10 Commits

Author SHA1 Message Date
skyace65
5433c05ea8 Update docs for built-in ICO file creation 2025-07-12 11:21:15 -04:00
Hugo Locurcio
67bfad87f3 Mention changing the application icon in Exporting for Windows 2025-05-26 00:10:10 +02:00
Hugo Locurcio
c4c6d356cc Link to class reference for each platform that can be exported to
Each page provides a list of all export options for the given platform,
which can be searched through using Ctrl + F. While this information
is also available in the editor by hovering export option names, it can't
be quickly searched through.
2025-03-31 22:17:41 +02:00
Hugo Locurcio
a35d441cd7 Update URL to Microsoft codesigning guide in Exporting for Windows 2024-10-22 16:55:29 +02:00
skyace65
f40b2703cc Update exporting for Windows images 2024-06-21 21:41:51 -04:00
Hugo Locurcio
589a77515a Improve documentation related to SharedArrayBuffer in Exporting for the Web 2023-10-25 02:09:16 +02:00
Andreas Raddau
b6f197c064 Documented export config files and evironment vars 2023-05-15 14:02:38 +02:00
Hugo Locurcio
955c97bb1d Cross-reference compiling and exporting pages, rename OSX/Mac to macOS
There's a lot of confusion between compiling Godot and exporting projects.

This aims to resolve part of the confusion by cross-linking other pages
for each platform.
2022-04-29 13:10:37 +02:00
skyace65
a26fda2ea7 Improve windows code signing documentation 2021-12-29 12:48:42 -05:00
bruvzg
17be494144 Add macOS exporting and running non App Store apps pages. Add Windows code signing info. 2021-11-03 15:28:06 +02:00