Abdullah-Ajeebi
d2b1a2eca6
Update c_sharp_signals.rst
2024-02-14 20:10:18 +01:00
31
131f30e83e
Clarify and add to C# API general differences
2024-02-12 14:13:31 -08:00
31
69e1d87816
c_sharp_differences.rst: clarify System.IO.Path note
2024-02-10 02:02:29 -08:00
31
868d48d6c3
Clarify C# GlobalClass exported node behavior
2024-02-08 11:33:16 -08:00
Max Hilbrunner
840b629c3e
Merge pull request #8894 from 31/dev/31/variant-ref
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Link to C# Variant-compatible section directly
2024-02-04 22:19:32 +01:00
Max Hilbrunner
664b739aaa
Merge pull request #8878 from 31/dev/31/variant-obj
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c_sharp_variant.rst: add more examples, fix explicit vs. implicit
2024-02-04 22:18:35 +01:00
Matthew
f94b73a4db
Merge pull request #8895 from 31/dev/31/packed-order
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c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order
2024-02-04 11:00:00 -05:00
31
d203e8b4e5
c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order
2024-02-03 20:10:20 -08:00
31
8b94fc9501
Link to C# Variant-compatible section directly
2024-02-03 19:54:47 -08:00
31
d41f09fce6
More directly describe .Obj boxing
2024-02-03 18:59:34 -08:00
31
c2e68a8dbe
Apply suggestions from code review
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-02-03 17:17:17 -08:00
31
2f94e1fd5c
Changes and fixes from review
2024-02-03 01:13:47 -08:00
31
ec757a3839
Fix C# typos: capitalize method name, use public property names
2024-02-02 01:07:54 -08:00
31
4c39a88a42
c_sharp_variant.rst: add more examples, fix explicit vs. implicit
2024-02-02 00:40:24 -08:00
Max Hilbrunner
dd84a8623e
Merge pull request #8859 from 31/dev/31/backing-export-behavior
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c_sharp_exports.rst: add complex getter/setter note
2024-02-01 22:47:58 +01:00
Max Hilbrunner
07cb95add3
Merge pull request #8853 from 31/dev/31/clean-export-cs
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c_sharp_exports.rst: fix private naming style; minor grammar
2024-01-30 10:56:03 +01:00
Max Hilbrunner
8334647b5a
Merge pull request #8815 from 31/dev/31/signal-connect
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Add C# signal automatic disconnection info
2024-01-30 10:49:07 +01:00
31
cfa455efaf
c_sharp_exports.rst: add complex getter/setter note
2024-01-29 23:40:29 -08:00
31
b3b15a6076
c_sharp_exports.rst: more consistent public style; minor grammar
2024-01-29 23:37:50 -08:00
Matthew
0cb17c02b1
Merge pull request #8861 from 31/dev/31/export-code-comments
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c_sharp_exports.rst: move code comments to text
2024-01-29 20:40:03 -05:00
Matthew
654ee26ffe
Merge pull request #8860 from 31/dev/31/export-node-res-useful
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c_sharp_exports.rst: clarify why exporting nodes/resources is useful
2024-01-29 19:16:41 -05:00
31
7c344c528f
Simplify node/resource export in "Basic use"
2024-01-29 10:08:39 -08:00
31
23d9944e56
c_sharp_exports.rst: move code comments to text
2024-01-28 23:22:58 -08:00
31
65085d9330
c_sharp_exports.rst: clarify why exporting nodes/resources is useful
2024-01-28 22:58:25 -08:00
31
52414e8581
Add C# signal automatic disconnection info
2024-01-27 20:53:02 -08:00
31
1388882b3e
Update external_editor.rst: point out C# instructions
2024-01-27 15:04:27 -08:00
Max Hilbrunner
a191e57604
Remove reference to outdated VS extension for C#
2024-01-24 19:55:20 +01:00
Matthew
829619ecf8
Merge pull request #8812 from 31/dev/31/signal-connect
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Elaborate on C# Connect/Disconnect
2024-01-22 18:34:06 -05:00
31
6a6cdf94eb
Remove issue ref; try "This means"
2024-01-22 02:26:19 -08:00
31
848591cefd
Apply suggestions from code review
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
2024-01-22 04:11:07 -06:00
31
04b42dc143
Elaborate on C# Connect/Disconnect
2024-01-22 01:43:52 -08:00
31
7b588dca1f
Update c_sharp_differences.rst ToSignal example
2024-01-15 10:26:16 -06:00
Hugo Locurcio
95fb178429
Add support for user-provided comments with Giscus
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This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.
GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.
User comments are intended to be used for the following purposes:
- Add a clarification or correct something in the documentation,
without having to open a pull request. Contributors are encouraged to
take a look at discussions from time to time, and see if there's information
worth incorporating in the pages themselves. Don't forget to reply to
the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
such as tutorials or add-ons.
User comments should *not* be used for technical support. Other community
platforms should be used for that.
Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.
See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Hugo Locurcio
8a52cac55b
Update documentation changelog for 4.2
2023-12-03 18:15:15 +01:00
Paul Joannon
eb13caffd7
Change the note about disconnecting C# signals
2023-11-29 17:46:19 +01:00
Rémi Verschelde
ee401703f0
Remove UWP mentions as the platform port was removed in 4.2
2023-11-16 13:03:31 +01:00
Max Hilbrunner
9e6534f539
Merge pull request #8440 from tetrapod00/patch-2
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c_sharp_exports.rst: use uint for layers; update casing to C# convention
2023-11-10 22:25:40 +01:00
Yuri Sizov
cd92be066d
Update references to private class methods across the docs
2023-11-10 16:06:36 +01:00
tetrapod
5e16b58e79
Use uint for layers in c_sharp_exports.rst
2023-11-09 13:38:08 -08:00
Hugo Locurcio
8f963d91e8
Improve GDExtension documentation
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- Mention additional language bindings that support 4.x (already listed
on the FAQ and List of features pages).
- Document compatibility issues with double-precision builds.
- Remove `-j4` flag from example as SCons uses most CPU cores
automatically by default in godot-cpp now.
2023-11-07 14:42:44 +01:00
Max Hilbrunner
1e2867c976
Merge pull request #8341 from raulsntos/dotnet/diagnostics-update
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Update C# diagnostic documentation
2023-10-27 21:32:17 +02:00
Raul Santos
52ac488079
C#: Add documentation for GD0107
2023-10-27 16:33:14 +02:00
Susheel Thapa
a98b5a5545
fix typo in multiple files ( #8291 )
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* fix typo in multiple files
* Updated as per suggestions
2023-10-20 11:34:46 +02:00
Raul Santos
b63001f753
Fix C# diagnostic messages to match 4.2
2023-10-18 14:05:14 +02:00
Raul Santos
f8ed631531
Update the state of C#/.NET support as of 4.2 beta 1
2023-10-12 20:26:32 +02:00
Raul Santos
084f18b176
C#: Update images of the Build button
2023-10-06 00:47:40 +02:00
Max Hilbrunner
44136776a9
Merge pull request #8142 from YuriSizov/csharp-support-update
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Update the state of C#/.NET support as of 4.2
2023-10-03 23:55:33 +02:00
Raul Santos
4266830497
Update C# differences for 4.2
2023-10-03 18:08:18 +02:00
Yuri Sizov
ac728e8dd2
Update the state of C#/.NET support as of 4.2
2023-10-03 18:03:52 +02:00
Ershn
b3615711ff
Make some clarifications/fixes in the C# docs
2023-09-25 09:14:16 +09:00