Max Hilbrunner
6495da3369
Merge pull request #9037 from Calinou/multiple-resolutions-update-hidpi-support
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Update hiDPI support documentation in Multiple resolutions
(cherry picked from commit 62a50152d1 )
# Conflicts:
# tutorials/rendering/multiple_resolutions.rst
2024-05-07 15:15:03 +02:00
Max Hilbrunner
31ed1a03ef
Merge pull request #9049 from skyace65/MultipleResolutions
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Update multiple resolutions page
(cherry picked from commit 836fddb7ec )
2024-05-07 12:55:42 +02:00
Max Hilbrunner
612172969b
Merge pull request #8593 from Calinou/integer-scaling-fullscreen-mode
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Document Fullscreen vs Exclusive Fullscreen window mode for integer scaling
2024-01-25 10:09:46 +01:00
Hugo Locurcio
c3c5895502
Document integer scaling support in Multiple resolutions
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This also adds more recommendations for base viewport sizes in pixel art games.
2023-10-21 23:55:52 +02:00
Hugo Locurcio
6ac2d17ea6
Link to Importing images' Mipmaps section in Multiple resolutions
2023-10-05 00:12:41 +02:00
Mark Wilson
544d228aa6
Updated 3.x project settings for test window size to 4.x names
2023-07-27 21:14:08 -04:00
Hugo Locurcio
84af32c43d
Fix some articles being incorrectly marked as outdated
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These articles were updated for 4.0 and the API hasn't changed in 4.1.
2023-07-10 16:57:04 +02:00
atomikf
c0da76caf2
Update multiple_resolutions.rst
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Small typo correction.
There is a line "Set the base window width to 720 and window height to 1080." It seems the 1080 should be changed to 1280.
2023-06-14 10:41:53 +02:00
Hugo Locurcio
9056197dde
Fix canvas_items stretch mode name in Multiple resolutions
2023-06-02 13:17:26 +02:00
br1trs
92d962ab75
delete get_root()
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handling quit requests
multiple resolutions
change scenes manually
scene tree
2023-05-29 23:26:04 -06:00
Hugo Locurcio
bc15bd0e1c
Document custom scale factor in Multiple resolutions
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- Mention how to change each stretch-related property at runtime
from a script.
- Link to the Multiple Resolutions and Aspect Ratios demo project.
- Remove outdated Shrink section (this is no longer present in 4.0,
as it was replaced by Scale).
2023-04-08 19:17:29 +02:00
Yuri Sizov
978a13bb0a
Mark potentially outdated pages with a WIP warning
2023-02-26 14:21:15 +01:00
Hugo Locurcio
3df8454f27
Add aspect ratio recommendations for tablets in Multiple resolutions
2022-10-31 03:01:18 +01:00
Max Hilbrunner
99d3d0be12
Renames / fixes for Godot 4
2022-10-17 00:35:07 +02:00
Jiri Suchan
3370ef2ef9
fix: rename ViewportContainer to SubViewportContainer
2022-10-09 20:07:25 +09:00
Hugo Locurcio
8b330feb43
Update the 2d stretch mode name to canvas_items
2022-09-27 17:18:16 +02:00
Hugo Locurcio
991359838b
Remove outdated stretch mode recommendations in Multiple resolutions
2022-07-28 17:43:39 +02:00
Markus Sauermann
1e6a033a8f
Update tutorials: VisualServer to RenderingServer
2022-02-09 20:20:13 +01:00
Arpit Srivastava
eafa97b871
Fix references to window size project settings in Multiple resolutions ( #5478 )
2021-12-30 18:46:35 +01:00
Marcin Sędłak-Jakubowski
bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs ( #4496 )
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* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
2021-07-11 14:38:53 +02:00
Hugo Locurcio
163ddeb647
Add common use case scenarios in Multiple resolutions
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This is a very common question on community platforms, so adding
some example use cases should hopefully help people.
2021-06-21 10:21:58 +02:00
Hugo Locurcio
9919b8a4ca
Document how to support portrait and landscape in Multiple resolutions ( #4872 )
2021-05-01 22:07:32 +02:00
Hugo Locurcio
13abe22fb5
Document hiDPI support in Multiple resolutions
2020-11-14 13:36:31 +01:00
Nathan Lovato
77210c1d9e
Move viewport pages
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Closes #4180
2020-10-06 21:18:11 -06:00