10 Commits

Author SHA1 Message Date
Hugo Locurcio
175f7025d0 Document caveats related to GPUParticles3D collision
- Remove incorrect notice about GPUParticles2D not supporting
  collision. This is supported using LightOccluder2D with SDF
  generation enabled.

(cherry picked from commit 23c0ee2833)
2024-07-24 21:07:51 +02:00
AnOpenSauceDev
3678cc897d Fix multiple typos related to Particle Systems (#8845)
* Fix typo: Ammount -> Amount

* Fix typos in `properties.rst`

Changed "Ammount" to "Amount", and "Radio" to "Ratio".

(cherry picked from commit 67b17958ca)
2024-07-24 20:45:37 +02:00
Max Hilbrunner
8d9af1aa97 Merge pull request #9260 from melquiadess/fix-typos
Fix various minor typos

(cherry picked from commit 9237eb804c)

# Conflicts:
#	contributing/documentation/docs_image_guidelines.rst
#	tutorials/export/one-click_deploy.rst
#	tutorials/xr/openxr_settings.rst
2024-05-07 15:15:03 +02:00
Matthew
f97f833877 Merge pull request #8884 from Synkied/patch-1
Update process_material_properties.rst

(cherry picked from commit 3509fe5ab6)
2024-05-07 12:52:37 +02:00
skyace65
617026ac70 Update 3D particles pages for 4.2 2023-11-04 16:09:52 -04:00
Matthew
2edd9014a3 Merge pull request #8101 from jwd83/patch-1
Update trails.rst
2023-10-02 10:52:07 +02:00
Hugo Locurcio
b68b12ebaa Document particle flipbook animation in 2D, improve existing 3D flipbook docs
- Fix FPS formula which was inverted (it calculated the time per frame).
2023-09-21 00:02:19 +02:00
Alexander Black
0b65822dcf Fix typo 2023-07-25 19:47:36 +01:00
Hugo Locurcio
4356a7f8dc Document using NoiseTexture3D with FogMaterial in Volumetric fog
This also adds a tip about using a NoiseTexture3D as particle attractor
vector field texture.
2023-05-12 19:54:51 +02:00
and-rad
332399538b Add 3D particles documentation (#5535)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-04-30 14:25:13 +02:00