Commit Graph

10725 Commits

Author SHA1 Message Date
Godot Organization
720c8ef830 classref: Sync with current master branch (c2202d3) 2025-08-02 03:40:41 +00:00
archhabra
04b0451405 Update Editor icons Setup Docs with Color conversion Note (#11159)
* Update Editor icons Setup Docs with Color conversion Note #108770
2025-08-01 21:23:32 -04:00
Matthew
acabcb0edf Merge pull request #11036 from LeSnow-Ye/patch-1
Keep consistent with previous text to avoid misleading
2025-08-01 21:09:39 -04:00
Matthew
247506d2a1 Merge pull request #11075 from Ayush41/export_file-breaking-change-doc
Add behavior change note for @export_file annotation in Godot 4.4
2025-08-01 21:06:52 -04:00
Ayush Raj
500895966c Merge remote-tracking branch 'upstream/master' into export_file-breaking-change-doc 2025-08-01 21:04:07 -04:00
Matthew
c56dc71630 Merge pull request #11163 from AtelierFerrofell/master
Update resources.rst to remove stray whitespace
2025-08-01 20:49:05 -04:00
AtelierFerrofell
a531c1b7d5 Update resources.rst to remove stray whitespace
Whitespace on line 216 was causing code to merge into the tab name
2025-08-01 15:56:18 -07:00
Anish Mishra
f781468e76 JavaClassWrapper: Add example to invoke constructor (#11155)
* JavaClassWrapper: Add example to invoke constructor
2025-08-01 11:55:06 -04:00
Aubrey Clark
5a99b22902 Reference "Using an external text editor" in the "Visual Studio Code" page (#11158)
* Reference "Using an external text editor" in the "Visual Studio Code" page.

Right now, it says that the Visual Studio Code page is the page for
contributing to the engine, and refers the user to the C# guide to use
an external editor. This commit also includes the GDScript-specific page.
2025-08-01 11:52:41 -04:00
Matthew
897f6ab7d9 Merge pull request #11157 from Calinou/feature-tags-add-export-tags
Add feature tags that can be added on export depending on export options
2025-07-31 21:48:16 -04:00
Hugo Locurcio
3dcb29a37e Add feature tags that can be added on export depending on export options
`shader_baker` and `dedicated_server` are applied to exported projects
only.
2025-07-31 16:45:55 +02:00
Matthew
7f614afaad Merge pull request #11138 from jmielc2/update-clion-docs-with-intellisense-config
Update CLion IDE Setup Docs with Code Completion Configuration
2025-07-30 22:01:47 -04:00
Matthew
e70b6457e5 Merge pull request #11153 from Calinou/general-optimization-remove-deprecated-tools
Remove deprecated Intel GPA from General optimization tips
2025-07-30 18:28:26 -04:00
Matthew
8764297b9e Merge pull request #11156 from Cykyrios/fix-code-tab
Fix code tab title in `SurfaceTool` tutorial
2025-07-30 18:10:21 -04:00
Cyril B.
ab70e6097f Fix code-tab 2025-07-30 16:23:22 +02:00
Hugo Locurcio
4ee80de918 Remove deprecated Intel GPA from General optimization tips
Intel's Graphics Performance Analyzer has been deprecated and
no longer receives support. Microsoft's PIX can generally supersede
it nowadays, although it's exclusive to Direct3D 12.

This also adds links to more tools like Xcode and Special K
(the latter of which works with Direct3D 12 at least in Godot).
2025-07-30 00:09:28 +02:00
Max Hilbrunner
03d7b1e98a Merge pull request #11143 from skyace65/LanguagePreview
Document previewing translations in editor
2025-07-29 12:58:44 +02:00
Matthew
b600291001 Merge pull request #11147 from LurkerAbove/patch-2
Fix incorrect C# code sample in viewports.rst
2025-07-28 21:46:46 -04:00
Matthew
7a09a2530e Merge pull request #11150 from sawickiap/patch-1
Fix shader_functions.rst - description of pack/unpack for Snorm/Unorm functions
2025-07-28 21:45:56 -04:00
Hugo Locurcio
8ea49b45ec Apply suggestions from code review 2025-07-28 23:25:26 +02:00
Jacob Mielczarek
b3be6e703e Update contributing/development/configuring_an_ide/clion.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-07-28 12:31:39 -05:00
Ayush Raj
874e8c7254 fix 2025-07-28 17:14:45 +00:00
Adam Sawicki
0e4fee7988 Fix shader_functions.rst - description of pack/unpack for Snorm/Unorm functions 2025-07-28 12:53:34 +02:00
Matthew
90fc3e7915 Merge pull request #10820 from ryevdokimov/autoload-nodes-can-be-accessed-with-tool-scripts
Autoload nodes can be accessed in the editor if they're using tool scripts
2025-07-27 14:41:39 -04:00
pseidemann
cfadb9de49 improve documentation of SurfaceTool (#6405)
* improve documentation of SurfaceTool

* add suggestion from @clayjohn
2025-07-27 14:10:22 -04:00
Matthew
4fdeac0659 Merge pull request #3935 from SkyLucilfer/POtuto
Update i18n gettext tutorial to include POT generation, plurals and context support
2025-07-27 13:05:14 -04:00
SkyJJ
db0241129d Update i18n gettext tutorial to include POT generation, plurals and context support 2025-07-27 13:00:54 -04:00
Ayush Raj
e35cd1cfe8 fixed formatting 2025-07-27 14:29:23 +00:00
Matthew
db5cb61334 Merge pull request #11148 from Piralein/aWildLitterAppears
Update images in "step by step" pages
2025-07-27 10:28:46 -04:00
Ayush Raj
21a2761a93 Merge branch 'godotengine:master' into export_file-breaking-change-doc 2025-07-27 19:44:00 +05:30
Matthew
b2dcf6a650 Merge pull request #11146 from Piralein/newquick
Update resource picker images
2025-07-27 07:50:51 -04:00
Hana - Piralein
7691f229d5 Update step by step images 2025-07-26 22:07:36 +02:00
LurkerAbove
dc161765e2 Fixed incorrect C# code sample in viewports.rst 2025-07-26 12:56:28 -07:00
Hana - Piralein
49ce2fd456 update resource picker images 2025-07-26 19:25:36 +02:00
skyace65
9020278b7d Document previewing translations in editor 2025-07-25 19:48:42 -04:00
Max Hilbrunner
658c6de4aa Merge pull request #11127 from skyace65/Advanced-Import-Settings
Move advanced import settings to their own page
2025-07-25 23:57:01 +02:00
Max Hilbrunner
6901b2e2d7 Merge pull request #11141 from skyace65/VednorsPluginUpdate
Update OpenXR vendors plugin page for v4 of plugin
2025-07-25 23:56:37 +02:00
Jacob Mielczarek
378427fe52 Update contributing/development/configuring_an_ide/clion.rst
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-07-25 16:26:22 -04:00
Matthew
c30bf8f528 Merge pull request #11046 from dalexeev/prohibit-shorthand-codeblock
Replace remaining uses of shorthand codeblock syntax, add CI check
2025-07-25 16:23:18 -04:00
Danil Alexeev
3946ede7aa Replace remaining uses of shorthand codeblock syntax, add CI check 2025-07-25 16:20:16 -04:00
skyace65
cb465c95a8 Update OpenXR vendors plugin page for v4 of plugin 2025-07-25 07:36:52 -04:00
Matthew
c2d94e2db9 Merge pull request #11123 from Ivorforce/ahashmap-default
Update descriptions of `AHashMap` and `HashMap`. Recommend `AHashMap` over `HashMap` by default.
2025-07-24 21:27:07 -04:00
skyace65
c7c8d75627 Move advanced import settings to their own page 2025-07-24 18:09:02 -04:00
Lukas Tenbrink
bc71be5988 Update descriptions of AHashMap and HashMap. Recommend AHashMap over HashMap by default. 2025-07-24 10:18:54 +02:00
jmielc2
6e2c871ebd Update CLion IDE Setup Docs
Update the CLion IDE setup docs to include details on enabling IntelliSense features.
2025-07-23 22:44:25 -05:00
Matthew
471ad88294 Merge pull request #11130 from leandro-benedet-garcia/tags-update
Add missing feature tags `threads` and `nothreads` in documentation table
2025-07-23 20:51:20 -04:00
Matthew
98812baf88 Merge pull request #11135 from Ivorforce/link-to-stl-from-containers
Link to `Why not STL?` section in FAQ from core engine containers.
2025-07-23 18:16:16 -04:00
Matthew
5e3cf43fe5 Merge pull request #11136 from godotengine/classref/sync-e0603ae
classref: Sync with current master branch (e0603ae)
2025-07-23 18:10:17 -04:00
Godot Organization
77812833de classref: Sync with current master branch (e0603ae) 2025-07-23 22:05:40 +00:00
Lukas Tenbrink
347f84b9ae Link to Why not STL? section in FAQ from core engine containers. 2025-07-23 10:09:02 +02:00