5354 Commits

Author SHA1 Message Date
pizzafaceopossum
e4e6b034c4 Added separate links to stable/latest/3.6 copies of the offline documentation 2024-05-31 10:46:09 +02:00
Rémi Verschelde
549928ddd2 classref: Sync with current 3.5 branch (3.5.3-stable) 2023-09-25 13:51:39 +02:00
Yuri Sizov
3370d1f2b0 Merge pull request #7967 from godotengine/classref/sync-fc32e06
classref: Sync with current 3.5 branch (fc32e06)
2023-09-20 14:08:42 +02:00
Godot Organization
2ff57f2967 classref: Sync with current 3.5 branch (fc32e06) 2023-09-20 12:07:07 +00:00
Yuri Sizov
c03229cd9d Port layout changes from the master version
This also updates the index page, changes the first
sidebar section to be "About" without an extra level,
and renames "Tutorials" to "Manual"

(cherry picked from commit 0c100d9f14)
2023-09-20 14:02:23 +02:00
Max Hilbrunner
31df810eaa ReadTheDocs build fix
(cherry picked from commit 311598b74a)
2023-09-20 00:09:48 +02:00
Max Hilbrunner
9e19b55abc Fix spelling errors
(cherry picked from commit 19f92dbfa8)
2023-05-19 15:48:08 +02:00
Yuri Sizov
c7d595f7f0 Merge pull request #7220 from godotengine/classref/sync-338114d
classref: Sync with current 3.5 branch (338114d)
2023-05-18 14:08:10 +02:00
Yuri Sizov
68f2c9cc50 Make classref workflow group unique 2023-04-25 12:08:27 +02:00
Godot Organization
255648d5f5 classref: Sync with current 3.5 branch (338114d) 2023-04-25 10:05:26 +00:00
Yuri Sizov
f846dd9eb4 Add a CI action to sync up the class reference 2023-04-25 12:02:04 +02:00
Kirito
56f8125aa3 Update class_name in Static typing in GDScript to follow style guide (#6821) 2023-02-26 01:03:51 +01:00
Hugo Locurcio
201dba1df0 Remove most mentions of SCons -j parameter as it's now set automatically
The Introduction to the buildsystem page still mentions this parameter
in case it needs to be changed, but in most situations, the default
value of `(number of CPU threads) - 1` does a good job.
2023-01-26 22:29:12 +01:00
davidvereb
a3f07af295 Further explanation of `continue`. (#6642)
* Further explanation of ``continue``.

I find this remark quite useful for beginner programmers unused to loops.

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-01-24 01:28:19 +01:00
Guilherme
fc44323517 Fix CameraPivot rotation in Moving the player with code (#6654)
CameraPivot should be rotated -45 degrees instead of 45 degrees
in order to produce the results demonstrated in the screenshots.
Otherwise, the camera will be pointing upwards instead of downwards.
2023-01-24 01:26:40 +01:00
Rémi Verschelde
57cf02276a Update copyright statement from 2022 to 'present'
(cherry picked from commit b4a43f14b8)
2023-01-20 14:51:11 +01:00
Rémi Verschelde
9e00968a4f Update release policy, shifting Q4 2022 estimates to Q1 2023
Label the upcoming 3.6 as LTS and clarify that it will come after 4.0.

(cherry picked from commit 407285335f)
2023-01-20 14:51:05 +01:00
Hugo Locurcio
5f5a93784d Document tangents being required for normal maps in Using the SurfaceTool 2022-12-01 16:47:38 +01:00
Nông Văn Tình
aa78ead1f4 Mention DEPTH must be set in all branches in Spatial shaders (#6429)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-28 22:52:01 +01:00
Hugo Locurcio
88c8d3d071 Document SSR not working with SCREEN_TEXTURE/DEPTH_TEXTURE (#6382)
closes https://github.com/godotengine/godot/issues/44339
2022-11-15 00:08:34 +01:00
David Graham
7299355dbf Update VS Community license terms in Configuring an IDE (#6360) 2022-11-03 16:56:31 +01:00
Binney
f77c83510e Remove prints which make the program hang in Recording with microphone (#6346) 2022-10-28 21:40:00 +02:00
belzecue
2eab8adce4 Fix typo in Exporting for the Web (#6321) 2022-10-17 16:57:29 +02:00
Raul Santos
5cde624a67 Warn about non-tool plugin scripts in C# (#6138)
* Warn about non-tool plugin scripts in C#

- Add warning about C# plugins not reloaded when they are not tools
- Add `[Tool]` attribute to plugin scripts in examples so they are not lost on reload
2022-10-15 18:21:14 +02:00
Rémi Verschelde
916ad43e52 Remove info box about other versions as it always gets outdated 2022-10-14 18:06:02 +02:00
Rémi Verschelde
68bb6009d7 classref: Sync with 3.5.1-stable 2022-09-28 12:16:44 +02:00
Nathan Lovato
10052e5d73 add page linking to the Learn GDScript app
The variable in the app's URL ensures the user gets a special end screen that
does not promote our paid course.

(cherry picked from commit d58a6b6c9f)
2022-09-28 12:16:12 +02:00
clayjohn
9baaed9628 Fix order of EXTRA_MATRIX and WORLD_MATRIX
in CanvasItem Shader reference page

(cherry picked from commit 32ef437729)
2022-09-28 12:15:52 +02:00
Rémi Verschelde
05aaca417a classref: Sync with current 3.5 branch (26a28d6bb) 2022-09-09 15:19:53 +02:00
Raul Santos
4127b5106a Warn users about Activate now on C#
- Add a warning about enabling `Activate now` for C# plugins
- Add tabs to `Create Plugin` dialog values

(cherry picked from commit 39f488e62e)
2022-09-09 15:18:23 +02:00
Rémi Verschelde
4b9efd20fd Data paths: Fix editor paths and improve docs on custom user dir
(cherry picked from commit 00beb9f6f5)
2022-09-09 15:18:23 +02:00
Evan
a9d97dcd8e Fixed spelling error in Running on MacOS docs
(cherry picked from commit 7c815422db)
2022-09-09 15:18:23 +02:00
Hugo Locurcio
42faa95287 Document registering an autoload when an editor plugin is enabled
(cherry picked from commit 9baaf4dc42)
2022-09-09 15:18:23 +02:00
TuxTheAstronaut
4c0a92f8e8 Add missing dependincies like Alsa and Pulseaudio to Alpine linux one-liner
adds "eudev-dev", "alsa-lib-dev", and "pulseaudio-dev" to the list of dependency's to install for alpine Linux to get the editor to compile and audio to work on both godot 4 and 3.x

(cherry picked from commit 76b6c83ff5)
2022-09-09 15:18:23 +02:00
Hugo Locurcio
aa3b710738 Document custom feature tags not being used when running from editor
(cherry picked from commit a849a3b6a5)
2022-09-09 15:18:23 +02:00
Hugo Locurcio
651f8be09a Warn about the importance of registering the RichTextEffect
(cherry picked from commit 23dd5d21ae)
2022-09-09 15:18:23 +02:00
Daria Kolodzey
436e9ab3bf iOS export: update required options
The exporter was updated and the number of required options
decreased. This commit updates the docs accordingly.

(cherry picked from commit 075a8c9a6a)
2022-09-09 15:18:23 +02:00
Rémi Verschelde
18e126af58 Compiling for Windows: Clarify that VS is Windows only (#5970)
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
(cherry picked from commit 1f499d5d4b)
2022-09-09 15:18:23 +02:00
Rémi Verschelde
b097529d4d Sync consoles page with master
(cherry picked from commit 5b3951bf1f)
2022-09-09 15:07:02 +02:00
Spencer Kotys
51b9979a69 Improved documentation for GDScript in keyword (#5883)
* Improve 'in' operator description

* Apply syntax suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 22f820a036)
2022-09-09 15:03:35 +02:00
Yuri Sizov
9d7de8e55d Revert "Add newly shader built-ins to docs backport" (#6154) 2022-09-08 16:14:01 +03:00
Max Hilbrunner
401456d848 Merge pull request #6152 from paddy-exe/backport-shader-built-ins
Add newly shader built-ins to docs backport
2022-09-08 13:41:17 +02:00
Patrick
2b7c4911f4 Add newly shader built-ins to docs backport
Backport of https://github.com/godotengine/godot-docs/pull/6022
2022-09-08 13:03:24 +02:00
Douglas Leão
a3c88d9f3b Fix FFmpeg filter command in Playing videos (#6151) 2022-09-08 03:02:52 +02:00
David Briscoe
385453decb Rename print_x_times to print_n_times in Cross-language scripting (#6143)
Change code to match the rest of the documentation. C# examples
use PrintNTimes and calls print_n_times, so change gdscript to match.
2022-09-06 18:19:36 +02:00
hhhhour
829ad96075 Use exact name of AnimationPlayer node in Character animation (#6141) 2022-09-06 01:51:03 +02:00
pkowal1982
465c5758ca Document changing Windows export template icon without external tools (#6132) 2022-09-02 17:34:11 +02:00
Max Hilbrunner
ef03d093af Merge pull request #6128 from Calinou/visualscript-add-removal-notice
Add VisualScript pending removal notice in Godot 4.0
2022-09-01 09:09:20 +02:00
Hugo Locurcio
ed76af5660 Add VisualScript pending removal notice in Godot 4.0 2022-09-01 01:51:24 +02:00
Yuri Sizov
8eed3a2be7 Fix the styling of the HTML shell reference (#6119)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-31 16:36:19 +02:00