Daniel Delgado
db45a5378b
Fixed 'Reporting node configuration warnings' code snippet
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- Switched .size for .length
- initialized warnings as empty array
- warning.append instead of +=
- deleted new line
2023-04-10 12:13:12 +02:00
Loregret
d49e16c0c0
Update "Reporting node..." segment
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Current code doesn't work with Godot 4.0
I added @ to export variables and changed update_configuration_warning() to new update_configuration_warnings().
2023-03-07 14:03:28 +03:00
Haoyu Qiu
ff5fab13f4
Fix Autoload capitalization inconsistency
2023-03-04 09:33:48 +08:00
Raul Santos
b319da3f07
Update some C# examples for 4.0 ( #6693 )
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* Update some C# examples
- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Other minor code fixes.
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Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
2023-02-04 17:03:03 +01:00
Hana
9e90766a92
update c# class examples
2023-01-12 19:38:20 +01:00
Max Hilbrunner
198393eec7
More Godot 4 rename fixes ( #6315 )
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* Spatial -> 3D, Transform, Quaternion
* File -> FileAccess
* Camera -> Camera3D
* Update references to MeshInstance and MultiMeshInstance
* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
yed podtrzitko
f4573fd49e
fix: replace invalid World references with World3D/ World2D ( #6256 )
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* fix: replace World references with World2D / World3D
2022-10-05 12:38:34 +02:00
Evanaellio
3cb674285e
Fix references to the @tool annotation
2022-09-21 22:48:04 +02:00
Gilles
e95f58e58d
Replace use of rotation_degrees in Running code in the editor ( #6026 )
2022-08-04 10:22:27 +02:00
Stephen Molyneaux
e0dfdf96ce
Update mentions of "editor_hint" ( #5589 )
2022-04-29 12:35:49 +02:00
HoustonBass
b3973b93a0
updating setget to godot 4 syntax ( #5781 )
2022-04-29 12:34:10 +02:00
Hugo Locurcio
f6b4edcdae
Clarify purpose of Node.owner in Running code in the editor
2022-03-18 01:33:57 +01:00
Hugo Locurcio
cfe29cdf72
Fix title underline being too short in Running code in the editor
2022-01-28 19:42:25 +01:00
SnailRhymer
21246a9376
Update plugin tutorial to use @tool
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Replaces instances of tool with @tool in plugin tutorial.
2022-01-27 01:00:02 +00:00
Rémi Verschelde
9a05eef561
4.0: Convert Sprite references to Sprite2D
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Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Nathan Lovato
5f6b7e7ece
Edit running_code_in_the_editor.rst
2020-10-10 10:14:23 -06:00
Hugo Locurcio
6e6be9815d
Document node configuration warnings in Running code in the editor
2020-10-10 09:48:24 -06:00
Nathan Lovato
32c87bf010
Move running_code_in_the_editor to plugins/
2020-10-08 14:14:44 -06:00