-05-13 18:06:00 +02:00
Kelly Thomas
f7ed9e6931 use await ToSignal() for game over timing 2018-05-13 19:13:50 +08:00
Chris Bradfield
ce80170415 Add exporting tutorial for "Dodge the Creeps" 2018-05-12 17:15:32 -07:00
Max Hilbrunner
1626ad6598 Merge pull request #1435 from bojidar-bg/godot-16418-arrays-of-resources
Add array export hints to the docs
2018-05-08 18:56:55 +02:00
Max Hilbrunner
74d4a8eae9 Merge pull request #1433 from Kloppie5/patch-2
Fixed spelling mistake in description of -noimp hint
2018-05-08 12:44:24 +02:00
Jeroen Kloppenburg
2ad2e76d6a Fixed spelling mistake in description of -noimp hint 2018-05-08 12:32:57 +02:00
Jeroen Kloppenburg
0951d6082a Fixed spelling mistake in comment on AS operator
The first is in "Only call SetFrame() is mySprite is not null" is clearly an error
2018-05-08 11:37:25 +02:00
Max Hilbrunner
bb593ef8cc Merge pull request #1431 from Omicron666/patch-4
Added escaped spaces to fix inline literals
2018-05-08 04:10:59 +02:00
Juan Linietsky
3fb71b620a Add is_instance_valid() to GDScript doc. 2018-05-07 19:15:46 -03:00
Bojidar Marinov
05a3d08533 Add array export hints to the docs
Refs godotengine/godot#16418, closes #326
2018-05-07 23:56:24 +03:00
Omicron
6d12ee18f1 Added escaped spaces to fix inline literals 2018-05-07 21:40:53 +02:00
mhilbrunner
f215a0cf26 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:23:37 +02:00
Max Hilbrunner
9f526a3ea8 Merge pull request #1389 from x2f/patch-1
Added export enums in gdscript_basics.rst
2018-05-06 03:28:59 +02:00
skyace65
0be2e9c0ac Update C# requierments 2018-05-03 08:55:05 -04:00
Xavier Cho
6c900305f8 #1296: Create official Godot C# style guide 2018-05-01 07:06:39 +09:00
Omicron
7cc76159f8 Missing bracket 2018-04-28 23:04:18 +02:00
Nathan
d98bb0d5c0 Fix broken links in UI nodes intro page
Closes #1379
2018-04-26 10:17:18 +09:00
Nathan
48a0fbacaa Replace outdated layout picture in GUI step tutorial
closes #1398
2018-04-25 09:19:19 +09:00
Ruud Cremers
7f4a8c68be Update scripting_continued.rst 2018-04-24 19:27:53 +02:00
Michael Alexsander Silva Dias
e173600c79 Various fixes to the "Scripting -> GDScript" to respect the GDScript style guide. 2018-04-23 02:31:55 -03:00
mhilbrunner
e08dbefb1e Add more info about built-in types, fix link 2018-04-21 21:31:12 +02:00
Max Hilbrunner
4abdf55ce5 Merge pull request #1380 from KellyThomas/resources
add c sharp samples to step_by_step/resources
2018-04-21 17:30:51 +02:00
Max Hilbrunner
d0cd016fc1 Merge pull request #1381 from KellyThomas/signals-typos
fix typos in discussion of c sharp signals
2018-04-21 17:30:00 +02:00
Max Hilbrunner
3c940efe44 Merge pull request #1382 from KellyThomas/autoload
c sharp samples for autoloads
2018-04-21 17:29:17 +02:00
Kelly thomas
d3633310d1 add c sharp samples to step_by_step/resources 2018-04-21 18:40:44 +08:00
Kelly thomas
d131c11004 fix typos when discussing c sharp signals 2018-04-21 17:58:05 +08:00
Kelly thomas
2b6ca1609b c sharp samples for autoloads 2018-04-21 17:52:24 +08:00
mhilbrunner
825fce3223 GDScript: Update keywords and constants, explain assert, calling base functions in subclasses 2018-04-21 00:18:37 +02:00
Faruk Acibal
8000bba994 fix formatting for links 2018-04-18 22:11:02 +02:00
Yuri Chornoivan
11d534015d Fix minor typos 2018-04-18 21:44:15 +03:00
Max Hilbrunner
e0ff0392a0 Merge pull request #1372 from cbscribe/kcc_android_img
Android export: replace out-of-date images
2018-04-18 07:13:25 +02:00
Chris Bradfield
5d33883f4f Android export: replace out-of-date images 2018-04-17 22:10:29 -07:00
follower
e7bb8367c3 Typo fix: "automaticlaly" --> "automatically". 2018-04-18 08:29:11 +12:00
Lamonte
25d1eaff79 Added C# examples to the UI Lifebar Tutorial (#1365)
* Added documentation changes for lifebar tutorial

* Added C# examples to zip (as a subfolder)

* Added a note regarding pascal case c# examples
2018-04-17 21:32:16 +02:00
Max Hilbrunner
db18f510f0 Merge pull request #1348 from ChrootDoot/master
Fixed link in 'From Unity3D to Godot'
2018-04-13 03:33:54 +02:00
Max Hilbrunner
df77323251 Merge pull request #1335 from YeldhamDev/unity_to_godot
Modifications to the Unity - Godot comparison table, and other smaller edits
2018-04-13 03:32:28 +02:00
Kelly thomas
189f312c10 additional C# signal information 2018-04-13 08:50:10 +08:00
Michael Alexsander Silva Dias
464bd586ec Modifications to the Unity - Godot comparison table, and other smaller edits. 2018-04-11 12:42:27 -03:00
Poommetee Ketson
76e3635ac0 CustomizingHTML5Shell: trim underline to content 2018-04-11 08:43:09 +07:00
Poommetee Ketson
9946ebe72a Merge pull request #1350 from eska014/html5-april18
Update HTML5 documentation
2018-04-11 08:39:24 +07:00
Leon Krause
c04ce7eb81 Update HTML5 documentation
- Update build instructions
- Update engine.js API
- Document HTML5-related feature tags
- Document JavaScript.eval() build toggle
- Warn about iOS browsers
- Warn about HTTP polling loop
2018-04-10 21:09:39 +02:00
Rob Drury
21254faf7c corrects a minor typo in scripting.rst 2018-04-10 15:46:15 +01:00
chrdoot
b5234e85e1 Fixed link in 'From Unity3D to Godot' 2018-04-09 22:07:28 -06:00
Nick
a67a1e1ce5 Improve Readablity
A couple of readability improvements.
2018-04-10 11:17:33 +09:00
Max Hilbrunner
0d68c14674 Small writing fix 2018-04-10 00:28:17 +02:00
Max Hilbrunner
fda4234bcc Merge pull request #1341 from greenbigfrog/patch-3
Update ui_code_a_life_bar.rst
2018-04-10 00:26:54 +02:00
Max Hilbrunner
afcb2d07ee Merge pull request #1344 from greenbigfrog/patch-4
Correct typo in ui_code_a_life_bar.rst
2018-04-10 00:25:41 +02:00