Merge pull request #7203 from kashiw1n/patch-1

This commit is contained in:
Max Hilbrunner
2023-05-20 13:06:03 +02:00
committed by Max Hilbrunner
parent 960776563d
commit ace84c7d4a

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@@ -247,7 +247,7 @@ Start a terminal, go to the root dir of the engine source code and type:
Prior to Godot 4.0, the Linux/\*BSD target was called ``x11`` instead of
``linuxbsd``. If you are looking to compile Godot 3.x, make sure to use the
`stable branch of this documentation <https://docs.godotengine.org/en/stable/development/compiling/compiling_for_x11.html>`__.
`3.x branch of this documentation <https://docs.godotengine.org/en/3.6/development/compiling/compiling_for_x11.html>`__.
If all goes well, the resulting binary executable will be placed in the
"bin" subdirectory. This executable file contains the whole engine and