Matthew
2a4dcc40d6
Add information on onready annotation to C# differences page ( #4565 )
2021-03-19 12:46:23 +01:00
Nat Quayle Nelson
168e56843b
Add missing "use" in "use as" in Nodes and scene instances ( #4749 )
2021-03-13 18:52:16 +01:00
Bengt Söderström
1a1f4c5b76
Renamed directory godot_headers to godot-headers in GDNative SConstruct ( #4714 )
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Fixes GDNative compile error caused by directoy name change in godot-cpp repository.
2021-03-03 23:50:29 +01:00
Hugo Locurcio
7321b5b914
Add missing C++17 flag for Windows build in GDNative SConstruct ( #4709 )
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This matches macOS and Linux.
2021-03-03 15:15:03 +01:00
Nathan Lovato
ee248ba218
Merge pull request #4585 from Calinou/filesystem-remove-untested-vcs
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Remove mentions of Perforce and PlasticSCM as they're seldom tested
2021-02-26 14:45:33 -06:00
Hugo Locurcio
6ebe74850a
Highlight requirement to have an _init function in GDNative C++ example
2021-02-19 21:54:43 +01:00
Ignacio Roldán Etcheverry
1c8ae020a8
Merge pull request #4560 from aaronfranke/cs-setup
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Improve C# setup instructions
2021-02-18 02:04:46 +01:00
RoniPerson
b1bf4a93e3
Add a note to set default values for custom resources ( #4650 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-02-16 17:12:37 +01:00
Carl
3f3e203bdd
Fix CSharp instanciation example ( #4618 )
2021-02-02 14:36:11 +01:00
Aaron Franke
a0b153b2f2
Improve C# setup instructions
2021-01-30 05:47:33 -05:00
Hugo Locurcio
491092b311
Remove mentions of Perforce and PlasticSCM as they're seldom tested
2021-01-26 14:13:42 +01:00
Fabio Colella
be6e3c1e30
Fix :ref: link typo in C# basics ( #4552 )
2021-01-17 13:24:59 +01:00
humboldt123
df8a6edc15
Fix C# code for changing scene ( #4523 )
2021-01-07 14:28:54 +01:00
Rémi Verschelde
c58522e38f
Merge pull request #4501 from Calinou/fix-nodes-resources-image-background
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Add a white background to the nodes/resources image
2021-01-04 16:56:53 +01:00
Rémi Verschelde
01f137830e
Merge pull request #4348 from van800/rider
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Update Rider prerequisites to match Godot 3.2.3+
2021-01-04 16:53:37 +01:00
Nex
c52ddd9c4b
Add commas to improve readability in GDNative C++ example ( #4513 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-01-03 06:22:19 +01:00
Hugo Locurcio
0137ca1ec3
Add a white background to the nodes/resources image
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This closes #4500 .
2020-12-30 13:20:27 +01:00
Ivan Shakhov
111b3d9ac0
Update external editors prerequisites to match Godot 3.2.3+
2020-12-05 11:30:08 +01:00
Nathan Lovato
d0eb1eb6bc
Move remaining files out of step_by_step/
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Moved those to scripting/:
- filesystem
- resources
- singletons_autoload
- scene_tree
export to export/
and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00
Nathan Lovato
f68abde1e8
Write first script and player input pages
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Closes #4173
2020-12-02 15:47:29 -06:00
Nathan Lovato
9f3f93912f
Merge pull request #4403 from NathanLovato/content/first_3d_game_tutorial
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Getting started: your first 3D game tutorial
2020-12-02 15:43:32 -06:00
Nathan Lovato
408746e671
Merge pull request #4401 from skyace65/profiler
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Add GDQuest profiler page
2020-11-27 11:14:07 -06:00
Nathan Lovato
9622480ffe
Edit the_profiler.rst
2020-11-27 11:04:58 -06:00
Nathan Lovato
6cc90eb58f
Write part 5 of the 3D first game tutorial, add reference
2020-11-25 14:02:05 -06:00
Hugo Locurcio
7c2b78e38b
Add a page on evaluating expressions using the Expression class
2020-11-25 16:27:41 +01:00
skyace65
8e893ecf49
Add GDQuest profiler page
2020-11-23 10:57:32 -05:00
Ursus-Z555
352ce06d87
Fix method name in Groups ( #4392 )
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Change method 'call_group()' to 'add_to_group()' under Adding Nodes to a Group section.
2020-11-21 15:11:38 +01:00
Hugo Locurcio
471618db61
Clarify that GDScript is not based on Python
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This also fixes capitalization where "GDscript" was used instead of
"GDScript".
This closes #4378 .
2020-11-19 14:57:12 +01:00
Nathan Lovato
b928c651e7
Add note about line skips in the style guide
2020-11-18 08:10:24 -06:00
Feniks
aedad86597
Fix couple of missing # and // for comments in code examples ( #4360 )
2020-11-12 20:19:42 +01:00
Nathan Lovato
9df8c5c383
Edit content guidelines, remove typographic marks
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- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00
Nathan Lovato
54230fb235
Update tutorials/scripting/groups.rst
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Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-11 07:16:01 -06:00
Nathan Lovato
8987df4315
Improve nodes_and_scene_instances.rst
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Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2020-11-10 10:30:58 -06:00
Nathan Lovato
3665f22bab
Edit the scripting section
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Misc grammar fixes, improvements to phrasing, and more.
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-10 08:18:44 -06:00
Nathan Lovato
1eb9da99b6
Write and edit overridable_functions.rst, remove scripting_continued.rst
2020-11-08 09:49:48 -06:00
Nathan Lovato
7e7df1cc03
Merge class_name docs from scripting_continued.rst into gdscript docs
2020-11-07 23:23:19 -06:00
Nathan Lovato
9927bfbb71
Write nodes_and_scene_instances.rst from scripting_continued.rst
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Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2020-11-07 23:11:29 -06:00
Nathan Lovato
61863b181f
Move and rewrite groups.rst from sripting_continued.rst
2020-11-07 20:20:10 -06:00
Nathan Lovato
e67663f81b
Add idle_and_physics_processing.rst, write scripting/index.rst
2020-11-07 19:15:14 -06:00
Naryosha
e9228aa741
GDNative C++: fix links to godotengine/godot-cpp ( #4324 )
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The repository was moved from GodotNativeTools to godotengine.
2020-10-29 15:29:40 +01:00
Poommetee Ketson
2c106b376f
Update link to GDNative simple demo project ( #4259 )
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The folder was renamed from `SimpleDemo` to `simple`
See: https://github.com/godotengine/gdnative-demos/pull/38
2020-10-12 13:18:23 +02:00
Nathan Lovato
a74cf9ac21
Fix two code lines wrapped in a single one
2020-10-10 21:44:27 -06:00
George Marques
e5d0fa4d67
Apply suggestions from code review
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Include suggestions from Calinou
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-10-10 21:44:27 -06:00
George Marques
efbea16f01
Describe GDScript properties
2020-10-10 21:44:08 -06:00
George Marques
ec48a04a85
Update export docs to use annotations
2020-10-10 21:44:07 -06:00
George Marques
7f28694a94
Update GDScript basics doc to follow GDScript 2.0
2020-10-10 21:43:46 -06:00
Nathan Lovato
9e91769f93
Move debug section to Scripting
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Closes #4110
2020-10-09 10:09:09 -06:00
Nathan Lovato
a95048b614
Move plugins/gdnative to scripting/
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Closes #4114
2020-10-08 17:36:52 -06:00
Nathan Lovato
ef602495cf
Move remaining pages in getting_started/scripting after rebase
2020-10-08 14:19:45 -06:00
Nathan Lovato
3d67d7e992
Move three pages from misc/ to scripting/
2020-10-08 14:14:44 -06:00