Renamed directory godot_headers to godot-headers in GDNative SConstruct (#4714)

Fixes GDNative compile error caused by directoy name change in godot-cpp repository.
This commit is contained in:
Bengt Söderström
2021-03-04 01:28:10 +02:00
committed by Hugo Locurcio
parent 1c982b2585
commit 1a1f4c5b76

View File

@@ -15,7 +15,7 @@ opts.Add(PathVariable('target_path', 'The path where the lib is installed.', 'de
opts.Add(PathVariable('target_name', 'The library name.', 'libgdexample', PathVariable.PathAccept))
# Local dependency paths, adapt them to your setup
godot_headers_path = "godot-cpp/godot_headers/"
godot_headers_path = "godot-cpp/godot-headers/"
cpp_bindings_path = "godot-cpp/"
cpp_library = "libgodot-cpp"