Commit Graph

10446 Commits

Author SHA1 Message Date
Yordan Dolchinkov
0b86baa14f Add AgX to list of tonemappers in List of Features 2025-05-09 07:06:51 +03:00
Matthew
604d3d8dcf Merge pull request #10835 from aaronfranke/opt-out-name-suffix
Document how to opt out of name suffix customization in 3D import
2025-05-04 12:44:13 -04:00
Matthew
9ca65ff427 Merge pull request #10923 from willnationsdev/input-typo
Fix missing apostrophe.
2025-05-04 12:40:11 -04:00
willnationsdev
91932021ee Fix missing apostrophe. 2025-05-03 17:54:37 -05:00
Matthew
13f139861f Merge pull request #10921 from godotengine/classref/sync-1cf573f
classref: Sync with current master branch (1cf573f)
2025-05-03 07:36:09 -04:00
Godot Organization
d7112fad77 classref: Sync with current master branch (1cf573f) 2025-05-03 03:27:02 +00:00
Matthew
0a2feffa6d Merge pull request #10827 from dsnopek/gdextension-not-experimental-anymore
Stop referring to GDExtension as experimental
2025-05-02 12:33:13 -04:00
David Snopek
a7815c997e Stop referring to GDExtension as experimental 2025-05-02 10:49:34 -05:00
Matthew
09351221f9 Merge pull request #10904 from huwpascoe/patch-1
Remove incorrect section about occluder ordering
2025-05-02 10:15:13 -04:00
Max Hilbrunner
8db2f3ed62 Merge pull request #10631 from Ivorforce/godot-cpp-up
Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting.
2025-05-02 08:28:30 +02:00
Max Hilbrunner
b6d0deb5f8 Merge pull request #10912 from Ivorforce/stl-update
Add new `FixedVector` type to the types table.
2025-05-01 21:55:23 +02:00
Lukas Tenbrink
ab7f0455b3 Add new FixedVector type to the types table. 2025-05-01 20:59:22 +02:00
Yuri Rubinsky
de6a37a30d Merge pull request #10913 from Chaosus/shader_fix_builtin_funcs
Few fixes for shader's built-in methods
2025-05-01 14:50:34 +03:00
Chaosus
916c65fe71 Few fixes for shader's built-in methods 2025-05-01 14:45:29 +03:00
Matthew
530614ae0d Merge pull request #10886 from m4gr3d/update_generate_apk_docs
Update the Android build documentation
2025-04-30 21:15:30 -04:00
Matthew
1b8d233054 Merge pull request #10911 from MJacred/patch-2
Fix URL to gamepad tester website
2025-04-30 21:09:42 -04:00
MJacred
48150d5cf2 Fix URL to gamepad tester website 2025-04-30 13:01:53 +02:00
Fredia Huya-Kouadio
ddbc8e827d Update the Android build documentation
- Replace `generate_apk` with `generate_android_binaries` in the Android documentation
- Update the ndk version to 27.2.12479018
2025-04-28 19:19:59 -07:00
Max Hilbrunner
5ebc3a794b Merge pull request #10800 from vgezer/inspectordock
Update inspector dock
2025-04-29 01:48:21 +02:00
Max Hilbrunner
bf0fb5af0d Merge pull request #10812 from Calinou/data-paths-file-logging
Document file logging in Data paths
2025-04-29 01:47:27 +02:00
Max Hilbrunner
58578cbef9 Merge pull request #10873 from Calinou/cpp-usage-guidelines-stl-datatypes
Add a table listing STL datatypes and their Godot equivalents in C++ usage guidelines
2025-04-29 01:44:34 +02:00
Max Hilbrunner
5777a01fdf Merge pull request #10902 from Calinou/404-page-hide-user-notes
Hide user notes on 404 page
2025-04-29 01:42:03 +02:00
Max Hilbrunner
465b800caa Merge pull request #10901 from Muller-Castro/add-template-placeholder
Add `_CLASS_SNAKE_CASE_` script template placeholder
2025-04-29 01:40:12 +02:00
Hugo Locurcio
c82da08457 Add a table listing STL datatypes and their Godot equivalents in C++ usage guidelines
This is more comprehensive than the previous advice.
2025-04-28 22:10:41 +02:00
yesfish
58f4c57a63 Remove incorrect section about occluder ordering 2025-04-28 18:33:20 +01:00
Hugo Locurcio
2bfc2f04cf Hide user notes on 404 page
This switches to `404.rst` instead of an embedded 404 page in `conf.py`,
so we can specify page metadata.
2025-04-28 19:04:58 +02:00
Muller-Castro
c8583abde8 Add _CLASS_SNAKE_CASE_ script template placeholder 2025-04-28 13:00:02 -03:00
Matthew
4124f61eef Merge pull request #10747 from Calinou/gdscript-typed-dictionaries
Document typed dictionaries in GDScript
2025-04-26 16:29:06 -04:00
Hugo Locurcio
6c3cef80b3 Document typed dictionaries in GDScript 2025-04-26 18:33:00 +02:00
Matthew
5193b4efc9 Merge pull request #10894 from godotengine/classref/sync-e37c626
classref: Sync with current master branch (e37c626)
2025-04-26 07:54:58 -04:00
Godot Organization
e66e1fb4a1 classref: Sync with current master branch (e37c626) 2025-04-26 03:23:58 +00:00
Max Hilbrunner
19ff7aa26d Merge pull request #10892 from MJacred/patch-2
Document new bbcode [br] in RichTextLabel
2025-04-25 23:17:15 +02:00
MJacred
f0258bd879 Document new bbcode [br] in RichTextLabel 2025-04-25 15:53:23 +02:00
Lukas Tenbrink
028abe15d1 Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting. 2025-04-24 21:59:02 +02:00
Matthew
10016f5e32 Merge pull request #10857 from jaydensipe/add-git-lfs-section
Add Git LFS section
2025-04-23 15:02:09 -04:00
Matthew
7965c36594 Merge pull request #10868 from Calinou/environment-post-processing-remove-outdated-fog-transmit
Remove outdated reference to fog transmission in Environment and post-processing
2025-04-23 15:00:39 -04:00
BluesM18A1
bd2aa87578 Update the 'Using Fonts' page to include information on spacing adjustments and kerning pairs for image fonts (#10880)
* Update the 'Using Fonts' page to include information on spacing adjustments and kerning pairs for image fonts

Closes https://github.com/godotengine/godot-docs/issues/10855

Non-monospaced image fonts have been supported for quite some time, but the documentation has not yet been updated to reflect this.

There are now some additional screenshots and examples of how to use the extra parameters in the Character Ranges, and how to use the Kerning Pairs list.
2025-04-23 11:42:17 -04:00
Matthew
3dbb51b86c Merge pull request #10889 from Calinou/running-code-in-the-editor-no-debugger
Mention the lack of debugger support in Running code in the editor
2025-04-23 10:01:08 -04:00
Max Hilbrunner
51ffca92c9 Merge pull request #10887 from Calinou/running-code-in-the-editor-fix-csharp-typo
Fix typo in C# example in Running code in the editor
2025-04-22 17:56:15 +02:00
Ivan Šachov
d73c629ed5 Update Rider instructions for doctest in Configuring an IDE (#10885) 2025-04-22 14:48:56 +02:00
Hugo Locurcio
c737b30d5d Mention the lack of debugger support in Running code in the editor 2025-04-22 14:38:51 +02:00
Hugo Locurcio
72834c31a3 Fix typo in C# example in Running code in the editor 2025-04-22 14:14:59 +02:00
Matthew
c5da624227 Merge pull request #10882 from hexog/fix-format
Fix code block format
2025-04-21 17:49:29 -04:00
Matthew
d359514a25 Merge pull request #10883 from toastynerd/patch-1
Update introduction_to_2d.rst small typo fix
2025-04-21 17:48:13 -04:00
Tyler Morgan
cf52e8d52a Update introduction_to_2d.rst
small typo fix
2025-04-20 12:14:53 -07:00
Egor Nikulin
0030b27c2f Fix code block format 2025-04-20 23:05:14 +04:00
Max Hilbrunner
1b7b5bd5fe Merge pull request #10864 from skyace65/XR-Improvements
Several minor XR page improvements
2025-04-20 17:06:07 +02:00
Matthew
937e49fca2 Merge pull request #10878 from Kaleb-Reid/time.h
Update #include path for Time usage
2025-04-19 08:53:57 -04:00
Matthew
a87d5af07f Merge pull request #10875 from godotengine/classref/sync-2d3bdca
classref: Sync with current master branch (2d3bdca)
2025-04-19 08:46:57 -04:00
Kaleb Reid
a962fb740d Update #include path for Time usage 2025-04-18 23:31:09 -07:00