Shawn Hardern
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0edbe34b89
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Add C# examples to CPU optimization
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2024-08-23 18:02:15 +01:00 |
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VercingetorixChief
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6fe8390710
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Update OS to Time on pages containing OS.get_ticks_usec()
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2023-12-26 14:03:45 -07:00 |
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Max Hilbrunner
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005213b3c6
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Merge pull request #7278 from Calinou/gdscript-debugger-mention-thread-support
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2023-07-27 01:03:08 +02:00 |
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Max Hilbrunner
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073725b4fc
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Merge pull request #7647 from Calinou/update-performance
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2023-07-18 15:37:30 +02:00 |
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Hugo Locurcio
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df9bf74ca1
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Update performance optimization pages for Godot 4.x
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2023-07-12 00:43:12 +02:00 |
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Hugo Locurcio
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b3607959be
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Link to Using C++ profilers page in CPU optimization
This page was created after CPU optimization, so it wasn't linked beforehand.
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2023-07-01 20:30:38 +02:00 |
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Lunarmagpie
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760cb085d1
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Update cpu_optimization.rst
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2023-05-14 23:54:03 -04:00 |
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Hugo Locurcio
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b9268e8ee4
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Remove outdated notices about GDScript debugger not supporting threads
This is now supported in Godot.
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2023-05-04 12:57:05 +02:00 |
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Hugo Locurcio
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f658307ac7
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Add a page on creating custom platform ports
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2023-03-13 18:53:38 +01:00 |
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Yuri Sizov
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978a13bb0a
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Mark potentially outdated pages with a WIP warning
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2023-02-26 14:21:15 +01:00 |
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Sheep
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82c49b952f
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fixed a typo in cpu optimizations (#6566)
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2023-01-07 11:38:14 -08:00 |
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Max Hilbrunner
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3765e1ca51
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Nuke GDNative from docs
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2022-10-15 23:53:50 +02:00 |
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albinaask
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fb1631c35e
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Slight clarify in optimization tutorial (#5284)
* Slight clarify in optimization tutorial
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2021-11-03 19:13:32 +01:00 |
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LightningAA
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566e86bec2
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Fix typo in CPU optimization (#4380)
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2020-11-16 23:36:17 +01:00 |
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Nathan Lovato
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db4f7d1e68
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Merge Multi-threading and Optimization into a new Performance section
Close #4112
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2020-10-08 07:51:59 -06:00 |
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