Justin McGettigan
2f919ba970
Add the 'sphinx-copybutton' Sphinx extension. ( #6918 )
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* Added the 'sphinx-copybutton' Sphinx extension.
2023-04-17 18:32:15 +02:00
Max Hilbrunner
c8e345dd1b
Merge pull request #7169 from Calinou/add-physics-troubleshooting
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Add a page on troubleshooting common physics issues
2023-04-16 23:48:36 +02:00
Hugo Locurcio
4992f01016
Add a page on troubleshooting common physics issues
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This covers the most commonly encountered physics issues one may
encounter while developing a project.
2023-04-16 18:10:37 +02:00
Matthew
c7c00aeb26
Merge pull request #7167 from belzecue/belzecue-patch-1
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Fix typo 'adominitions' in Comment Style Guide
2023-04-16 09:55:44 -04:00
belzecue
5eb4a277c4
Fix typo 'adominitions'
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A Google search returns <300 hits for this spelling, with the top hit being a typo itself, so I'm pretty sure the use here is also a typo for 'admonitions.'
2023-04-16 21:30:14 +08:00
Max Hilbrunner
d1ce53c1c9
Merge pull request #7163 from royzwambag/nodes-and-scenes-macos-shortcut
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Add macOS shortcut for closing Scene window
2023-04-16 01:29:53 +02:00
Max Hilbrunner
457e836b43
Merge pull request #7164 from andrejp88/patch-1
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Update link to set of predefined color mappings in `creating_icons.rst`
2023-04-16 01:28:51 +02:00
Max Hilbrunner
2fb02017b4
Merge pull request #7165 from Calinou/editor-development-encapsulation-update-issue-url
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Update GitHub issue URL for encapsulation violations in Editor development
2023-04-16 00:56:45 +02:00
Matthew
a46bf08269
Merge pull request #7132 from mateuseap/master
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Fix in methods names used in Using ImmediateMesh 3d tutorial
2023-04-15 18:04:58 -04:00
Hugo Locurcio
c59fbbc812
Update GitHub issue URL for encapsulation violations in Editor development
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The previously linked issue is now closed.
2023-04-15 21:39:17 +02:00
Andrej Petrović
b20fa95ee3
Update link to set of predefined color mappings in creating_icons.rst
2023-04-15 16:39:38 +01:00
Roy Zwambag
4d525171fa
Add macOS shortcut for closing Scene window
2023-04-15 09:32:42 +02:00
Max Hilbrunner
44c5e94ae5
Merge pull request #6568 from piyushmulatkar/patch-2
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Added correct reference to Frames property
2023-04-14 04:37:46 +02:00
Piyush Mulatkar
bfd023fe77
Added correct reference to Frames property
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Added more clear instruction for finding Frames properties.
Earlier it was harder to find Frames properties as it is now hidden inside Animation tab.
2023-04-14 04:28:27 +02:00
Max Hilbrunner
495fe46d53
Merge pull request #7160 from mhilbrunner/shader-docs
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Complete render modes list in shaders docs
2023-04-14 04:23:21 +02:00
Max Hilbrunner
996456fb34
Merge pull request #7133 from mateuseap/fix/multiMeshExample
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Fix in MultiMesh example
2023-04-14 03:29:05 +02:00
Max Hilbrunner
628d4f94d2
Complete render modes list in shaders docs
2023-04-14 03:19:55 +02:00
Max Hilbrunner
7bb5dbf230
Merge pull request #7154 from BastiaanOlij/add_multiview_inbuild_descs
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Add descriptions of multiview build-ins and EYE_OFFSET
2023-04-14 02:54:03 +02:00
Bastiaan Olij
e36ef29eba
Add descriptions of multiview build-ins and EYE_OFFSET to shader reference
2023-04-14 02:47:57 +02:00
Max Hilbrunner
9526bd6a24
Merge pull request #7158 from EhoNo1/missing-mingw-fix
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Added `mingw` to the scoop install instructions
2023-04-13 17:45:49 +02:00
Evan Overly
03732737e1
Added mingw to the scoop install instructions
2023-04-12 15:38:30 -05:00
Max Hilbrunner
7cb6ffdde5
Merge pull request #7112 from Calinou/add-using-sanitizers
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Add a page on using GCC/Clang/MSVC sanitizers
2023-04-12 03:20:02 +02:00
Max Hilbrunner
8290dcda18
Merge pull request #7152 from iwVerve/patch-1
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missing word typo on documentation comments page
2023-04-11 17:19:42 +02:00
iwVerve
7b4684b7a0
missing word typo on documentation comments page
2023-04-11 14:07:12 +02:00
Max Hilbrunner
cf2a905829
Merge pull request #7145 from Vennnot/patch-1
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Fixed 'Reporting node configuration warnings' code snippet
2023-04-10 17:49:23 +02:00
Daniel Delgado
db45a5378b
Fixed 'Reporting node configuration warnings' code snippet
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- Switched .size for .length
- initialized warnings as empty array
- warning.append instead of +=
- deleted new line
2023-04-10 12:13:12 +02:00
Matthew
2d3aabfc2a
Merge pull request #7115 from smix8/navlinks_to_overviews_4.x
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Add NavigationLinks to navigation overviews
2023-04-09 18:51:12 -07:00
Max Hilbrunner
9d3abe964a
Merge pull request #7136 from Calinou/multiple-resolutions-add-scale
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Document custom scale factor in Multiple resolutions
2023-04-10 00:25:28 +02:00
Matthew
5e9dadef2d
Merge pull request #7092 from MisoMosiSpy/doc_gs_signals
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Update signals.rst to correct signal names.
2023-04-09 05:31:23 -07:00
Max Hilbrunner
eb53d52e10
Merge pull request #7139 from nake90/patch-1
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Fix small typos in the particle shader doc
2023-04-09 13:05:01 +02:00
Alfonso Arbona Gimeno
a9076972a7
Fix small typos in the particle shader doc
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A word was missing a letter and a description had a wrongly capitalized word. Now it matches the rest of the document
2023-04-09 04:43:06 +00:00
Hugo Locurcio
123fce7e07
Add a page on using GCC/Clang/MSVC sanitizers
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This also covers Web-specific Emscripten options to enable its own
sanitizers.
2023-04-08 20:08:24 +02:00
Hugo Locurcio
bc15bd0e1c
Document custom scale factor in Multiple resolutions
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- Mention how to change each stretch-related property at runtime
from a script.
- Link to the Multiple Resolutions and Aspect Ratios demo project.
- Remove outdated Shrink section (this is no longer present in 4.0,
as it was replaced by Scale).
2023-04-08 19:17:29 +02:00
Mateus Elias
2aa7d47821
fix(tutorials/performance/using_multimesh.rst): removed out of date code
2023-04-08 10:07:33 -03:00
Mateus Elias
8e7ed802b0
fix(tutorials/3d/procedural_geometry): ImmediateMesh tutorial adjusted
2023-04-08 09:34:53 -03:00
Max Hilbrunner
85c340637c
Merge pull request #7125 from Levelleor/patch-2
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Remove duplicate C# comment from GDscript codeblock
2023-04-08 02:09:16 +02:00
Max Hilbrunner
e7ca4d8bfa
Merge pull request #7130 from Calinou/fix-abbreviations
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Fix incorrect `:abbr:` usage for abbreviation display
2023-04-08 02:08:52 +02:00
Hugo Locurcio
99aac88083
Fix incorrect :abbr: usage for abbreviation display
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Previously, some abbreviations would display their full form in the text
and the abbreviation in the tooltip. It should be the other way around.
2023-04-07 22:47:30 +02:00
Tom McLean
78b978c9bd
Fix references to DEPTH_TEXTURE and SCREEN_TEXTURE ( #7119 )
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* Fix references to DEPTH_TEXTURE
---------
Co-authored-by: Clay John <claynjohn@gmail.com >
2023-04-07 18:32:25 +02:00
Yu umo
875df05d40
Update inputevent.rst ( #7126 )
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A samll spelling mistake.
2023-04-06 14:44:54 -07:00
devSomethingSomething
32efbe064f
Fix typo in introduction_to_3d.rst ( #7122 )
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* Fix typo in introduction_to_3d.rst
* Update number of hyphens in tutorials/3d/introduction_to_3d.rst
Co-authored-by: Clay John <claynjohn@gmail.com >
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Co-authored-by: Clay John <claynjohn@gmail.com >
2023-04-06 09:27:56 -07:00
Max Hilbrunner
88091c556c
Merge pull request #7113 from akien-mga/gdextension-process-delta-double
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GDExtension example: `_process` delta is a double
2023-04-06 00:11:42 +02:00
Levelleor
18ab91b111
Remove duplicate C# comment from GDscript codeblock
2023-04-06 00:18:26 +03:00
Hugo Locurcio
96137165b3
Add comparison images to 3D rendering limitations ( #7120 )
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This helps readers understand issues if they can notice them
in their project, but don't know by name what issue it is.
2023-04-05 14:17:07 -07:00
smix8
ca66575498
Add NavigationLinks to navigation overviews
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Adds NavigationLinks to navigation overviews.
2023-04-05 01:50:19 +02:00
Rémi Verschelde
27918155b0
GDExtension example: _process delta is a double
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It's `Variant::FLOAT` in the bindings, which is always a double.
Changed other member variables for consistency so there's no implicit
conversions between float and double.
Fixes https://github.com/godotengine/godot-cpp/issues/1073 .
2023-04-04 15:04:38 +02:00
Matthew
f285445102
Merge pull request #6996 from garryod/patch-1
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Fix android SDK versions in exporting for android
2023-04-03 19:06:27 -07:00
Matthew
708aea71ab
Merge pull request #7104 from LDouglas23/patch-1
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Update 2d_lights_and_shadows.rst to fix ref link
2023-04-01 13:44:01 -07:00
Matthew
6b8f5fd93c
Merge pull request #7105 from elsamuko/patch-1
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Change Node to Node2D
2023-04-01 13:43:11 -07:00
Samuel
1a6c89ee65
fmt: type is Node2D
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in body_entered(body: Node2D)
2023-04-01 06:10:10 +00:00