Hugo Locurcio
4304158511
Mark the Godot 3.3 series as partially supported
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The `3.3` branch isn't getting feature cherry-picks anymore, so
it's safe to assume that it's only partially supported now.
2021-11-17 15:46:09 +01:00
Hugo Locurcio
fa34841739
Improve the FreeType copyright year editor mention
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This makes it more obvious that this information is accessed
through the editor.
2021-11-09 12:52:28 +01:00
3starblaze
c3de219cb1
Add info on freetype copyright year ( #5379 )
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* Add info on freetype copyright year
2021-11-09 12:51:25 +01:00
Rémi Verschelde
78bf4aa43c
Mark 3.4 branch as stable, release is imminent
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(cherry picked from commit ba65652fae )
2021-11-04 17:02:22 +01:00
Lalit Shankar Chowdhury
a960495139
Fix minor grammatical errors ( #5302 )
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* Update introduction.rst
* Update list_of_features.rst
* Update release_policy.rst
* Update troubleshooting.rst
* Update faq.rst
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Yuri Sizov <pycbouh@users.noreply.github.com >
2021-11-03 19:09:33 +01:00
Rémi Verschelde
50f809abbb
Release policy: Mark 2.1 and 3.1 as EOL
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As much as I'd like to keep supporting them, platforms such as Google Play or
Apple Store move too fast for our limited resources, and backporting relevant
changes to make those years old releases still viable proves to be unrealistic.
I'm also no longer able to make 2.1.x builds easily as that buildsystem relied
on Travis CI which discontinued its support for open source.
With three releases supported in parallel (4.0, 3.4 and 3.3), we have enough
work on our hands.
2021-10-25 11:58:02 +02:00
Hugo Locurcio
6c10abd06a
Fix print() reference in Complying with licenses
2021-10-20 11:52:17 +02:00
Rémi Verschelde
dfa4dafcd0
Merge pull request #5236 from Calinou/release-policy-latest-patch-support-only
2021-10-08 08:43:02 +02:00
Rémi Verschelde
9a05eef561
4.0: Convert Sprite references to Sprite2D
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Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Hugo Locurcio
cbd537b3f6
Document that only the latest patch release in each series receives support
2021-09-16 02:23:39 +02:00
Yuri Sizov
f057ffdd92
Merge pull request #5235 from Calinou/release-policy-3.4-q4
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Change estimated release date for Godot 3.4 and Godot 4.0
2021-09-15 21:26:30 +03:00
Hugo Locurcio
8d66359adc
Change estimated release date for Godot 3.4 and Godot 4.0
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Godot 3.4 will most likely be released in October 2021 since it
didn't reach RC stage yet (it's at beta 4 right now).
Godot 4.0 hasn't had an alpha released yet, so it won't release in
2021 by now. The first half of 2022 is a more likely estimate.
2021-09-15 19:58:46 +02:00
Aaron Franke
5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner ( #5254 )
2021-09-14 17:50:17 +02:00
Aaron Franke
4060179184
Remove trailing space characters ( #5251 )
2021-09-13 14:52:39 +02:00
DeeJayLSP
9b21fc3a26
Complying with licenses: Explain what the FreeType <year> should be
2021-09-09 21:54:16 -03:00
DeeJayLSP
d329b73665
Remove Q2 from 3.4 release date ( #5233 )
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Change Q2-3 to Q3-4 for 3.4 release date
2021-09-09 21:55:09 +03:00
luzpaz
d9bc787dd9
Fix various typos ( #5215 )
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Fix various typos
Found via `codespell -q 3 -S ./LICENSE.txt -L doubleclick,findn,lod,inout,nd,raison,te`
2021-09-02 17:02:23 +03:00
Max Hilbrunner
f30fb2b7a6
Merge pull request #5211 from Calinou/list-of-features-link-to-proposals
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Link to godot-proposals instead of godot-roadmap in List of features
2021-08-30 20:19:14 +02:00
Hugo Locurcio
cabb02bb30
Update List of features for recent changes in the master branch
2021-08-30 17:28:52 +02:00
Hugo Locurcio
6ac81401a2
Link to godot-proposals instead of godot-roadmap in List of features
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The godot-roadmap repository is no longer active.
2021-08-30 17:06:37 +02:00
hpnrep6
8f5d8de5cc
Replace comma with colon
2021-08-15 22:03:30 -04:00
hpnrep6
56b5246621
Fix GLSL hyperlink formatting in List of features ( #5095 )
2021-07-16 04:44:31 +02:00
Max Hilbrunner
113ed83d09
Update docs changelog
2021-07-12 14:17:22 +02:00
Hugo Locurcio
0be0e91561
Add a C++ usage guidelines page ( #3668 )
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This page describes C++ features that are used and allowed in
Godot's codebase. It's based on community consensus over the last
months, as Godot recently moved to C++17 in the `master` branch.
2021-07-12 14:12:19 +02:00
Max Hilbrunner
7764f0ce74
Merge pull request #4756 from Calinou/troubleshooting-editorhelpbit
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Add a section about editor tooltips blinking in the Troubleshooting page
2021-07-06 08:45:14 +02:00
Max Hilbrunner
731ceb7449
Merge pull request #4829 from skyace65/License
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Mention that you can link to the Godot license to comply with it
2021-07-06 08:28:30 +02:00
DeeJayLSP
24163bca91
FAQ: Revision on punctuation ( #4975 )
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* FAQ: Revision on punctuation
This pull request moves some periods to their right place, and adds a missing question mark.
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2021-07-06 08:13:43 +02:00
Hugo Locurcio
dc7d447288
Fix outdated stable version number in List of features
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This also links back to the stable page.
2021-06-22 17:24:56 +02:00
Rémi Verschelde
e10fa30af6
Merge pull request #4824 from Calinou/faq-ui-toolkit
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Add a FAQ item about the UI toolkit used by Godot
2021-06-02 12:53:56 +02:00
Rémi Verschelde
ad0bcbcd71
Merge pull request #4861 from Calinou/update-docs-changelog
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Update documentation changelog for Godot 3.3+
2021-06-02 11:32:29 +02:00
Rémi Verschelde
0237f2c853
Merge pull request #4319 from bruvzg/ctl_docs
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[Complex Text Layouts] Update tutorials and documentation to match TextServer changes.
2021-06-02 11:29:20 +02:00
Rémi Verschelde
9e298ba1b7
Merge pull request #4886 from skyace65/ExportProject
2021-06-02 11:28:30 +02:00
Hugo Locurcio
0dd27e223e
Fix typo in FAQ about Godot's feature set: "advance" -> "advantage"
2021-05-17 14:50:10 +02:00
bruvzg
20bcd1307a
[Complex Text Layouts] Update tutorials and documentation to match TextServer changes.
2021-05-07 11:29:55 +03:00
skyace65
2b2cbefe82
Remove "Exporting" page and update "Exporting Projects" images
2021-05-02 12:45:31 -04:00
Hugo Locurcio
abdd3f591f
Update documentation changelog for Godot 3.3+
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This also renames "tutorials" to "pages" since not all pages listed
are tutorials.
2021-04-25 21:48:10 +02:00
golddotasksquestions
d891f33382
Fix "example" spelling in Frequently asked questions ( #4862 )
2021-04-23 02:37:17 +02:00
Rémi Verschelde
3e00267dc1
Release policy: Add 3.4 beta, mark 3.2 as EOL ( #4854 )
2021-04-21 15:30:13 +02:00
skyace65
30a5eb207b
Mention that you can link to the Godot license to comply with it
2021-04-10 08:46:16 -04:00
Hugo Locurcio
23ecee304b
Add a FAQ item about the UI toolkit used by Godot
2021-04-09 02:44:48 +02:00
DeeJayLSP
becad70a96
Remove March from 3.3 release date ( #4803 )
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March is over, 3.3 will most likely launch this month
2021-04-02 14:39:29 +02:00
Hugo Locurcio
f850f03b2b
Add a FAQ item about why Godot aims to keep its core feature set small
2021-03-21 11:46:00 +01:00
Rémi Verschelde
6ab33ddabb
Rewrite release policy to clarify versioning and include 3.3
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We are often asked if Godot follows SemVer, so I rewrote the relevant section
to clarify that our versioning is based on SemVer but takes some liberties to
accommodate the complexity of versioning so many interconnected components with
a single version number. Examples should help make the rationale clear.
Additionally, with the upcoming 3.3 release we're aiming at increasing the
release pace for future 3.x minor releases, and keep patch releases better
focused on actually being maintenance releases (with 3.2.2 being a significant
exception to that rule).
2021-03-16 15:09:36 +01:00
Hugo Locurcio
4955453052
Add a section about editor tooltips blinking in the Troubleshooting page
2021-03-15 14:15:28 +01:00
Hugo Locurcio
f7c0192802
Document disabling the NVIDIA text overlay in the Troubleshooting page ( #4753 )
2021-03-13 18:51:21 +01:00
Rémi Verschelde
8ba7995f2d
Merge pull request #4696 from Calinou/update-complying-with-licenses
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Update copyright statements in Complying with licenses
2021-03-03 23:03:39 +01:00
Hugo Locurcio
8161d00092
Add a FAQ item about Godot's lack of ECS
2021-02-28 19:42:15 +01:00
Hugo Locurcio
8b810c9bfb
Update copyright statements in Complying with licenses
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- Improve formatting and writing.
2021-02-28 19:30:38 +01:00
Hugo Locurcio
a922efa2a8
Add an Using the web editor page ( #4629 )
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This page describes the current workflow and limitations of the
HTML5 Godot editor.
2021-02-25 01:54:13 +01:00
Yuri Sizov
761592598f
Remove mentions of IRC in favor of the new Contributors Chat platform ( #4644 )
2021-02-13 17:27:41 +01:00