Commit Graph

4954 Commits

Author SHA1 Message Date
Rémi Verschelde
0a087e730f Update copyrights to 2021 2021-03-19 14:02:00 +01:00
Rémi Verschelde
00d2298efe Merge pull request #4458 from Calinou/improve-exporting-projects
Improve documentation around exporting projects
2021-03-19 13:58:39 +01:00
Hugo Locurcio
a1e010c03f Improve documentation around exporting projects
- Add a warning about Godot not supporting PCK files larger than 2 GB.
- Improve formatting and grammar.
2021-03-19 13:56:06 +01:00
Rémi Verschelde
ab9fd8f3cb Merge pull request #4424 from paulloz/csharp-2d-sprite-animation
add c# code to 2d-sprite-animation page
2021-03-19 13:49:28 +01:00
Rémi Verschelde
2d710ef15e Merge pull request #4462 from TechnoPorg/master
Add C# code examples for HTTPClient and HTTPRequest
2021-03-19 13:19:24 +01:00
Rémi Verschelde
ca41df2fd0 Merge pull request #4597 from skyace65/weakref
Add code example for weakref
2021-03-19 13:16:34 +01:00
Rémi Verschelde
2685ee270c Merge pull request #4658 from m4gr3d/update_android_export_instructions_master
Add more details to the Android export instructions
2021-03-19 13:06:35 +01:00
Rémi Verschelde
802a7002b1 Merge pull request #4673 from m4gr3d/update_android_build_instructions_master
Update setup instructions to accept the Android SDK licenses
2021-03-19 13:05:45 +01:00
Rémi Verschelde
96416c5571 Merge pull request #4718 from paulloz/c#-tutorials/audio
add C# code tabs to pages under tutorials/audio
2021-03-19 13:04:33 +01:00
Pierre Ellul
f26bdbbcd4 Update first_2d_game C# variables capitalization (#4723) 2021-03-19 13:02:45 +01:00
Emily
4a987385df Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page (#4746) 2021-03-19 12:56:57 +01:00
Matthew
2a4dcc40d6 Add information on onready annotation to C# differences page (#4565) 2021-03-19 12:46:23 +01:00
CssTeja
836f8490f1 Fix typo in Soft Body tutorial (#4767) 2021-03-19 12:30:43 +01:00
CssTeja
3d8e3c90c4 Fix typo in audio streams tutorial (#4766) 2021-03-19 12:30:28 +01:00
CssTeja
6cacd11cac Fix typo in custom resource format loaders tutorial (#4765) 2021-03-19 12:29:56 +01:00
Rémi Verschelde
d90e818cfe Merge pull request #4763 from Calinou/add-opengraph-tags
Add Open Graph tags for better link preview on social media
2021-03-18 20:42:30 +01:00
Hugo Locurcio
9becaa5480 Add Open Graph tags for better link preview on social media
This is provided by the sphinxext-opengraph extension.

This also adds a theme color property in the HTML layout file.
2021-03-18 20:34:06 +01:00
bogdasar1985
e3b46eae6a Use "code editor" instead of "IDE" to refer to Visual Studio Code (#4760)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-03-18 14:36:35 +01:00
Johannes Witt
6de6863a4c Update Sphinx to 3.5.2, sphinx_rtd_theme to 0.5.1 and sphinx-tabs to 2.1.0 (#4572)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-03-17 20:32:29 +01:00
Rémi Verschelde
5407b9d7fe Merge pull request #4757 from akien-mga/release-policy-3.3
Rewrite release policy to clarify versioning and include 3.3
2021-03-17 15:47:10 +01:00
zacryol
1fc21c57ec Fix description of randfn() in Random number generation (#4759) 2021-03-16 22:05:06 +01:00
Rémi Verschelde
6ab33ddabb Rewrite release policy to clarify versioning and include 3.3
We are often asked if Godot follows SemVer, so I rewrote the relevant section
to clarify that our versioning is based on SemVer but takes some liberties to
accommodate the complexity of versioning so many interconnected components with
a single version number. Examples should help make the rationale clear.

Additionally, with the upcoming 3.3 release we're aiming at increasing the
release pace for future 3.x minor releases, and keep patch releases better
focused on actually being maintenance releases (with 3.2.2 being a significant
exception to that rule).
2021-03-16 15:09:36 +01:00
Hugo Locurcio
f712655e61 Recommend adding Godot folder to AV exceptions in Compiling for Windows (#4736) 2021-03-13 19:39:13 +01:00
Hugo Locurcio
8ef314ad12 Fix code samples in VR starter tutorial part 1 (#4740)
This closes #4739.
2021-03-13 19:33:49 +01:00
Hugo Locurcio
31b9515fa6 Recommend triangulating and applying transforms in Importing 3D scenes (#4742)
This is generally good advice for any 3D engine, but Godot also has
issues with 3D selection that are more present with misaligned objects.
2021-03-13 18:52:50 +01:00
Nat Quayle Nelson
168e56843b Add missing "use" in "use as" in Nodes and scene instances (#4749) 2021-03-13 18:52:16 +01:00
Hugo Locurcio
f7c0192802 Document disabling the NVIDIA text overlay in the Troubleshooting page (#4753) 2021-03-13 18:51:21 +01:00
Fabio Alessandrelli
d47b8617c4 Update the "Customizing the HTML5 Shell" page (#4748)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-03-12 18:59:17 +01:00
Divided by Zer0
36c9302533 Adjust HTTPClient example code to not break in HTML5 exports (#4738)
Fixes godotengine/godot#46857

Added supported wait periods after poll() for HTML5
This prevents warning about multiple polls in the same frame
and prevent hanging the game when fetching the body chunks
2021-03-11 12:14:44 +01:00
Samuel Laferriere
9458eec42b Fix GDScript code sample in Matrices and transforms (#4731) 2021-03-09 02:51:29 +01:00
Hugo Locurcio
4bfc0e74a4 Clarify that built-in animation changes are lost if not saved to files (#4725)
This closes https://github.com/godotengine/godot/issues/28275.
2021-03-08 16:17:48 +01:00
follower
e7d98c7af2 Fix typo "turn of" -> "turn off" in Using tilemaps (#4728) 2021-03-08 00:20:55 +01:00
Nathan Lovato
5e802fb549 Merge pull request #4687 from NathanLovato/split-your-first-2d-game
Move your_first_game to a dedicated section, write index.rst
2021-03-04 14:56:24 -06:00
Nathan Lovato
e2e55eff9a Add outros and transition text at the end of first_2d_game lessons 2021-03-04 13:47:54 -06:00
Nathan Lovato
4e72e67792 Split your_first_2d_game into seven lessons 2021-03-04 13:47:52 -06:00
Nathan Lovato
c1f7f42ce6 Update the reference to the your_first_game document 2021-03-04 13:47:24 -06:00
Nathan Lovato
2d86f1496e Move your_first_game to a dedicated section, write index.rst
I moved some text from the tutorial to the index.rst document to match
the 3D series and group the overview and pre-requisites there.
2021-03-04 13:47:24 -06:00
Rémi Verschelde
eb1d0c1537 Merge pull request #4720 from dsnopek/remove-joke
Translations: Revised first paragraph to add more personality
2021-03-04 13:28:40 +01:00
Naryosha
6369d028cb 2DSkeletons: Fix "copy polygon to uv" button name (#4675) 2021-03-04 13:26:08 +01:00
David Snopek
177f63d0c3 Revised first paragraph to add more personality 2021-03-04 06:22:08 -06:00
Rémi Verschelde
bce4ceda16 Merge pull request #4715 from dsnopek/remove-joke
Remove another easily misunderstood joke
2021-03-04 13:14:58 +01:00
Paul Joannon
7e27d6a0fa add C# code tabs to pages under tutorials/audio 2021-03-04 11:31:03 +01:00
David Snopek
2dce4add77 Remove another easily misunderstood joke 2021-03-03 22:02:10 -06:00
Bengt Söderström
1a1f4c5b76 Renamed directory godot_headers to godot-headers in GDNative SConstruct (#4714)
Fixes GDNative compile error caused by directoy name change in godot-cpp repository.
2021-03-03 23:50:29 +01:00
Hugo Locurcio
1c982b2585 Add a comment style guide for Godot contributions (#4421) 2021-03-03 23:27:18 +01:00
Hugo Locurcio
4750d30bcc Document false positives when using Embed Pck on Windows (#4600) 2021-03-03 23:25:21 +01:00
Rémi Verschelde
d60baf6939 Merge pull request #4661 from godotengine/dependabot/pip/readthedocs-sphinx-search-0.1.0
Bump readthedocs-sphinx-search from 0.1.0rc3 to 0.1.0
2021-03-03 23:04:22 +01:00
Rémi Verschelde
8ba7995f2d Merge pull request #4696 from Calinou/update-complying-with-licenses
Update copyright statements in Complying with licenses
2021-03-03 23:03:39 +01:00
Rémi Verschelde
6fb9055652 Merge pull request #4697 from Calinou/faq-ecs
Add a FAQ item about Godot's lack of ECS
2021-03-03 23:02:04 +01:00
Hugo Locurcio
eab7622a22 Document the relative export path behavior in Command line tutorial (#4706)
This closes https://github.com/godotengine/godot/issues/46597.
2021-03-03 23:01:04 +01:00