65 Commits

Author SHA1 Message Date
Max Hilbrunner
a14cf32e08 Merge pull request #7614 from Calinou/update-tscn-file-format 2023-08-01 04:04:40 +02:00
Max Hilbrunner
01e7f09e93 Merge pull request #7582 from Calinou/scons-update-lto-parameter 2023-08-01 04:02:58 +02:00
Max Hilbrunner
a1ebe00369 Merge pull request #7720 from Calinou/uwp-non-functional 2023-08-01 04:02:47 +02:00
Krzysztof Rybczyński
3444d6225e Fixed Issue 'Broken link on internal_rendering_architecture page - 404 #7570' (#7589)
Co-authored-by: Matthew <matthewehr@hotmail.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-08-01 04:00:57 +02:00
Timothe Bonhoure
de8ad81412 explicit the need for code signing when creating an .app of the editor (#7527)
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-08-01 04:00:35 +02:00
Max Hilbrunner
35e18ba9ff Merge pull request #6277 from Sauermann/fix-transform-2d-update 2023-08-01 03:55:20 +02:00
Max Hilbrunner
e81c6a927f Merge pull request #7596 from catwasd/catwasd/fix-dev-in-unit-testing 2023-08-01 03:54:55 +02:00
Matthew
40dd9f1b97 Merge pull request #7625 from aaronfranke/macos-vulkan-sdk
macOS: Move Vulkan SDK from a note to a requirement
2023-08-01 03:46:38 +02:00
br1trs
4c08b7e4c8 Added configuring ide for rider (#7420)
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-08-01 03:42:15 +02:00
Matt Chalabian
d9398e77fb Added note near top of license compliance section regarding contribution. (#7484)
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-08-01 03:33:58 +02:00
Max Hilbrunner
bef2b30d29 Merge pull request #7446 from mhilbrunner/get-rid-of-weirdness 2023-08-01 03:31:58 +02:00
Hugo Locurcio
6d0920995d Add notes on color/depth buffer formats in Internal rendering architecture (#7410) 2023-08-01 03:22:04 +02:00
Max Hilbrunner
5e6a78df76 Merge pull request #7408 from Calinou/internal-rendering-architecture-fix-abbr-usage 2023-08-01 03:21:19 +02:00
worstname
7b522326da Update embree library version (embree3-devel) to install for Fedora. (#7404) 2023-08-01 03:21:09 +02:00
Max Hilbrunner
ace84c7d4a Merge pull request #7203 from kashiw1n/patch-1 2023-08-01 03:15:35 +02:00
Hugo Locurcio
00381a521b Add a page documenting Godot's internal rendering architecture
This is intended for new and returning engine contributors.
2023-05-18 09:56:38 +02:00
Max Hilbrunner
cc581494a4 Merge pull request #7276 from Calinou/validation-layers-add-desktop-platforms 2023-05-06 14:57:50 +02:00
Hugo Locurcio
b5e9b75bec Document setting up Vulkan validation layers on desktop platforms 2023-05-05 19:54:37 +02:00
Max Hilbrunner
8c9523a6ca Add solutions to an Arch Linux Clang and LLD error
Co-authored-by: dathide <47128084+Dathide@users.noreply.github.com>
2023-05-05 13:13:43 +02:00
Max Hilbrunner
8e2f143824 VS Code: remove duplicate code block 2023-05-03 23:50:28 +02:00
Nicolò Santilio
c0caaa70f3 Update compiling_for_android.rst
Update the command-line tools folder path
2023-05-01 14:06:37 +02:00
Max Hilbrunner
64a3b465c2 Update SFC to Godot Foundation, old URLs 2023-04-17 23:53:52 +02:00
belzecue
5eb4a277c4 Fix typo 'adominitions'
A Google search returns <300 hits for this spelling, with the top hit being a typo itself, so I'm pretty sure the use here is also a typo for 'admonitions.'
2023-04-16 21:30:14 +08:00
Max Hilbrunner
457e836b43 Merge pull request #7164 from andrejp88/patch-1
Update link to set of predefined color mappings in `creating_icons.rst`
2023-04-16 01:28:51 +02:00
Max Hilbrunner
2fb02017b4 Merge pull request #7165 from Calinou/editor-development-encapsulation-update-issue-url
Update GitHub issue URL for encapsulation violations in Editor development
2023-04-16 00:56:45 +02:00
Hugo Locurcio
c59fbbc812 Update GitHub issue URL for encapsulation violations in Editor development
The previously linked issue is now closed.
2023-04-15 21:39:17 +02:00
Andrej Petrović
b20fa95ee3 Update link to set of predefined color mappings in creating_icons.rst 2023-04-15 16:39:38 +01:00
Evan Overly
03732737e1 Added mingw to the scoop install instructions 2023-04-12 15:38:30 -05:00
Hugo Locurcio
123fce7e07 Add a page on using GCC/Clang/MSVC sanitizers
This also covers Web-specific Emscripten options to enable its own
sanitizers.
2023-04-08 20:08:24 +02:00
Max Hilbrunner
425e9492dd Merge pull request #7101 from Riteo/serious-video-game
Change PNG image requirement to SVG in custom platform ports page
2023-03-31 19:41:17 +02:00
Hugo Locurcio
f4efa2fd8a Move rationale about Godot using SCons to Frequently asked questions
This also removes an obsolete bit about the command prompt to use
when compiling using Visual Studio (automatic detection has been
implemented for years).
2023-03-31 19:31:28 +02:00
Riteo
a6359685a6 Change PNG image requirement to SVG in custom platform ports page
It got changed to SVG in godotengine/godot@cebefc9.

I'm not sure if PNGs are supported anymore but I guess that it's still
good practice to use SVGs and this isn't supposed to be a full in-depth
tutorial anyways 🤷
2023-03-31 19:00:05 +02:00
Ron B. Yeh
9d2f8420e3 Fix typo on "linker". 2023-03-30 14:39:44 -07:00
Arman Papikyan
ec7a1d41fb Clarifying some common pitfalls for Visual Studio debugging (#7062)
* Clarifying some common pitfalls for Visual Studio debugging

Two minor changes made to this page, to help other people avoid wasting their time:
1. The page says at the end that it should be possible to place a breakpoint and if the steps were followed properly it should just work, however the dev_buil paramter is not mentioned anywhere in the same page and I would not be able to complete the setup without help from @anvilfolk.
2. I spent a couple of minutes trying to understand why the debugger would not attach and instead would exit with code 255 - no errors or hints shown (like path not found, or could not parse, etc). Ended up being a simple mistake of having white spaces in the path. I think its worth mentioning in the docs.
Also updating the screenshot to suggest double quotation marks by default as safer alternative that can handle whitespaces.

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-03-30 20:27:40 +02:00
Hugo Locurcio
b7e5b77850 Improve Introduction to the buildsystem documentation
- Simplify history section on SCons.
- Add a section on `production` and `dev_mode` aliases.
- Add a section on `debug_symbols` and `separate_debug_symbols`.
- Add a section on `optimize`.
2023-03-29 04:32:01 +02:00
Unai Martinez-Corral
08f2c7ce44 [contributing/development/compiling/compiling_for_linuxbsd] update style; use directives (#7059)
* [contributing/development/compiling/compiling_for_linuxbsd] use tabs to show distro-specific one-liners
2023-03-28 07:50:21 +02:00
Max Hilbrunner
b53e989669 Merge pull request #7012 from jwmcgettigan/onready-patch
Updated instances of onready to @onready.
2023-03-23 04:39:30 +01:00
Max Hilbrunner
8d1af60ddb Merge pull request #7036 from ajreckof/update_configuring_xcode
update the page explaining Xcode configuration for engine development
2023-03-23 02:56:28 +01:00
Max Hilbrunner
8d1cfa6c37 Merge pull request #6345 from Calinou/add-custom-platform-ports
Add a page on creating custom platform ports
2023-03-23 02:38:02 +01:00
ajreckof
cc91994efd update the page explaining Xcode configuration for engine development 2023-03-22 21:26:15 +01:00
Max Hilbrunner
da46470513 Merge pull request #6978 from JohnVeness/project-manager
Change capitalization of Project Manager
2023-03-20 02:45:09 +01:00
Max Hilbrunner
ecc80f3958 Merge pull request #6901 from m4gr3d/update_android_studio_dev_instructions
Add instructions for building and debugging using Android Studio
2023-03-20 01:06:46 +01:00
Fredia Huya-Kouadio
153d864db0 Add instructions for building and debugging using Android Studio 2023-03-19 09:40:08 -07:00
Justin McGettigan
7f7042c515 Updated instances of onready to @onready. 2023-03-18 16:06:11 -04:00
John Veness
08498ef96a Change capitalization of Project Manager 2023-03-13 20:08:49 +00:00
Hugo Locurcio
f658307ac7 Add a page on creating custom platform ports 2023-03-13 18:53:38 +01:00
Max Hilbrunner
12720dd582 Merge pull request #6888 from rcorre/compiledb
Document compiledb generation.
2023-03-09 05:03:19 +01:00
Ryan Roden-Corrent
009ca60f33 Document compiledb generation.
The compiledb=yes flag is only documented in the vscode and clion sections, but is relevant to any LSP-based editor.

In addition, nothing mentioned the ability to generate a compilation database without compiling, referenced here:

https://github.com/godotengine/godot/issues/39883#issuecomment-924423857
2023-03-04 07:32:55 -05:00
Hugo Locurcio
1abe518cf8 Mention local web server for testing web editor in Compiling/Exporting for the Web 2023-03-01 23:33:08 +01:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00