Ayush Raj
2cbf133533
fixed issue 11090
2025-07-07 20:48:57 +00:00
DeeJayLSP
5de74e9b35
Modify Importing audio samples to be in pair with 4.4 documentation
2025-07-07 16:52:42 -03:00
Hugo Locurcio
7ba0a7cf0e
Apply suggestions from code review
2025-07-07 20:47:19 +02:00
Ayush Raj
4191d25d48
Update tutorials/migrating/upgrading_to_godot_4.4.rst
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-07-07 22:59:05 +05:30
Andrew Conlin
f4b57a9456
[2025-07-07] Add curly brackets to mouse and input coordinates C# code
2025-07-07 12:38:27 +01:00
Max Hilbrunner
2d9fbddd9e
Merge pull request #11052 from skyace65/CommandLineArgs
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Update command line arguments to match master branch
2025-07-07 08:26:10 +02:00
Ayush Raj
7f8550a4ce
fixed tab
2025-07-05 16:36:01 +00:00
Hugo Locurcio
1584d94bed
Document unsupported custom feature tags in EditorExportPlugin in Feature tags
2025-07-04 17:02:20 +02:00
Max Hilbrunner
d9ecdc1a7d
Merge pull request #11080 from Calinou/internationalizing-games-break-iterator
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Update ICU break iterator instructions in Internationalizing games
2025-07-04 11:39:38 +02:00
Matthew
6dedb3bae4
Merge pull request #11060 from simpkins/soft_body_lods
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Add some notes about importing meshes for use with SoftBody3D
2025-07-03 20:48:20 -04:00
Matthew
4905083187
Merge pull request #11067 from simpkins/soft_body_3d
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Use `SoftBody3D` consistently in the soft body tutorial
2025-07-03 20:48:01 -04:00
Hugo Locurcio
9981feea66
Update ICU break iterator instructions in Internationalizing games
2025-07-04 01:56:52 +02:00
Ayush Raj
bf9f61819e
Added breaking change note for @export_file behavior in 4.4
2025-07-02 18:36:53 +00:00
Wojtek Kubiak
de1dc96722
Update Pineapple Works entry in consoles.rst
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- UWP got deprecated some time ago by Microsoft so having a GDK native port on Xbox is the only way of doing things now so we remove the GDK highlight next to Xbox platforms
- added Switch 2 and PlayStation 5 to our list of supported platforms
2025-07-02 13:51:01 +02:00
belzecue
071643bb7c
Fix typos: 'parabolid' -> 'paraboloid'
2025-06-29 12:54:50 +08:00
Adam Simpkins
6c8b963b75
Use SoftBody3D consistently in the soft body tutorial
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This file had only been partially updated after `SoftBody` was renamed
to `SoftBody3D` in Godot 4. This commit changes the remaining uses of
to `SoftBody` to `SoftBody3D`.
2025-06-28 12:25:48 -07:00
Dipl.-Ing. Dr. Markus Weninger, BSc
15912feec0
Update static_typing.rst
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The documentations said it shows the same callback two times, one time with dynamic typing and one time with type hints. In reality, two different callbacks were shown. This has been fixed.
2025-06-28 21:25:45 +02:00
Adam Simpkins
da9349f38f
Add some notes about importing meshes for use with SoftBody3D
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This mentions that users may want to change the default LOD generation
settings when importing meshes for use with SoftBody3D.
See godotengine/godot#108025
2025-06-28 12:21:21 -07:00
Ilya Fedorov
6f22f68216
Removed duplicate entries from the locales list
2025-06-28 20:33:55 +03:00
Matthew
ba34190d15
Merge pull request #11029 from dalexeev/gds-abstract-and-variadic-funcs
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GDScript: Document abstract and variadic functions
2025-06-28 12:49:49 -04:00
Colton Tytus
e6dca40701
Update visual_shaders.rst
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Corrected file list position from right to left on line 39
2025-06-28 16:32:30 +02:00
Adam Simpkins
f8d5ea6cc0
Remove reference to "Normal Split Angle" from the mesh import dialog
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This setting was removed in godotengine/godot#98620
2025-06-27 18:31:21 -07:00
Matthew
7e591554a2
Merge pull request #10823 from Calinou/gdscript-exports-tool-button-icon
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Document `@export_tool_button` icon parameter in GDScript exports
2025-06-27 14:31:22 -04:00
Matthew
6e72ab3276
Merge pull request #10972 from berarma/playing_videos_4.5
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Update Playing Videos page for Godot 4.5
2025-06-27 07:24:34 -04:00
Bernat Arlandis
bca64c8d80
Update playing videos
2025-06-27 12:49:37 +02:00
Zshandi Krahn
6e9342991d
Update resources.rst to make inner class note more clear
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The term "subclass" is often used as a synonym for "child class", so using it here to refer to an inner class is just confusing, even with the "i.e. an inner class" part. The GDScript Reference page simply uses the term "inner class" and never refers to them as "subclass", so this is also consistent with that.
2025-06-26 23:42:45 -07:00
skyace65
4c18e05a18
Update command line arguments to match master branch
2025-06-26 12:58:25 -04:00
Matthew
6c0bd95a4a
Merge pull request #10996 from LunaCapra/specular-occlusion
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Add specular occlusion documentation to StandardMaterial3D tutorial
2025-06-25 14:43:05 -04:00
Danil Alexeev
7a7ac7dc2d
GDScript: Document abstract and variadic functions
2025-06-24 10:25:49 +03:00
Matthew
644f0667cd
Merge pull request #10938 from ProgrammerOnCoffee/update-gui-navigation-code-example
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Add `call_deferred` to UI Navigation code example
2025-06-23 13:32:05 -04:00
A Thousand Ships
92cd36b50e
Various grammar and spelling fixes
2025-06-23 16:37:26 +02:00
Matthew
b2de954be7
Merge pull request #11007 from PurpleMossCollectors/master
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Add reminder to update VCS ignore settings on upgrading from Godot 3 …
2025-06-22 17:40:52 -04:00
John
19735c9129
Correct NavigationAgent property name
2025-06-21 10:25:24 +01:00
Matthew
dd722623c6
Merge pull request #11030 from HolonProduction/lsp-port
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Document `--lsp-port` command line argument
2025-06-19 13:44:55 -04:00
Max Hilbrunner
6c50e44a87
Merge pull request #11033 from AThousandShips/update_nav_docs
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[Navigation] Update documentation after nav split
2025-06-19 00:12:16 +02:00
A Thousand Ships
f81114b5e2
[Navigation] Update documentation after nav split
2025-06-18 15:47:04 +02:00
HolonProduction
b26724f1b4
Clearify behaviour of @export in combination with setters
2025-06-16 23:47:57 +02:00
HolonProduction
78cf1aef95
Document --lsp-port command line argument
2025-06-16 23:44:07 +02:00
brian ridley
8db6545d46
Fix type of 'what' parameter to _Notifications In C# usage example ( #11008 )
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* Fix type of 'what' parameter to _Notifications In C# usage example
2025-06-15 10:01:24 -04:00
Pāvels Nadtočajevs
2a6837d8de
Add HR bbcode info.
2025-06-13 09:04:18 +03:00
DevelopedAphid
5962749289
Fix title underline length
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- fixes title underline length
- changes 4.0 -> 4.x
2025-06-12 10:56:54 +12:00
Purple Moss Collectors
c218ffb5be
Add reminder to update VCS ignore settings on upgrading from Godot 3 to Godot 4
2025-06-09 11:32:42 +12:00
Matthew
d316eacc22
Merge pull request #10721 from berarma/add_seek_information
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Add information about video seeks
2025-06-08 13:55:52 -04:00
Matthew
dd17a4c6d8
Merge pull request #10072 from saabdo42/master
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AnimationTree documentation simplification and expansion
2025-06-08 13:54:08 -04:00
Todd Matthews
98352e6577
Merge pull request #10900 from gtodd876/master
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update instructions and screenshot to work with XCode 16.3
2025-06-08 13:39:56 -04:00
Matthew
b41aca01a7
Merge pull request #10990 from jynus/main
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Remove warning on build caused by non-existent pygment
2025-06-08 10:23:44 -04:00
Matthew
0c4a7aa352
Merge pull request #10985 from nicolanore/fix-resources-code-tab
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Fix example code block for custom resources
2025-06-08 08:46:31 -04:00
Max Hilbrunner
3939af4bb1
Merge pull request #10986 from Calinou/update-websockets
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Update WebSocket documentation for Godot 4
2025-06-08 10:10:52 +02:00
Matthew
16c7e6194a
Merge pull request #10979 from m4gr3d/add_documentation_javaclasswrapper
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Add documentation for JavaClassWrapper and AndroidRuntime plugin
2025-06-07 23:16:20 -04:00
Matthew
5761cb87d3
Merge pull request #10867 from MJacred/patch-1
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Document sub-pixel morphological antialiasing (SMAA)
2025-06-07 11:04:43 -04:00