Commit Graph

6262 Commits

Author SHA1 Message Date
Rémi Verschelde
34089af20f classref: Sync with current master branch (7d9923b2e) 2022-11-17 21:03:53 +01:00
Rémi Verschelde
c2d9bd8436 Merge pull request #6391 from YuriSizov/classref-call-to-arms-styling
Add styling for call-to-action notes on the class reference
2022-11-17 21:02:33 +01:00
Rémi Verschelde
ba7c088971 Merge pull request #5955 from YuriSizov/navigation-collapsible-side-categories
Make sidebar categories collapsible
2022-11-17 21:02:25 +01:00
Rémi Verschelde
87c99fe379 Merge pull request #6267 from Calinou/add-antialiasing-docs
Add documentation pages on 2D and 3D antialiasing
2022-11-17 21:01:02 +01:00
Rémi Verschelde
1c2aa8b3d6 Merge pull request #6335 from Bartkk0/patch-1
Update inspector plugin documentation
2022-11-17 21:00:46 +01:00
Rémi Verschelde
48585dbc9b Merge pull request #5990 from YuriSizov/classref-high-order-split
Add support for split class reference
2022-11-17 19:34:22 +01:00
Yuri Sizov
a5bf20bb6d Add support for split class reference 2022-11-17 21:20:41 +03:00
Yuri Sizov
b68c505789 Make sidebar categories collapsible 2022-11-17 20:50:33 +03:00
Yuri Sizov
0b65dbcd63 Add styling for call-to-action notes on the class reference 2022-11-17 20:07:13 +03:00
Max Hilbrunner
f3227a63d0 Merge pull request #6380 from MinaRashad/patch-1
Fixed a grammatical error
2022-11-17 04:25:03 +01:00
FeralBytes
fad177f9b0 Change match typeof() example from REAL to FLOAT in GDScript reference (#6384)
TYPE_REAL no longer exists, changed to TYPE_FLOAT
2022-11-14 14:46:40 +01:00
Mina Eskandar
20e515aed3 Fixed a grammatical error 2022-11-13 21:29:56 +02:00
Rémi Verschelde
263e4d6224 classref: Sync with current master branch (fc1c25d29) 2022-11-07 14:06:01 +01:00
David Graham
d09033677f Update VS Community license terms in Configuring an IDE (#6360) 2022-11-03 16:55:12 +01:00
Zach Coleman
b8feac6c1c Update build instructions in Compiling for iOS (#6351)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-10-31 17:27:07 +01:00
Max Hilbrunner
ea37817317 Merge pull request #6352 from Calinou/multiple-resolutions-add-tablet-recommendations
Add aspect ratio recommendations for tablets in Multiple resolutions
2022-10-31 11:27:16 +01:00
LL3006
86d4a70de7 Replace update() with queue_redraw() in Custom drawing in 2D (#6350) 2022-10-31 03:17:00 +01:00
Hugo Locurcio
3df8454f27 Add aspect ratio recommendations for tablets in Multiple resolutions 2022-10-31 03:01:18 +01:00
Max Hilbrunner
0160b5697d Merge pull request #6348 from Calinou/volumetric-fog-fix-formatting
Fix formatting in Volumetric fog and fog volumes
2022-10-30 00:06:14 +02:00
Hugo Locurcio
c5065e71d6 Fix formatting in Volumetric fog and fog volumes 2022-10-29 21:45:18 +02:00
Daniel Z
6f55c34259 Fix NDC coordinates for Vulkan in Screen-reading shaders (#6344) 2022-10-28 21:42:21 +02:00
Binney
203c26df45 Remove prints which make the program hang in Recording with microphone (#6346) 2022-10-28 21:39:53 +02:00
William Lim
d67a148cfa Fix Local Projects tab name in First look at Godot's editor (#6338)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-10-26 16:19:11 +02:00
Max Hilbrunner
77edd43b95 Merge pull request #6342 from DrPandemic/patch-1
Add warning about importing c#
2022-10-26 12:53:11 +02:00
Jean-Samuel Aubry-Guzzi
5e421754ec Add warning about importing c# 2022-10-25 21:24:37 -04:00
Max Hilbrunner
56f2654320 Merge pull request #6337 from Calinou/complying-with-licenses-engine-methods
List Engine methods to get license text in Complying with licenses
2022-10-25 16:52:05 +02:00
Hugo Locurcio
add6f8273a List Engine methods to get license text in Complying with licenses 2022-10-24 16:02:55 +02:00
Max Hilbrunner
4bdf16e6fe Merge pull request #6336 from opl-/fix/tool-mode-anchor
Fix tool mode section reference position
2022-10-24 02:42:55 +02:00
opl-
e0757940cf Fix tool mode section reference position 2022-10-23 21:52:52 +02:00
Hugo Locurcio
048f5e575b Add documentation pages on 2D and 3D antialiasing 2022-10-23 19:48:24 +02:00
Bartkk
363526018a Update inspector plugins documentation 2022-10-23 10:22:10 +00:00
Max Hilbrunner
4024e8f069 Merge pull request #6322 from TokageItLab/tuts-for-blend-and-retarget
Add tutorials for blend animation and retargeting
2022-10-21 18:07:28 +02:00
Hugo Locurcio
085cd91a59 Add convention comparison chart to Introduction to 3D (#6307) 2022-10-21 17:19:02 +02:00
Silc Renew
046bcd4cb9 Add tutorials for blend animation and retargeting 2022-10-21 13:46:04 +09:00
Max Hilbrunner
6a2800e0e0 Merge pull request #6326 from atngames/patch-1
Removed an additional 'notify' in the function's name
2022-10-20 14:09:22 +02:00
atn
eb60c8968c small correction
Removed an additional notify in the function's name
2022-10-20 09:27:51 +02:00
Max Hilbrunner
3eb13c7a3b Merge pull request #6323 from JJBocanegra/patch-1
Fixes typo saying `Main` where it should say `HUD`
2022-10-19 19:11:28 +02:00
Hugo Locurcio
a27cb50f5a Document recording with transparency in Creating movies (#6296) 2022-10-19 17:39:51 +02:00
Max Hilbrunner
eae777d9b9 Merge pull request #6303 from yedpodtrzitko/yed/rename-spatialgizmo
rename EditorNode3DGizmo's `redraw()` to `_redraw()`
2022-10-18 04:55:10 +02:00
Jiri Suchan
4d8b50bb09 rename EditorSpatialGizmo* to EditorNode3DGizmo* 2022-10-18 09:00:11 +09:00
Clay John
823021bed3 Fix text mentioning model vertex snapping in Large world coordinates (#6324)
The doc originally said that model's vertices would snap to the nearest
number represented by floating point, however, it is the objects origin
position that will snap to the nearest floating point, the individual vertices
will be fine.
2022-10-17 22:35:12 +02:00
José Joaquín Bocanegra
c9e50fc27b Fixes typo saying Main where it should say HUD 2022-10-17 17:28:46 +01:00
belzecue
520ceaac85 Fix typo in Exporting for the Web (#6321) 2022-10-17 16:56:56 +02:00
Yuri Rubinsky
6cd3a80ca3 Merge pull request #6320 from Chaosus/vs_fix 2022-10-17 09:23:08 +03:00
Yuri Rubinsky
56b65faf24 Fix incorrect input port in visual_shader_plugins.rst 2022-10-17 09:19:23 +03:00
Max Hilbrunner
6d885fa634 Merge pull request #6319 from mhilbrunner/renames-and-fixes
Renames / fixes for Godot 4
2022-10-17 00:48:25 +02:00
Max Hilbrunner
99d3d0be12 Renames / fixes for Godot 4 2022-10-17 00:35:07 +02:00
Max Hilbrunner
e12fcc3da4 Merge pull request #6318 from mhilbrunner/nuke-old-pages
Remove old renderer backend comparison and GDNative tutorial pages
2022-10-16 15:10:27 +02:00
Max Hilbrunner
70b324b70d Merge pull request #6314 from Calinou/add-large-world-coordinates
Add a page on large world coordinates (double-precision floats)
2022-10-16 01:43:48 +02:00
Hugo Locurcio
7c7fcb9ef3 Add a page on large world coordinates (double-precision floats) 2022-10-16 01:27:15 +02:00