319 Commits

Author SHA1 Message Date
Rémi Verschelde
23078c194b classref: Update generated warning header
Applying changes from https://github.com/godotengine/godot/pull/63495.
2022-07-27 13:59:06 +02:00
Rémi Verschelde
0c4087626b classref: Sync with current master branch (cc5135959) 2022-07-27 13:58:15 +02:00
Rémi Verschelde
61fd183807 classref: Sync with current master branch (c4f0062f1) 2022-06-25 12:45:02 +02:00
Rémi Verschelde
8d5cdb0c7a classref: Sync with current master branch (c09d83010) 2022-06-08 13:39:15 +02:00
Rémi Verschelde
c80ee83362 classref: Sync with latest 4.0-alpha 2022-03-11 13:46:38 +01:00
Max Hilbrunner
50101158b8 Merge pull request #5631 from Tyler-Heald/patch-1
Clarify relative position on Curve2D.add_point
2022-03-03 12:48:40 +01:00
Rémi Verschelde
19fca2678c classref: Sync with latest 4.0-alpha 2022-02-22 10:06:27 +01:00
TylerHeald
0ada1ecd31 Update class_curve2d.rst
Clarify that the position input to add_point is a position relative to the Curve2D's own position
2022-02-21 22:40:27 -06:00
Rémi Verschelde
551ab512ca classref: Sync with latest 4.0-alpha 2022-02-01 16:35:13 +01:00
Rémi Verschelde
904e9d6cf7 classref: Sync with latest 4.0-dev 2021-11-19 10:51:23 +01:00
Rémi Verschelde
b0fb19f75c classref: Sync with godotengine/godot#54991 to dehardcode docs URL 2021-11-15 13:02:32 +01:00
Rémi Verschelde
30193215cf classref: Sync with latest 4.0-dev 2021-11-15 12:28:38 +01:00
Rémi Verschelde
15f78ae0b9 classref: Update links to documentation pages after reorganization 2021-10-06 13:51:49 +02:00
Rémi Verschelde
f6f6c1bf19 classref: Sync with latest 4.0-dev 2021-10-06 11:19:07 +02:00
merumelu
38896d8716 Hide "Edit on GitHub" link on the class reference TOC page (#5141) 2021-08-01 19:28:45 +02:00
bruvzg
20bcd1307a [Complex Text Layouts] Update tutorials and documentation to match TextServer changes. 2021-05-07 11:29:55 +03:00
Nathan Lovato
d0eb1eb6bc Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00
Nathan Lovato
f68abde1e8 Write first script and player input pages
Closes #4173
2020-12-02 15:47:29 -06:00
Nathan Lovato
fbb8105a54 Rewrite and rename scripting -> scripting_languages
The page now focuses on giving an overview of official scripting languages.
Removed first example using signals. We'll introduce signals later in
the series.

Moved the explanation of what scripts are and do to the top, before
talking about languages.

Mentioned other things like that GDScript isn't like Python, that it's
an imperative and OO language, with links to wikipedia that explain the
jargon.

Closes #4172
2020-12-02 15:47:29 -06:00
Nathan Lovato
f958094900 Write nodes and scenes
Closes #4170
2020-12-02 15:47:29 -06:00
Nathan Lovato
4741f8dba2 Move assets section to a new assets pipeline section 2020-11-04 12:37:30 -06:00
Nathan Lovato
f19083670a Move pages out of the tutorials/content section
Remove the section
2020-10-10 22:20:46 -06:00
Nathan Lovato
9cc11dcd0e Merge pull request #4235 from NathanLovato/organization/move-gdnative
Move plugins/gdnative to scripting/
2020-10-08 20:52:06 -06:00
Nathan Lovato
a95048b614 Move plugins/gdnative to scripting/
Closes #4114
2020-10-08 17:36:52 -06:00
Nathan Lovato
75e6ba0454 Rename GUI to User Interface (UI) 2020-10-08 17:05:17 -06:00
Nathan Lovato
ad4c479d68 Rename shading section into shaders
Closes #4155
Closes #4154
2020-10-08 16:56:58 -06:00
Nathan Lovato
0e0c3f4382 Move vertex animation files to performance
Closes #4123
2020-10-08 14:08:19 -06:00
Nathan Lovato
d51a91ad3d Move and rename what_are_shaders.rst
Closes #4179
2020-10-08 13:45:54 -06:00
Nathan Lovato
6c6823440d Merge pull request #4215 from NathanLovato/refactor/move-viewport-pages
Move viewport pages
2020-10-08 13:44:49 -06:00
Nathan Lovato
ead19c22da Merge pull request #4226 from NathanLovato/organization/move-scripting-section
Move scripting section to tutorials
2020-10-08 13:41:32 -06:00
Nathan Lovato
db4f7d1e68 Merge Multi-threading and Optimization into a new Performance section
Close #4112
2020-10-08 07:51:59 -06:00
Nathan Lovato
4272395ab7 Move scripting section to tutorials/
Closes #4113
2020-10-07 14:05:48 -06:00
Nathan Lovato
77210c1d9e Move viewport pages
Closes #4180
2020-10-06 21:18:11 -06:00
Nathan Lovato
98f2916fa1 Remove outdated tutorials in the 4.0 documentation
- Step-by-step -> UI tutorials
- Step-by-step -> splash screen tutorial
- 3D -> FPS tutorial

Closes #1412
Closes #1599
Closes #1601
Closes #1620
Closes #1667
Closes #1670
Closes #2346
Closes #2574
Closes #2875
Closes #3151
Closes #3217
Closes #3348
Closes #3751
Closes #4011

<!--
**Note:** Pull Requests should be made against the `master` by default.

Only make Pull Requests against other branches (e.g. `2.1`) if your changes only apply to that specific version of Godot.

All pull requests for Godot 3 should usually go into `master`.
-->
2020-09-28 15:53:26 +02:00
Rémi Verschelde
79113672ff Fix C# code in Input examples
And work around two other warnings, making the build warning free.
2020-07-15 10:34:38 +02:00
baze
5dd791772b correct mistake of the document 2020-05-10 03:28:34 +08:00
Rémi Verschelde
13bb7a651b Sync classref with current source 2020-03-23 20:23:01 +01:00
Rémi Verschelde
03d40ff29e Sync classref with master branch (4.0 changes) 2020-03-13 17:17:50 +01:00
Rémi Verschelde
9093bf0483 Sync classref with current source 2020-01-28 22:51:12 +01:00
Rémi Verschelde
9e8981ae4f Sync classref with current source 2020-01-27 08:12:58 +01:00
Rémi Verschelde
ad8e14cdbf Fix classref warning
See godotengine/godot#35501.
2020-01-24 13:09:23 +01:00
Rémi Verschelde
acb2260336 Sync classref with current source 2020-01-23 23:15:53 +01:00
Rémi Verschelde
a6f6feba6b Sync classref with current source 2020-01-22 11:41:42 +01:00
Rémi Verschelde
782dd64a19 classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357.
Fixes #3071.
2020-01-20 12:41:39 +01:00
Rémi Verschelde
0ac1767a3f Sync classref with current source 2020-01-20 12:31:57 +01:00
Rémi Verschelde
2b4319bc29 Sync classref with current source
Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
2020-01-15 00:51:47 +01:00
Rémi Verschelde
1f752eb961 Sync classref with current source 2019-12-30 18:30:07 +01:00
Rémi Verschelde
14df81739e Sync classref with current source 2019-12-21 12:27:29 +01:00
Rémi Verschelde
54f7f21cc7 Sync classref with current source 2019-12-17 12:01:01 +01:00
Rémi Verschelde
c3ccdd76ee Sync classref with current source 2019-12-07 00:14:48 +01:00