565 Commits

Author SHA1 Message Date
Hugo Locurcio
a26b51f306 Fix outdated notice about reflection probes not being supported in Compatibility 2025-04-03 01:07:05 +02:00
Matthew
848476da43 Merge pull request #10770 from BLooperZ/axes_colors
Replace axes colors in image
2025-03-30 09:08:13 -04:00
Niv Baehr
8c29424165 Adjust transform image and convert to WebP 2025-03-28 15:36:24 +03:00
Raul Santos
f044c7c1d1 Fix C# example about interpolating with quaternions
The `GetQuaternion` method was unexposed in 4.0. The example now uses the `Quaternion(Basis)` constructor which matches the GDScript example.
2025-03-28 00:46:34 +01:00
Niv Baehr
df7dd183cd Replace axes colors in image 2025-03-16 19:09:22 +02:00
Hugo Locurcio
974dd5a29a Document Glow Upscale Mode project setting in Environment and post-processing 2025-03-03 20:57:08 +01:00
Allen Pestaluky
ea849e5acb Update Tonemap docs in Environment and post-processing page to include AgX and match 4.4.0 class reference.
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-02-26 14:13:58 -05:00
Hugo Locurcio
aec34d67ad Mention renderer limitations in Resolution scaling 2025-02-22 21:18:03 +01:00
tetrapod
3870586d32 Merge pull request #10640 from skyace65/GridmapsUpdate
Update Gridmaps page for 4.4
2025-02-15 13:05:28 -08:00
Max Hilbrunner
1683f6a2c4 Merge pull request #10634 from skyace65/Supersampling
Document supersampling for lightmaps
2025-02-08 20:01:03 +01:00
skyace65
5cf03b89ea Update UV preivew screenshot 2025-02-08 11:18:40 -05:00
skyace65
c3650fb0e9 Update Gridmaps page for 4.4 2025-02-07 17:27:51 -05:00
skyace65
8decfe764c Document supersampling for lightmaps 2025-02-07 14:17:20 -05:00
skyace65
caabb14bc2 Update particle process material min max image 2025-02-04 19:49:56 -05:00
tetrapod00
39bbba660d Fix video alignment after dependency update without CSS 2025-02-03 11:52:04 -08:00
tetrapod00
049b42989e Revert "Fix video alignment after dependency update"
This reverts commit 0e87849415.
2025-02-03 10:22:46 -08:00
Max Hilbrunner
36359b2fcd Merge pull request #10566 from tetrapod00/fix-video-align
Fix video alignment after dependency update
2025-02-03 10:28:24 +01:00
skyace65
95946bf4b4 Rename particle_process_material_2D.rst to particle_process_material_2d.rst
rename title
2025-02-02 16:24:51 -05:00
tetrapod00
0e87849415 Fix video alignment after dependency update 2025-01-29 00:30:10 -08:00
tetrapod00
fd782219ec Add small tutorial on making existing mesh manifold with Blender 2025-01-21 14:52:27 -08:00
Max Hilbrunner
d83d55ad36 Merge pull request #10527 from skyace65/CSGNote2
Update CSG page note for 4.4
2025-01-20 06:28:06 +01:00
skyace65
973877f0c8 Update CSG note for 4.4 2025-01-19 22:23:12 -05:00
skyace65
d4a79f4ffc Update Intro to 3D page for Godot 4.4 2025-01-19 11:25:50 -05:00
skyace65
6f66bada3f Update Environment page for 4.4 2025-01-12 14:41:15 -05:00
Hugo Locurcio
28a7a0bb76 Document shadowmasks in Using LightmapGI 2025-01-07 17:11:00 +01:00
gomakappa
7d38ce8fef upload images and edit pages 2025-01-04 16:20:39 -03:00
tetrapod00
c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
tetrapod
5eebe5f1fa Merge pull request #10419 from tetrapod00/manifold-define
Add technical definition for manifoldness
2024-12-22 19:44:35 -08:00
Raul Santos
cea78730d0 [.NET] Use collection expressions
As of C# 12 we can now use collection expressions to reduce some boilerplate when initializing collections.
2024-12-21 03:38:42 +01:00
tetrapod00
ea9fad5bbe Add technical definition for manifoldness 2024-12-19 11:35:27 -08:00
Max Hilbrunner
ca738a538e Merge pull request #10414 from tetrapod00/meshlibrary-clarify
Clarify MeshLibrary format and constraints
2024-12-16 19:58:29 +01:00
tetrapod00
a79a41c7ee Clarify MeshLibrary format and constraints 2024-12-15 17:25:28 -08:00
Max Hilbrunner
0b67f026ec Merge pull request #10410 from tetrapod00/remove-outdated
Fix article outdated status for spring arm page
2024-12-15 17:31:46 +01:00
tetrapod00
0dfae02a28 Fix article outdated status for spring arm page 2024-12-15 00:40:53 -08:00
tetrapod00
590de7eea8 Link to foveation settings from VRS page 2024-12-14 11:05:02 -08:00
tetrapod00
f2ce3eee91 Standardize renderer names and terms 2024-11-29 13:26:48 -08:00
Max Hilbrunner
ba8739a3cd Merge pull request #10326 from tetrapod00/shadow-cull-mask
Document Light3D shadow caster mask property
2024-11-27 21:17:34 +01:00
tetrapod00
10842e24b5 Document shadow caster mask property 2024-11-27 09:20:46 -08:00
Max Hilbrunner
7f5c375770 Merge pull request #10317 from tetrapod00/not-a-wiki
Remove wiki reference in Introduction to 3D
2024-11-24 22:27:00 +01:00
tetrapod00
d9bd76c66a Remove wiki reference in Introduction to 3D 2024-11-24 12:49:39 -08:00
tetrapod
5bad2a6282 Add back information about per-vertex shading (#10281)
* Add back information about per-vertex shading

---------

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-11-18 20:06:54 +01:00
tetrapod00
09156f2ee9 Add UPDATE comments to perishable information 2024-11-17 13:50:42 -08:00
Max Hilbrunner
3a527894ee Merge pull request #10054 from furkanCalik7/manual-transform-update
Clarify Documentation for rotated_local() Function in 3D Transforms
2024-11-17 11:19:15 +01:00
Hugo Locurcio
338c19ca9d Document converting CSG nodes to MeshInstance3D and related lightmapping workflow (#10229)
* Document converting CSG nodes to MeshInstance3D and related lightmapping workflow

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2024-11-17 11:15:16 +01:00
FlooferLand!
d7ba911c0c Add note about LightmapGI only baking nodes under its parent (#10247)
* Add note about LightmapGI only baking nodes under its parent

`LightmapGI`'s documentation currently doesn't mention the fact it only bakes nodes under its parent.
This can make the user think there is something wrong with their scene setup or 3D models, as it refuses to bake when the user's models / world isn't under the same parent as the `LightmapGI`.

---------

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-11-17 11:05:26 +01:00
tetrapod00
9c52320183 Add comments about non-monospaced tables 2024-11-13 17:43:51 -08:00
Max Hilbrunner
47455be55a Merge pull request #10222 from tetrapod00/run-time-runtime
Change all usages of "run-time" to "runtime"
2024-11-08 00:14:11 +01:00
Hugo Locurcio
c9ec2428bc Tweak SSRL performance cost in 3D antialiasing comparison table
The screen-space roughness limiter's performance cost is very low
compared to other antialiasing methods (typically in the same
ballpark as FXAA).
2024-11-07 16:58:50 +01:00
tetrapod00
5994348764 Change all usages of "run-time" to "runtime" 2024-11-06 23:36:58 -08:00
tetrapod00
a8667ffddf Add links to project setting mentions 2024-11-05 11:55:14 -08:00