Commit Graph

2550 Commits

Author SHA1 Message Date
Rémi Verschelde
286ce78e08 Sync classref with current source 2019-02-18 09:46:26 +01:00
Rémi Verschelde
f484dc4b86 Merge pull request #2188 from nonameentername/ui_code_a_life_bar_fix
Fix UI code a life bar documentation
2019-02-18 09:40:23 +01:00
Rémi Verschelde
5e72735ff1 Merge pull request #2184 from clayjohn/fish_tutorial
Added tutorial on animating thousands of objects
2019-02-18 09:38:05 +01:00
Rémi Verschelde
e039f2ee69 Merge pull request #2181 from Calinou/improve-csharp-basics
Improve and update the C# basics page for 3.1 beta 3
2019-02-18 09:37:37 +01:00
Chris Bradfield
b0c3b51515 Merge pull request #2189 from nonameentername/your_first_game_fix
Fix for your first game documentation
2019-02-14 08:22:18 -08:00
werner mendizabal
53c9605cb8 Fix for your first game documentation
Godot no longer displays <null> text and instead displays [empty]
2019-02-14 00:05:59 -06:00
werner mendizabal
686529adc0 Fix ui_code_a_life_bar documentation
In order for the following section to still be valid:

Play the game to see the bar animate smoothly. But the text displays
decimal number and looks like a mess

The variable should be set as a float instead of an int.
2019-02-13 23:54:23 -06:00
Hugo Locurcio
83e40d23dc Improve and update the C# basics page for 3.1 beta 3 2019-02-13 22:46:14 +01:00
Rémi Verschelde
3c8048a74b Merge pull request #2186 from willnationsdev/fix-deltatime-ref
Remove references to Performance singleton.
2019-02-12 17:25:09 +01:00
Will Nations
37acedc2ac Remove references to Performance singleton. 2019-02-12 09:50:53 -06:00
clayjohn
0bbb62df2d added tutorial on animating thousands of objects 2019-02-10 15:39:10 -08:00
Rémi Verschelde
c344f8d801 Misc style fixes 2019-02-10 13:38:13 +01:00
Rémi Verschelde
8441a7bb7f Sync classref with current source 2019-02-10 13:31:45 +01:00
Rémi Verschelde
33ce099dda Sync classref with current source 2019-02-10 13:20:25 +01:00
Rémi Verschelde
9c32dacbb5 Merge pull request #2183 from YeldhamDev/best_practices_fixup
Numerous fixes to the new "Best practices" section
2019-02-10 12:11:15 +01:00
Rémi Verschelde
243559f89f Merge pull request #2170 from clayjohn/inout_typo
Fixed inout variables in spatial shader docs
2019-02-10 11:55:18 +01:00
Michael Alexsander Silva Dias
d99cd76c62 Numerous fixes to the new "Best practices" section 2019-02-09 22:02:49 -02:00
Nathan Lovato
baf1374d85 Merge pull request #2175 from willnationsdev/scene-organization
Add a "best practices" section
2019-02-09 10:15:58 +09:00
Will Nations
e8289b93f3 Add "best practices" documentation. 2019-02-08 14:03:04 -06:00
Max Hilbrunner
8c0abdb073 Merge pull request #2180 from jaggygames/mere-fix
replaced instance of mere
2019-02-08 15:05:42 +01:00
jaggygames
c4c659e4b0 replaced instance of mere 2019-02-08 18:30:21 +07:00
Rémi Verschelde
3e71a0e685 Merge pull request #2163 from JFonS/add_gizmo_docs
Add tutorial for custom spatial gizmos plugin.
2019-02-08 11:35:09 +01:00
Leon Krause
862d9b0631 Merge pull request #2176 from YeldhamDev/export_web_indentation_fix
Fix unexpected indentation in "Exporting for web" page
2019-02-06 18:25:21 +01:00
JFonS
8c2470bf3b Add tutorial for custom spatial gizmos plugin. 2019-02-06 16:35:49 +01:00
Michael Alexsander Silva Dias
b7eb4e0cb2 Fix unexpected indentation in "Exporting for web" page 2019-02-06 10:51:24 -02:00
Nathan Lovato
85af2057f0 Merge pull request #2166 from asheraryam/patch-1
Added note for the captured mouse mode scenario.
2019-02-06 16:26:59 +09:00
Asheraryam
d3e485f006 Added note for the captured mouse mode scenario.
See https://github.com/godotengine/godot/issues/24363#issuecomment-450574818
2019-02-06 09:20:46 +02:00
Nathan Lovato
8a3a087d9d Merge pull request #2150 from brunodantas/master
Naming convention adherence for variable
2019-02-06 07:17:12 +09:00
Nathan Lovato
cc98ef723d Merge pull request #2149 from Dar13/issue_1973
Rewrite 'Signals' introduction to have clearer examples
2019-02-06 07:13:00 +09:00
Nathan Lovato
3261603ba2 Merge pull request #2168 from Bassie-c/patch-2
Added missing semicolon after C# instruction
2019-02-06 07:08:25 +09:00
Nathan Lovato
e701e70314 Merge pull request #2173 from seven-two-eight/master
Fix enums in Code a Life Bar demo project for Godot 3.1
2019-02-06 07:01:52 +09:00
Bojidar Marinov
39a455e5b4 Merge pull request #2169 from asheraryam/patch-2
Fix mismatched brackets in saving games tutorial
2019-02-04 00:42:52 +02:00
seven-two-eight
87b2e616bf fix enum values
values of named enum is no longer script constants
e62644377b
2019-02-03 10:31:57 -05:00
clayjohn
c9b1bc3a35 fixed inout variables in spatial shader 2019-02-02 14:29:20 -08:00
Asheraryam
58a935b57f Mismatched brackets
Unnecessary right bracket, causing game script to fail compiling.
2019-02-02 20:35:18 +02:00
Bas Cornelissen
292ff6051b Fixed a typo in a code example
I added a semi-colon to an example, without it the code would crash. Probably a typo.
2019-01-31 18:01:30 +01:00
Neil Moore
fb64a084cb Rewrite 'Signals' introduction to have clearer examples
Previous examples used signals in the same file which can cause confusion to
some new users (as seen in #1973). New examples follow basic framework
of existing work, but take care to explicitly show an example of
inter-instance signals.
2019-01-28 23:18:10 -05:00
Rémi Verschelde
a30183a4c4 Fix GDScript enum docs for 3.1 2019-01-28 12:05:20 +01:00
Rémi Verschelde
71c39d2031 Merge pull request #2162 from clayjohn/shader_typo
Fixed typo in OUTPUT_IS_SRGB
2019-01-27 09:39:52 +01:00
clayjohn
bb31bab528 fixed typo in OUTPUT_IS_SRGB 2019-01-27 00:00:20 -08:00
Rémi Verschelde
cebdb79eb5 Sync classref with current source 2019-01-26 22:47:08 +01:00
Rémi Verschelde
5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
yehjaemin
b325e71428 Replace "Rupee" Zelda reference in UI tutorial which is not localization friendly (#2151)
* Replaced Rupee, rupee with Emerald, emerald and modified the image and
tcsn names accordingly in the zip.

* Modified the screenshots and fixed dependencies in the end scene.

Fixes #2114.
2019-01-26 21:47:48 +01:00
Rémi Verschelde
dc2ff4434b Style changes to #2155 2019-01-26 21:10:54 +01:00
Rémi Verschelde
721ad728fd Merge pull request #2155 from eska014/html5-3.1
Update web platform docs
2019-01-26 21:04:33 +01:00
Rémi Verschelde
4f95bdba6e Merge pull request #2160 from clayjohn/world_matrix_uniform
Clarified use of WORLD_MATRIX in CanvasItem Shaders
2019-01-26 20:51:13 +01:00
clayjohn
2522a78f60 fixed description of canvas item matrices 2019-01-26 11:11:16 -08:00
Rémi Verschelde
e76728850f Merge pull request #2159 from clayjohn/update_shading_builtins
Updated shader builtins from recent commits
2019-01-26 11:31:29 +01:00
clayjohn
39c27eb93c updated shader builtins from recent commits 2019-01-25 17:28:27 -08:00
Rémi Verschelde
bfa3c6bfdc Merge pull request #2156 from Faless/net/master_update
Fix High Level Multiplayer tutorial listing.
2019-01-25 16:48:20 +01:00