143 Commits

Author SHA1 Message Date
Hugo Locurcio
6447267255 Clarify notice about feature tags being immutable
- Update the recommendation to check for the project running on
  a mobile web browser.

(cherry picked from commit 601eb7799b)
2024-07-24 21:09:06 +02:00
Jeff Magill
73a2f8385e Android export: special chars in passwords caveat
See for more info about this: https://stackoverflow.com/questions/10338543/what-causes-keytool-error-failed-to-decrypt-safe-contents-entry

(cherry picked from commit 32981dc4e6)
2024-07-24 20:56:20 +02:00
skyace65
36393a7f5a Add extension support info for web export
(cherry picked from commit 3eed2dac66)
2024-07-24 20:51:44 +02:00
Fabio Alessandrelli
a8ad17dd10 [Web] Expand "Interacting with Javascript"
Document the new (preferred) interface.

Add a small section about downloading files to the user device.

(cherry picked from commit 712aa0c345)
2024-07-24 20:27:43 +02:00
skyace65
3194a5f8ff Update exporting for android page for Godot 4.2.2 2024-07-18 21:46:46 -04:00
Matthew
ba15826235 Merge pull request #8907 from VojtaStruhar/fix/dedicated-servers-typo
Typo fix

(cherry picked from commit 09843321ff)
2024-05-07 12:53:25 +02:00
Max Hilbrunner
bec8043791 Merge pull request #8876 from BWPanda/patch-1
Update Android SDK command line instructions

(cherry picked from commit 9018173eca)
2024-05-07 12:52:33 +02:00
Matthew
c444986f88 Merge pull request #8820 from hsandt/fix-android-sdk-command-line-tools-uri-fragment
Exporting for Android: fix hyperlink URI fragment (Android command line tools)
2024-01-25 10:23:52 +01:00
Matthew
9b4b6543c8 Merge pull request #8773 from hakro/explain-export-buttons
Explain what the different buttons do in the Export menu
2024-01-25 10:13:50 +01:00
Adriaan de Jongh
b05eb14056 Added xcode-select fix to iOS export page (#8631)
* Added xcode-select fix to iOS export page

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-01-25 10:12:02 +01:00
Max Hilbrunner
4ead8dd211 Merge pull request #8746 from Daniel-The-Fox/Add-target-silicon-for-macos-exports
Add info reg. universal binaries to article on exporting for macOS
2024-01-25 10:11:43 +01:00
Daniel The Fox
a0822839f6 Add hint reg. Safari audio autoplay restriction when exporting for the web (#8499)
* Add hint reg. Safari audio autoplay restriction when exporting for the web

* Apply suggestions from code review

* Apply suggestions from code review

* Update tutorials/export/exporting_for_web.rst

Co-authored-by: Matthew <matthewehr@hotmail.com>

---------

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Matthew <matthewehr@hotmail.com>
2023-11-25 19:16:53 +01:00
Hugo Locurcio
2633dedf71 Add section on optimizing distribution size in Optimizing a build for size
This isn't strictly related to compiling custom export templates,
but it's a neat trick to reduce the final distribution size that works
regardless of the export template binary used.
2023-11-24 21:54:01 +01:00
Max Hilbrunner
7f97b671f9 Merge pull request #7889 from akien-mga/drop-uwp
Remove UWP mentions as the platform port was removed in 4.2
2023-11-18 12:30:25 +01:00
Matthew
9be78393f7 Merge pull request #8495 from raulsntos/dotnet/platform-updates
Update C# platform support
2023-11-17 21:15:48 -05:00
Raul Santos
9722030a2f Update C# platform support 2023-11-18 02:19:21 +01:00
Rémi Verschelde
ee401703f0 Remove UWP mentions as the platform port was removed in 4.2 2023-11-16 13:03:31 +01:00
Hugo Locurcio
f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
Michael Weibel
56d0a58cdf Fix headless check in Exporting for dedicated servers (#8362)
The example didn't work as `--headless` isn't part of `OS.get_cmdline_args()`' return value.

This new approach also works if the binary automatically uses headless mode
because it's the only display server built in the binary (which can be the case
for custom builds).

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-11-01 19:29:22 +01:00
Hugo Locurcio
589a77515a Improve documentation related to SharedArrayBuffer in Exporting for the Web 2023-10-25 02:09:16 +02:00
Matthew
9176f69f3a Merge pull request #7968 from sublimemm/sublimemm-patch-1
Bumping Java JDK to 17 for Latest Android Release
2023-10-18 20:27:17 -04:00
skyace65
83346a6a5a Update remaining QA links 2023-10-15 19:08:48 -04:00
PsychonicJoe
98b86f1c09 Update exporting_for_dedicated_servers.rst
Small mistake, missing "to".
2023-10-12 19:17:16 +04:00
Max Hilbrunner
e269ed9f56 Merge pull request #7884 from m4gr3d/update_android_plugin_tutorial
Update the Android documentation for Godot 4.2
2023-10-10 19:09:15 +02:00
Fredia Huya-Kouadio
66ee5cb491 Update the Android documentation for Godot 4.2 2023-10-10 09:31:52 -07:00
Liana
905c48db4f add list of cors headers needed in web export (#8020)
Adds instructions for setting up the correct CORS headers to host games with the SharedArrayBuffer
2023-10-09 01:49:55 +02:00
nightpool
016673690d Remove outdated Firefox Linux warning
The linked tracking bug has been closed since Firefox 94 which reached stable Nov 2, 2021, since the new WebRender backend improved the benchmarks
2023-10-01 17:05:26 -05:00
sublimemm
f8b36e0791 Update tutorials/export/exporting_for_android.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-20 12:56:30 -04:00
sublimemm
fcb3cf530d Latest android requires higher java
Latest android sdkmanager requires java greater than 11. bumping the export tutorial version to java 17, the latest LTS version.
2023-09-20 12:41:58 -04:00
Hugo Locurcio
3dda1b382d Mark UWP as non-functional in its respective export and compilation pages
The associated text was removed as it's not relevant for Godot 4.
2023-07-24 19:58:44 +02:00
Hugo Locurcio
4fdbef6055 Update Exporting for dedicated servers for Godot 4 2023-07-20 23:12:40 +02:00
Hugo Locurcio
fc7c06472d Update Command line tutorial for Godot 4.1
- Update list of command line arguments and descriptions to match
  Godot 4.1.
- Add a legend to clearly denote which CLI arguments are supported
  in each build type.
- Add instructions on making Godot easily available in the `PATH`
  on Windows and macOS.
- Fix invalid backtick usage in some pages.
2023-07-10 19:17:40 +02:00
Matthew
8855514eae Merge pull request #7567 from dsnopek/improved-meta-quest-setup
Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer
2023-07-05 18:22:07 -04:00
David Snopek
968e8a7757 Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer 2023-07-05 08:39:54 -05:00
Matthew
22b5c869a6 Merge pull request #7551 from Calinou/csharp-export-limitations
Document C# currently not being supported on Android, iOS and Web
2023-07-04 07:51:18 -04:00
Hugo Locurcio
1e411aa125 Document C# currently not being supported on Android, iOS and Web 2023-06-23 23:14:56 +02:00
Hugo Locurcio
08a5cc4977 Document OS-specific web feature tags
These feature tags were added in 4.1.
2023-06-20 00:37:42 +02:00
Andreas Raddau
b6f197c064 Documented export config files and evironment vars 2023-05-15 14:02:38 +02:00
Jcrespo
eb8aaec92f Update one-click bar appearance (remote debug icon)
One-click deploy used to show an Android icon, when available.
Nowadays, remote debug (aka one-click deploy) for web and Android
found under the same submenu in the top right buttons.

Show the new icon with the submenu open instead.

Image has been lightly edited from a 4.0.X screenshot to avoid
distracting elements. New image sent in .webp format.

No other references to the old image found on docs.

Fixes #7226
2023-05-02 12:48:04 +02:00
Max Hilbrunner
57384b8dca Merge pull request #7170 from Calinou/running-on-mac-path-randomization
Document bypassing Gatekeeper path randomization in Running on macOS
2023-04-29 17:55:07 +02:00
Hugo Locurcio
2d4f9e6f98 Document bypassing Gatekeeper path randomization in Running on macOS 2023-04-28 01:40:21 +02:00
Andreas Raddau
95f010f640 Added note about key and keystore passwords to Exporting for Android page 2023-04-18 16:25:45 +02:00
Matthew
f285445102 Merge pull request #6996 from garryod/patch-1
Fix android SDK versions in exporting for android
2023-04-03 19:06:27 -07:00
Unai Martinez-Corral
dd53486bd0 [tutorials/export/exporting_for_web] s/platform:html5/platform:web/ 2023-03-29 04:04:19 +02:00
Martin Majewski
db8b8db128 Added note to circumvent an error during iOS project export (#7069)
* Added a note of correct App Store Team ID format.

---------

Co-authored-by: Martin Majewski <martin.majewski.net@gmail.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-03-28 18:20:51 +02:00
Garry O'Donnell
1034e4cdbb Bump SDK build tools & platform to 33.0.2 & 33 2023-03-27 13:00:06 +01:00
Garry O'Donnell
a6e3bdbfa6 Bump ndk to 23.2.8568313 2023-03-26 18:29:14 +01:00
Hugo Locurcio
80b71c4ba8 Document missing macOS/iOS support for HTML5 due to upstream bugs 2023-03-25 17:49:28 +01:00
Garry O'Donnell
08d0bdafa4 Fix android SDK versions 2023-03-16 19:02:15 +00:00
Hugo Locurcio
9286f1b466 Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
  on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00