David Graham
62afda794b
Update VS Community license terms in Configuring an IDE ( #6360 )
2022-11-03 16:56:17 +01:00
Max Hilbrunner
0a09c808d4
Merge pull request #6359 from Calinou/fix-variant-class-link
...
Fix Variant class link pointing to latest branch in Data preferences
2022-11-02 21:23:01 +01:00
Hugo Locurcio
851fe00677
Fix Variant class link pointing to latest branch in Data preferences
2022-11-02 17:12:51 +01:00
Binney
9e229b7f8d
Remove prints which make the program hang in Recording with microphone ( #6346 )
2022-10-28 21:40:05 +02:00
belzecue
a29d45c3f6
Fix typo in Exporting for the Web ( #6321 )
2022-10-17 16:57:21 +02:00
Rémi Verschelde
f844650dba
Update version, remove info box about other versions as it always gets outdated
2022-10-14 18:05:04 +02:00
Max Hilbrunner
1d299b65b2
Merge pull request #6289 from videlanicolas/patch-2
...
Update 'velocity' with move_and_slide
2022-10-11 08:23:50 +02:00
videlanicolas
926991cb4c
Update 'velocity' with move_and_slide
...
`move_and_slide` returns the modified velocity, which should be updated in the code. If this is not done, `velocity` will keep increasing due to `velocity.y += delta * gravity`. If one adds a `jump` function to this code it'll not be able to jump, since the vector continues to increase in magnitude and never stops.
By updating the velocity with `move_and_slide` we make sure velocity is 0 when there's no movement, thus reflecting the actual velocity of the object.
2022-10-09 18:17:31 -07:00
Rémi Verschelde
7ee27bf7d1
Merge pull request #6238 from NathanLovato/gdquest/integrate-learn-gdscript-app
2022-09-28 12:14:31 +02:00
Nathan Lovato
d58a6b6c9f
add page linking to the Learn GDScript app
...
The variable in the app's URL ensures the user gets a special end screen that
does not promote our paid course.
2022-09-28 11:58:25 +02:00
Max Hilbrunner
b4baba9d32
Merge pull request #6202 from clayjohn/canvasitem-ref-36
...
Fix order of EXTRA_MATRIX and WORLD_MATRIX
2022-09-20 21:23:38 +02:00
clayjohn
32ef437729
Fix order of EXTRA_MATRIX and WORLD_MATRIX
...
in CanvasItem Shader reference page
2022-09-19 11:57:22 -07:00
Rémi Verschelde
b4bfc5a4b1
classref: Sync with current 3.6 branch (46104d488)
2022-09-09 15:21:04 +02:00
Raul Santos
669d5cedd2
Warn users about Activate now on C#
...
- Add a warning about enabling `Activate now` for C# plugins
- Add tabs to `Create Plugin` dialog values
(cherry picked from commit 39f488e62e )
2022-09-09 15:17:37 +02:00
Rémi Verschelde
bd90abed7e
Data paths: Fix editor paths and improve docs on custom user dir
...
(cherry picked from commit 00beb9f6f5 )
2022-09-09 15:17:37 +02:00
Evan
1034b07c27
Fixed spelling error in Running on MacOS docs
...
(cherry picked from commit 7c815422db )
2022-09-09 15:17:37 +02:00
Hugo Locurcio
9cda43e809
Document registering an autoload when an editor plugin is enabled
...
(cherry picked from commit 9baaf4dc42 )
2022-09-09 15:17:37 +02:00
TuxTheAstronaut
d3ab337a33
Add missing dependincies like Alsa and Pulseaudio to Alpine linux one-liner
...
adds "eudev-dev", "alsa-lib-dev", and "pulseaudio-dev" to the list of dependency's to install for alpine Linux to get the editor to compile and audio to work on both godot 4 and 3.x
(cherry picked from commit 76b6c83ff5 )
2022-09-09 15:17:37 +02:00
Hugo Locurcio
bfad91da56
Document custom feature tags not being used when running from editor
...
(cherry picked from commit a849a3b6a5 )
2022-09-09 15:17:37 +02:00
Hugo Locurcio
ba6243e315
Warn about the importance of registering the RichTextEffect
...
(cherry picked from commit 23dd5d21ae )
2022-09-09 15:17:37 +02:00
Daria Kolodzey
d3477bfb40
iOS export: update required options
...
The exporter was updated and the number of required options
decreased. This commit updates the docs accordingly.
(cherry picked from commit 075a8c9a6a )
2022-09-09 15:17:37 +02:00
Rémi Verschelde
0cc1cc84c5
Compiling for Windows: Clarify that VS is Windows only ( #5970 )
...
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com >
(cherry picked from commit 1f499d5d4b )
2022-09-09 15:17:37 +02:00
Rémi Verschelde
5b3951bf1f
Sync consoles page with master
2022-09-09 15:06:54 +02:00
Spencer Kotys
d0de7cb5ca
Improved documentation for GDScript in keyword ( #5883 )
...
* Improve 'in' operator description
* Apply syntax suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit 22f820a036 )
2022-09-09 15:02:49 +02:00
Max Hilbrunner
401456d848
Merge pull request #6152 from paddy-exe/backport-shader-built-ins
...
Add newly shader built-ins to docs backport
2022-09-08 13:41:17 +02:00
Patrick
2b7c4911f4
Add newly shader built-ins to docs backport
...
Backport of https://github.com/godotengine/godot-docs/pull/6022
2022-09-08 13:03:24 +02:00
Douglas Leão
a3c88d9f3b
Fix FFmpeg filter command in Playing videos ( #6151 )
2022-09-08 03:02:52 +02:00
David Briscoe
385453decb
Rename print_x_times to print_n_times in Cross-language scripting ( #6143 )
...
Change code to match the rest of the documentation. C# examples
use PrintNTimes and calls print_n_times, so change gdscript to match.
2022-09-06 18:19:36 +02:00
hhhhour
829ad96075
Use exact name of AnimationPlayer node in Character animation ( #6141 )
2022-09-06 01:51:03 +02:00
pkowal1982
465c5758ca
Document changing Windows export template icon without external tools ( #6132 )
2022-09-02 17:34:11 +02:00
Max Hilbrunner
ef03d093af
Merge pull request #6128 from Calinou/visualscript-add-removal-notice
...
Add VisualScript pending removal notice in Godot 4.0
2022-09-01 09:09:20 +02:00
Hugo Locurcio
ed76af5660
Add VisualScript pending removal notice in Godot 4.0
2022-09-01 01:51:24 +02:00
Yuri Sizov
8eed3a2be7
Fix the styling of the HTML shell reference ( #6119 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-31 16:36:19 +02:00
Matthew
5cd7d6afc9
Merge pull request #6112 from cromerc/3.5
...
Remove beta tag from version
2022-08-25 21:44:10 -04:00
Chris Cromer
63999e9986
Remove beta tag from version
2022-08-25 21:30:49 -04:00
Cameron Reikes
02db4f3cad
Clarify issue with GLES2 renderer ( #6100 )
...
* Clarify issue with GLES2 renderer
See #6098
* Apply suggestions from code review
Co-authored-by: Clay John <claynjohn@gmail.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-24 16:54:23 +02:00
Max Hilbrunner
7842c5b50a
Codespell & typo fixes ( #6101 )
...
* Codespell & typo fixes
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-23 15:40:00 +02:00
Matthew
2539b661ad
Document type variations and update images ( #6080 )
2022-08-16 14:42:46 +02:00
bitsawer
cdbebb0e9b
Add missing vertex normal array in TSCN file format ( #6068 )
2022-08-13 18:49:26 +02:00
Alex786
da35c3052d
Fix typo in Your first 3D shader ( #6061 )
2022-08-10 12:02:14 +02:00
Max Hilbrunner
d68edf7065
Release policy: Mark 3.5 stable release ( #6057 )
...
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
(cherry picked from commit 63bf9a6be9 )
2022-08-08 22:23:01 +02:00
Rémi Verschelde
f13755a65b
Merge pull request #6040 from Calinou/compiling-linuxbsd-alpine-add-mesa-dependency
...
(cherry picked from commit 05ac649c25 )
2022-08-08 20:36:24 +02:00
Henry Catalini Smith
f7ae2175b3
Add macOS keyboard shortcut in Creating your first script ( #6032 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit b81f0030b7 )
2022-08-08 20:34:57 +02:00
m-at-FNSPE
92e100ab21
Fix mob scene typo in Your first 2D game ( #6007 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit 55d3093715 )
2022-08-08 20:33:57 +02:00
Stanislav Balia
59efae784a
Nodes & Scenes: Added macOS shortcuts mentioning. ( #5993 )
...
* Added macOS shortcuts mentioning.
Unfortunately, suggested hotkeys don't work for macOS. I guess it will be useful to mention macOS shortcuts directly in the docs.
* Apply suggestions from code review
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com >
(cherry picked from commit 523a1c0f03 )
2022-08-08 20:32:11 +02:00
Max Hilbrunner
612d52dc40
Merge pull request #5985 from 31/dev/31/winbugs
...
Add notes for common C# bugs on Windows
(cherry picked from commit 420ed2739f )
2022-08-08 20:30:03 +02:00
Max Hilbrunner
4f07aa64fc
Merge pull request #5983 from 31/dev/31/cli
...
Add "dotnet CLI" option to all C# editor docs
(cherry picked from commit 3f00b445e6 )
2022-08-08 20:28:20 +02:00
Max Hilbrunner
d3c7a8074b
Merge pull request #5952 from bruvzg/macos_export_hidden
...
Update macOS export page.
(cherry picked from commit fcb71d2f29 )
2022-08-08 20:25:36 +02:00
Yuri Sizov
e1edd96070
Add a link to doc writing guidelines to the header ( #5947 )
...
(cherry picked from commit 21f92e43d6 )
2022-08-08 20:23:56 +02:00
Max Hilbrunner
a12f4479f8
Fix formatting in Scene Unique Nodes
...
Fixes CI after #5831
2022-08-08 20:14:26 +02:00