ThreeRhinosInAnElephantCostume
2fb2167a16
Document a workaround for testing GDScript files without a test() function
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This is a rather obscure feature that's unlikely to ever by used by anything other than https://github.com/godotengine/godot/pull/52068 .
Nevertheless, I think it's worth documenting.
2021-09-11 20:54:54 +02:00
luzpaz
d9bc787dd9
Fix various typos ( #5215 )
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Fix various typos
Found via `codespell -q 3 -S ./LICENSE.txt -L doubleclick,findn,lod,inout,nd,raison,te`
2021-09-02 17:02:23 +03:00
developer
97d6af1357
Recommend LLDB over GDB for VSCode
2021-08-30 19:09:31 +02:00
skyace65
585291f525
Update configuring android studio page
2021-08-19 21:53:44 -04:00
hpnrep6
931671a8fd
Fix sub resource ID formatting in Object Class ( #5175 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-16 04:38:21 +02:00
merumelu
65118aa246
Replace various links with ref roles ( #5137 )
2021-07-31 22:29:54 +02:00
Yuri Sizov
f1b05afd19
Add Windows configuration example for VS Code
2021-07-13 17:41:13 +03:00
Marcin Sędłak-Jakubowski
bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs ( #4496 )
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* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
2021-07-11 14:38:53 +02:00
Max Hilbrunner
97fccb37de
Merge pull request #4958 from LightningAA/improve-modules-tutorial
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Minor improvements to `Custom modules in C++` tutorial
2021-07-06 14:06:43 +02:00
bruvzg
7abd4bdf1a
Add Xcode Instruments to the "Using C++ profilers with Godot" page. ( #5037 )
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* Add Xcode Instruments to the "Using C++ profilers with Godot" page.
2021-07-06 07:12:10 +02:00
Adam Trhoň
1c63513036
Remove obsolete C++11 flag from C++ module examples ( #5057 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-06-29 19:00:03 +02:00
DeeJayLSP
2c25fc89a4
C++ profilers: fix SCons options list ( #4996 )
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Adds a newline in order to show correctly.
2021-06-14 23:05:45 +02:00
Rémi Verschelde
044b6a74f8
Cleanup uses of double spaces between words or after punctuation
2021-06-07 10:44:02 +02:00
Aaron R
41ccfc09bf
Minor improvements to Custom modules in C++
2021-06-05 10:57:01 -10:00
Hugo Locurcio
ad9155acd3
Add a workaround for VerySleepy freezing when loading symbols
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This is fixed in the latest nightly builds of VerySleepy,
but nightly builds for VerySleepy are currently unavailable.
Also, it'll likely be a while until a new stable release is made.
2021-06-04 00:30:07 +02:00
Rémi Verschelde
473e606100
Merge pull request #4944 from Calinou/add-cpp-profilers-page
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Add a page on using C++ profilers with Godot
2021-06-03 21:50:55 +02:00
Hugo Locurcio
b4ce201d89
Add a page on using C++ profilers with Godot
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This is useful for troubleshooting performance issues that
can't be solved with the GDScript profiler.
The profilers covered aren't the most powerful ones, but they are
quick to set up and understand for occasional users.
This also reorganizes the C++ development table of contents to follow
a more logical order.
2021-06-03 16:23:42 +02:00
Rémi Verschelde
ce2da751f3
Merge pull request #4842 from Xrayez/doctest-gdscript
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Describe the process of writing integration tests for GDScript
2021-06-02 11:26:48 +02:00
Hugo Locurcio
8c4bd39379
Remove obsolete CXXFLAGS override in Custom modules in C++
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This line is actually harmful now that Godot defaults to C++17.
2021-05-17 14:47:50 +02:00
Andrii Doroshenko (Xrayez)
93ac3122c2
Describe the process of writing integration tests for GDScript
2021-05-03 21:29:58 +03:00
Szymon Majewski
05d894eb7f
Fixed broken link to Khronos' repository
2021-04-08 09:20:35 -07:00
Szymon Majewski
119f19f628
Moved validation layers to a different section
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From Tutorials/Platform Specific/Android plugins to
Development/Engine development/Vulkan/Validation layers.
2021-04-07 20:00:48 -07:00
Szymon Majewski
0a9b7754cc
Moved validation_layers_android to a different section
2021-04-02 18:21:49 -07:00
Hugo Locurcio
555610ea34
Apply suggestions from code review
2021-04-03 03:00:15 +02:00
Hugo Locurcio
2d88acfcc5
Apply suggestions from code review
2021-04-03 02:58:35 +02:00
Szymon Majewski
e0ff370386
Validation layers on Android
2021-04-02 17:30:15 -07:00
CssTeja
6cacd11cac
Fix typo in custom resource format loaders tutorial ( #4765 )
2021-03-19 12:29:56 +01:00
bogdasar1985
e3b46eae6a
Use "code editor" instead of "IDE" to refer to Visual Studio Code ( #4760 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-03-18 14:36:35 +01:00
Anton Ivanov
f3586d755a
CLion setup: Update path and screenshot for CMakeLists.txt ( #4490 )
2020-12-27 20:57:15 +01:00
Nathan Lovato
9cd09cc2d0
Merge pull request #4067 from NathanLovato/content/writing-guidelines-updates
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Update contribution guidelines
2020-11-23 14:58:53 -06:00
Nathan Lovato
5004e42eb4
Merge pull request #4367 from Calinou/update-core-src-links
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Update links to source code files in `core/`
2020-11-15 12:09:53 -06:00
Kowalski
e92a8223d3
Add documentation for debugging Godot Engine with CLion ( #4376 )
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Co-authored-by: Gwendhal CLAUDEL <gwendhal.claudel@epitech.eu >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-11-15 18:49:50 +01:00
Hugo Locurcio
bf89af481a
Update links to source code files in core/
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`core/` was reorganized in the `master` branch by
127458ed175c5aeac8dee7f09d23fae4c8928eb7.
2020-11-14 05:40:48 +01:00
Your1405Gaming
f78a25ce3f
Fix "intaller" typo in Configuring Visual Studio IDE ( #4366 )
2020-11-14 03:18:17 +01:00
Nathan Lovato
d475940178
Update references to the docs guidelines
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We split some pages into two and some remaining references were leading to an
irrelevant page.
2020-11-13 11:05:40 -06:00
binotaliu
fe208d1425
Fix "initialize" typo in Code::Blocks configuration page ( #4243 )
2020-10-10 16:23:48 +02:00
Hugo Locurcio
70e5410347
Document caveats related to multiple inheritance in C++ modules
2020-09-28 17:56:12 +02:00
Andrii Doroshenko
8c5a168966
Document unit testing in the engine and modules ( #4017 )
2020-09-27 15:06:37 +02:00
bggd
3b1bf36647
Fix typo "C98" -> "C99"
2020-09-22 16:52:36 +09:00
Yetizone
adc616fed2
qt_creator.rst: Add .glsl to the file extensions step
2020-09-17 14:25:57 +03:00
Yetizone
6ab6e7f609
Qt Creator tutorial: Specify C++ code style settings location ( #3979 )
2020-09-07 18:14:21 +02:00
parishrutpandey
d356d12421
Fix typo in Custom Godot servers ( #3919 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-08-22 00:18:19 +02:00
Hugo Locurcio
515fb6bd6a
Link to the Object class reference on the Object class page
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People who end up on this page from a search engine might be confused
as to where they can find the Object class reference.
2020-07-10 23:33:20 +02:00
unknown
abb92f1e10
Fix typos in Common engine methods and macros
2020-07-03 22:26:14 +03:00
Andy Maloney
c52533fc46
Clarify setting of library environment variables in module examples ( #3730 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-06-26 19:46:04 +02:00
Rémi Verschelde
206577f9a7
Merge pull request #3698 from madmiraal/add-code_blocks
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Add instructions for configuring Code::Blocks as an IDE.
2020-06-22 13:39:27 +02:00
Marcel Admiraal
1f95afa0e1
Add instructions for configuring Code::Blocks as an IDE.
2020-06-22 12:12:34 +01:00
Rémi Verschelde
06b5afcc03
Merge pull request #3701 from Calinou/fix-vformat-example
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Fix `vformat()` example in Common engine methods and macros
2020-06-22 10:13:52 +02:00
Andy Maloney
bd4d9f4cd6
Add note about register_types file locations ( #3702 )
2020-06-19 23:37:15 +02:00
Hugo Locurcio
a135d305ff
Fix vformat() example in Common engine methods and macros
2020-06-16 16:53:51 +02:00