Commit Graph

314 Commits

Author SHA1 Message Date
Hugo Locurcio
6bb857590a Mention ICO size caveats in Changing application icon for Windows
(cherry picked from commit 7d84733c36)
2021-04-21 15:07:31 +02:00
Hugo Locurcio
4eb9661ba6 Document how override.cfg works in relation with feature tags 2021-04-13 00:26:56 +02:00
Matthew
b6292735e9 Remove extra "v" option from exporting for android (3.3) (#4812) 2021-04-05 01:08:38 +02:00
Fabio Alessandrelli
b6f33a8e25 Improve the Exporting for the Web section.
Add "Export Type" options (threads, gdnative, regular).
Add warnings about "secure contexts" limitations.
Mentions threads and GDNative requirements.
Mention WebRTC as a networking API.
General refactor.

(cherry picked from commit 6d36e32eb5)
2021-03-31 18:16:17 +02:00
Fredia Huya-Kouadio
1673686c15 Update the Android export instructions 2021-03-31 10:18:51 +02:00
Rémi Verschelde
073ec58a8b Merge pull request #4737 from Calinou/update-ios-3.2
[3.3] Update iOS plugins documentation
2021-03-31 10:15:32 +02:00
Hugo Locurcio
a3bcc4ee1e Document workaround for running a project with a ZIP data pack
This closes #4768.

(cherry picked from commit f3ae44e358)
2021-03-23 13:55:40 +01:00
Rémi Verschelde
c52286a42a Remove 3.2.x notes not needed in the 3.3 branch 2021-03-19 14:11:10 +01:00
Hugo Locurcio
fb7276b3bb Improve documentation around exporting projects
- Add a warning about Godot not supporting PCK files larger than 2 GB.
- Improve formatting and grammar.

(cherry picked from commit a1e010c03f)
2021-03-19 13:59:11 +01:00
David Snopek
97ab578209 Remove another easily misunderstood joke 2021-03-13 19:37:29 +01:00
Hugo Locurcio
bd7093bc6c Recommend triangulating and applying transforms in Importing 3D scenes (#4742)
This is generally good advice for any 3D engine, but Godot also has
issues with 3D selection that are more present with misaligned objects.
2021-03-13 19:35:09 +01:00
Sergey Minakov
d8de214d5c Update iOS plugins documentation 2021-03-10 17:00:38 +01:00
Hugo Locurcio
6cd9c0ed2e Clarify that built-in animation changes are lost if not saved to files (#4725)
This closes https://github.com/godotengine/godot/issues/28275.
2021-03-08 16:18:52 +01:00
Hugo Locurcio
0d4d85fc54 Document false positives when using Embed Pck on Windows (#4600) 2021-03-03 22:25:46 +01:00
Fredia Huya-Kouadio
3239b4b5fc Update link to the new Android export instructions page for Godot 3.2.4 (#4660) 2021-02-18 15:43:18 +01:00
Hugo Locurcio
df80e201b6 Discourage using Linux distribution packages for Android SDKs (#4636)
See https://github.com/godotengine/godot/issues/45844.
2021-02-13 02:12:42 +01:00
Hugo Locurcio
1778f47c8f Document Firefox WebGL being slow on Linux and workaround (#4628) 2021-02-13 02:11:46 +01:00
Matthew
2918ee8f03 Update audio stream and audio import pages, document MP3 support (#4606)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-01-31 01:36:05 +01:00
Hugo Locurcio
adfb6b5d6f Add a notice about changes coming to 3.2.4 to Exporting for Android (#4596) 2021-01-29 12:58:55 +01:00
Fredia Huya-Kouadio
9c66c9f077 Revert "[3.2] Update instructions to setup Exporting for Android" (#4582)
The instructions given on that page are incompatible with 3.2.3.
We'll revert this revert (!) once Godot 3.2.4 is released.

This reverts commit df1a214b84.
2021-01-25 23:38:55 +01:00
Fredia Huya-Kouadio
df1a214b84 Update instructions to setup Exporting for Android (#4520) 2021-01-05 11:25:04 +01:00
Rémi Verschelde
a16e10538f Merge branch 'master' into 3.2 2020-09-28 15:43:06 +02:00
bmolyneaux
3192b46a0a Correct .has() to .has_method() 2020-09-27 20:02:50 -04:00
Nathan Lovato
de80fb8406 Merge pull request #4058 from Calinou/add-troubleshooting-page
Add a Troubleshooting page with common problems and solutions
2020-09-26 13:54:51 -06:00
Hugo Locurcio
c1b00dfafe Add a Troubleshooting page with common problems and solutions 2020-09-26 20:06:29 +02:00
Nathan Lovato
18d88b443e Merge pull request #4040 from Calinou/add-collision-shapes-3d-page
Add a page about 3D collision shapes
2020-09-26 08:09:56 -06:00
Rémi Verschelde
973cf89f94 Merge branch 'master' into 3.2 2020-09-22 08:59:08 +02:00
Roman Rokon
a700b0f3f7 Add MDN reference for Local server setup
It's going to help some people.
I don't know if the placement or format is right, please edit as needed.
2020-09-22 00:50:18 +06:00
Hugo Locurcio
2738f4fe1f Clarify that the JavaScript singleton is available in official templates 2020-09-20 15:55:40 +02:00
Hugo Locurcio
1e203d2378 Add a page about 3D collision shapes 2020-09-19 22:04:06 +02:00
Hugo Locurcio
6e849a9700 Fix inline code formatting in Importing 3D scenes 2020-09-19 19:30:45 +02:00
QbieShay
8f19c1caf1 Add information about external materials not updated on reimport (#4041)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-09-19 19:29:21 +02:00
Rémi Verschelde
36659945b9 Merge branch 'master' into 3.2 2020-09-18 14:50:35 +02:00
Marco
8a61d83dde Update and simplify android custom build instructions (#4001)
* fix instructions for .gdignore file in android folder

* add instructiond for JAVA_HOME variable on Windows

* simplify sdk installation and add warning for windows zip extraction

* fix command to navigate to andorid_sdk path

* update android editor settings screenshot for new Jarsigner path

* remove obsolete instructions for .gdignore file
2020-09-18 14:36:35 +02:00
Rémi Verschelde
58335901ab Merge branch 'master' into 3.2 2020-09-15 10:44:12 +02:00
Rémi Verschelde
47cda4b528 Merge pull request #4006 from Calinou/exporting-pck-vs-zip
Document the upsides and downsides of PCK and ZIP pack formats
2020-09-15 09:57:09 +02:00
Hugo Locurcio
b677d7d8de Document the upsides and downsides of PCK and ZIP pack formats 2020-09-13 15:29:58 +02:00
Hugo Locurcio
53aa9829bc Document a fallback method to change the application icon on Windows
This method isn't as convenient as using rcedit, but it should be much
more reliable.
2020-09-13 14:26:51 +02:00
Rémi Verschelde
e337af304f Merge branch 'master' into 3.2 2020-09-09 13:02:26 +02:00
Rémi Verschelde
e9c1abe054 Merge pull request #3976 from skyace65/ImportImages
Improve importing images page
2020-09-09 12:44:36 +02:00
Rémi Verschelde
a74a93a6c4 Merge pull request #3944 from Calinou/start-dedicated-server
Document how to start a server in Exporting for dedicated servers
2020-09-09 11:57:59 +02:00
Nathan Lovato
a53ad083b0 Merge pull request #3958 from NathanLovato/edit/what-are-godot-classes
Edit "What are Godot classes"
2020-09-07 07:31:48 -06:00
skyace65
99a95a0449 Improve importing images page 2020-09-07 09:11:04 -04:00
Nathan Lovato
de9d9bf06a Fix errors in What are Godot classes
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-09-06 14:15:30 -06:00
Nathan Lovato
6849c80d9d Merge pull request #3954 from skyace65/Reimport
Improve import process page
2020-09-06 12:56:05 -06:00
Nathan Lovato
fe959a18a0 Edit "What are Godot classes"
Changes:

- Simplify the article
- Change the title to better reflect the guide's point
- Try to make it clearer that scripts and scenes are not actually
- classes, but rather to be thought of as if they were classes in an OO
- language; OO principles apply to them
- Move section about the performances of scripts vs PackedScene to scenes_versus_scripts.rst
2020-09-06 08:15:24 -06:00
Nathan Lovato
2e3cc7a928 Apply suggestions from code review
Try to improve the phrasing, split a sentence, and add some missing commas.
2020-09-03 10:43:44 -06:00
skyace65
b2fe936881 Fix and improve changing application icon for Windows page 2020-09-02 16:41:40 -04:00
skyace65
8cff063857 Improve import process page 2020-09-01 22:32:26 -04:00
Nathan Lovato
5b635d94b8 Merge pull request #3931 from skyace65/PCKWarning
Add warnings on embedded pck files
2020-09-01 16:32:57 -06:00