Commit Graph

4809 Commits

Author SHA1 Message Date
DeeJayLSP
5de74e9b35 Modify Importing audio samples to be in pair with 4.4 documentation 2025-07-07 16:52:42 -03:00
Max Hilbrunner
d9ecdc1a7d Merge pull request #11080 from Calinou/internationalizing-games-break-iterator
Update ICU break iterator instructions in Internationalizing games
2025-07-04 11:39:38 +02:00
Matthew
6dedb3bae4 Merge pull request #11060 from simpkins/soft_body_lods
Add some notes about importing meshes for use with SoftBody3D
2025-07-03 20:48:20 -04:00
Matthew
4905083187 Merge pull request #11067 from simpkins/soft_body_3d
Use `SoftBody3D` consistently in the soft body tutorial
2025-07-03 20:48:01 -04:00
Hugo Locurcio
9981feea66 Update ICU break iterator instructions in Internationalizing games 2025-07-04 01:56:52 +02:00
Wojtek Kubiak
de1dc96722 Update Pineapple Works entry in consoles.rst
- UWP got deprecated some time ago by Microsoft so having a GDK native port on Xbox is the only way of doing things now so we remove the GDK highlight next to Xbox platforms
- added Switch 2 and PlayStation 5 to our list of supported platforms
2025-07-02 13:51:01 +02:00
belzecue
071643bb7c Fix typos: 'parabolid' -> 'paraboloid' 2025-06-29 12:54:50 +08:00
Adam Simpkins
6c8b963b75 Use SoftBody3D consistently in the soft body tutorial
This file had only been partially updated after `SoftBody` was renamed
to `SoftBody3D` in Godot 4.  This commit changes the remaining uses of
to `SoftBody` to `SoftBody3D`.
2025-06-28 12:25:48 -07:00
Dipl.-Ing. Dr. Markus Weninger, BSc
15912feec0 Update static_typing.rst
The documentations said it shows the same callback two times, one time with dynamic typing and one time with type hints. In reality, two different callbacks were shown. This has been fixed.
2025-06-28 21:25:45 +02:00
Adam Simpkins
da9349f38f Add some notes about importing meshes for use with SoftBody3D
This mentions that users may want to change the default LOD generation
settings when importing meshes for use with SoftBody3D.

See godotengine/godot#108025
2025-06-28 12:21:21 -07:00
Ilya Fedorov
6f22f68216 Removed duplicate entries from the locales list 2025-06-28 20:33:55 +03:00
Matthew
ba34190d15 Merge pull request #11029 from dalexeev/gds-abstract-and-variadic-funcs
GDScript: Document abstract and variadic functions
2025-06-28 12:49:49 -04:00
Colton Tytus
e6dca40701 Update visual_shaders.rst
Corrected file list position from right to left on line 39
2025-06-28 16:32:30 +02:00
Adam Simpkins
f8d5ea6cc0 Remove reference to "Normal Split Angle" from the mesh import dialog
This setting was removed in godotengine/godot#98620
2025-06-27 18:31:21 -07:00
Matthew
7e591554a2 Merge pull request #10823 from Calinou/gdscript-exports-tool-button-icon
Document `@export_tool_button` icon parameter in GDScript exports
2025-06-27 14:31:22 -04:00
Matthew
6e72ab3276 Merge pull request #10972 from berarma/playing_videos_4.5
Update Playing Videos page for Godot 4.5
2025-06-27 07:24:34 -04:00
Bernat Arlandis
bca64c8d80 Update playing videos 2025-06-27 12:49:37 +02:00
Matthew
6c0bd95a4a Merge pull request #10996 from LunaCapra/specular-occlusion
Add specular occlusion documentation to StandardMaterial3D tutorial
2025-06-25 14:43:05 -04:00
Danil Alexeev
7a7ac7dc2d GDScript: Document abstract and variadic functions 2025-06-24 10:25:49 +03:00
Matthew
644f0667cd Merge pull request #10938 from ProgrammerOnCoffee/update-gui-navigation-code-example
Add `call_deferred` to UI Navigation code example
2025-06-23 13:32:05 -04:00
A Thousand Ships
92cd36b50e Various grammar and spelling fixes 2025-06-23 16:37:26 +02:00
Matthew
b2de954be7 Merge pull request #11007 from PurpleMossCollectors/master
Add reminder to update VCS ignore settings on upgrading from Godot 3 …
2025-06-22 17:40:52 -04:00
John
19735c9129 Correct NavigationAgent property name 2025-06-21 10:25:24 +01:00
Matthew
dd722623c6 Merge pull request #11030 from HolonProduction/lsp-port
Document `--lsp-port` command line argument
2025-06-19 13:44:55 -04:00
Max Hilbrunner
6c50e44a87 Merge pull request #11033 from AThousandShips/update_nav_docs
[Navigation] Update documentation after nav split
2025-06-19 00:12:16 +02:00
A Thousand Ships
f81114b5e2 [Navigation] Update documentation after nav split 2025-06-18 15:47:04 +02:00
HolonProduction
78cf1aef95 Document --lsp-port command line argument 2025-06-16 23:44:07 +02:00
brian ridley
8db6545d46 Fix type of 'what' parameter to _Notifications In C# usage example (#11008)
* Fix type of 'what' parameter to _Notifications In C# usage example
2025-06-15 10:01:24 -04:00
Pāvels Nadtočajevs
2a6837d8de Add HR bbcode info. 2025-06-13 09:04:18 +03:00
DevelopedAphid
5962749289 Fix title underline length
- fixes title underline length
- changes 4.0 -> 4.x
2025-06-12 10:56:54 +12:00
Purple Moss Collectors
c218ffb5be Add reminder to update VCS ignore settings on upgrading from Godot 3 to Godot 4 2025-06-09 11:32:42 +12:00
Matthew
d316eacc22 Merge pull request #10721 from berarma/add_seek_information
Add information about video seeks
2025-06-08 13:55:52 -04:00
Matthew
dd17a4c6d8 Merge pull request #10072 from saabdo42/master
AnimationTree documentation simplification and expansion
2025-06-08 13:54:08 -04:00
Todd Matthews
98352e6577 Merge pull request #10900 from gtodd876/master
update instructions and screenshot to work with XCode 16.3
2025-06-08 13:39:56 -04:00
Matthew
b41aca01a7 Merge pull request #10990 from jynus/main
Remove warning on build caused by non-existent pygment
2025-06-08 10:23:44 -04:00
Matthew
0c4a7aa352 Merge pull request #10985 from nicolanore/fix-resources-code-tab
Fix example code block for custom resources
2025-06-08 08:46:31 -04:00
Max Hilbrunner
3939af4bb1 Merge pull request #10986 from Calinou/update-websockets
Update WebSocket documentation for Godot 4
2025-06-08 10:10:52 +02:00
Matthew
16c7e6194a Merge pull request #10979 from m4gr3d/add_documentation_javaclasswrapper
Add documentation for JavaClassWrapper and AndroidRuntime plugin
2025-06-07 23:16:20 -04:00
Matthew
5761cb87d3 Merge pull request #10867 from MJacred/patch-1
Document sub-pixel morphological antialiasing (SMAA)
2025-06-07 11:04:43 -04:00
Matthew
4af6a9a4d8 Merge pull request #11005 from AThousandShips/fix_physics_refs
[Jolt] Remove reference to removed setting
2025-06-07 10:30:42 -04:00
Matthew
55236d9b5f Merge pull request #10998 from dragonhunt02/master
Update Android tools version
2025-06-07 10:18:33 -04:00
A Thousand Ships
410322a175 [Jolt] Remove reference to removed setting 2025-06-07 16:01:23 +02:00
Matthew
64284b5d1d Merge pull request #10869 from Calinou/external-editor-fix-sublime-args
Fix Sublime Text arguments in Using an external editor
2025-06-07 08:17:29 -04:00
Matthew
365ca84c14 Merge pull request #10992 from wjt/push-lxwsmntzmvxp
Add missing noun in iOS plugin documentation
2025-06-06 21:14:59 -04:00
TranquilMarmot
3f0f9ed6df Update WebSocket documentation for Godot 4
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2025-06-06 21:58:59 +02:00
dragonhunt02
1a9ccde99f Update Android tools version 2025-06-06 14:01:30 +00:00
Capry
659cdae912 Add specular occlusion documentation to StandardMaterial3D tutorial 2025-06-06 12:26:03 +02:00
Capry
0e38251f80 Add premultiplied alpha documentation to StandardMaterial3D tutorial 2025-06-05 23:07:14 +02:00
Will Thompson
09c153eea3 Add missing noun in iOS plugin documentation 2025-06-05 13:52:43 +01:00
Fredia Huya-Kouadio
1be5d1d8c1 Add documentation for JavaClassWrapper and AndroidRuntime plugin 2025-06-04 05:38:21 -07:00