skyace65
624c204065
Fix normal map description and improve note
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(cherry picked from commit e6e205a020 )
2022-03-11 14:22:57 +01:00
Hugo Locurcio
edda1f36f6
Add notes about Blender backface culling when exporting to glTF
2021-07-19 17:06:19 +02:00
Rémi Verschelde
10f20b00cb
Merge branch 'master' into 3.2
2020-05-20 15:08:42 +02:00
Marcel Admiraal
a865a960f7
Convert SpatialMaterial references to StandardMaterial3D.
2020-05-04 20:09:23 +01:00
Hugo Locurcio
53eedbfdd0
Mention the normal map coordinate system expected by Godot
2020-05-03 21:23:14 +02:00
Rémi Verschelde
5cce7eff34
Merge pull request #3389 from skyace65/DetailTexture
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Add information on detail section of spatial material
2020-04-17 18:57:40 +02:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
skyace65
8b8f85bb3c
Add information on detail section of spatial material
2020-04-15 21:29:42 -04:00
PouleyKetchoupp
d2a87eb012
Fixed some typos and wording in tutorials
2019-12-22 18:32:19 +01:00
skyace65
80cc1ed8ff
Explain how to add a spatial material to a mesh
2019-12-10 15:04:24 -05:00
skyace65
12673801e9
Update spatial material page for Godot 3.2
2019-10-10 10:52:49 -04:00
skyace65
15b59a9153
Update spatial material page for Godot 3.1
2019-07-14 18:18:32 -04:00
Hugo Locurcio
007db6f734
Clarify features that are only available in GLES3
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This complements the "Differences between GLES2 and GLES3" page
by incorporating some of its information in individual pages.
2019-06-19 16:37:43 +02:00
corrigentia
13b898f305
Update spatial_material.rst
2018-12-13 11:45:33 +02:00
Rémi Verschelde
e29dc58cbb
Heading capitalization fixes + misc edits
2018-08-23 10:57:22 +02:00
Chris Bradfield
5314093763
Grammar/style fixes
2018-08-21 15:47:21 -07:00
Hugo Locurcio
6d9b7d5407
Improve the "Spatial Material" page
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This improves writing style and documents the new
Disable Ambient Light option.
2018-08-19 10:21:51 +02:00
Alex Roman
36f0c7aa82
Add recommendations to use the new shader feature with toon shaders
2018-07-23 22:41:21 +02:00
Alex Roman
63ad3f5d4f
Add recommendation to disable sky contribution to spatial material doc.
2018-07-05 23:02:08 +02:00
Allan Nordhøy
eb6bdf40e1
Spelling: Various fixes
2018-07-02 14:55:47 +02:00
Yuri Chornoivan
be6ef615b1
Fix minor typos
2018-07-01 15:50:18 +02:00
Jason Maa
d110f7bd88
Grammar and readability fixes for "Step by step", "2D", and "3D" ( #1518 )
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* Minor changes to UI control doc
* Step by step minor grammar fixes
* Editor readability and grammar tweaks
* 2D readability and grammar tweaks
* 3D readibility and grammar tweaks, rewrite part of IK
* Fix bad merge
* Add requested changes, update lifebar UI screenshot
2018-06-18 05:22:32 +02:00
JFonS
e0a765cdd2
Add disable shadows flag on material explanation
2018-05-08 18:52:04 +02:00
mhilbrunner
f215a0cf26
Proofing/review: Remove filler words, adhere to style guide
2018-05-06 05:23:37 +02:00
Yuri Chornoivan
11d534015d
Fix minor typos
2018-04-18 21:44:15 +03:00
follower
844555793f
Typo fix "ojects" --> "objects". ( #1369 )
2018-04-17 22:21:57 +02:00
Poommetee Ketson
45cf4bcb5e
SpatialMaterial: fix typos
2018-03-29 12:29:39 +07:00
Hugo Locurcio
b46ba38c86
Update the default spatial material diffuse mode to Burley
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Lambert is no longer the default in 3.0 stable.
2018-01-31 09:01:03 +01:00
Nathan
18f889b6a4
Improve docs structure
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Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00