4728 Commits

Author SHA1 Message Date
DeeJayLSP
a5bf6420a1 Fix class reference link on C# features
Fixed a misplaced double back quote that is supposed to be a class reference link on C# features page

(cherry picked from commit 939719f9eb)
2021-06-04 09:45:46 +02:00
DeeJayLSP
ff7961167d Change text to avoid use of first person in Static typing in GDScript (#4953) 2021-06-04 00:25:42 +02:00
Rémi Verschelde
c7059a2bd2 Optimize recently changed autotile 3x3minimal PNGs
(cherry picked from commit b2692d0eb4)
2021-06-02 13:28:41 +02:00
golddotasksquestions
0775da4b0f Marking overlapping wall areas gey in tileset template images
(cherry picked from commit 2f1cf06df5)
2021-06-02 13:26:32 +02:00
skyace65
bfa3a21dc9 Fix GDNative C example
(cherry picked from commit 3635d341e2)
2021-06-02 13:17:19 +02:00
Hugo Locurcio
4a5fcf25d1 Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.

(cherry picked from commit 6babc68649)
2021-06-02 13:17:03 +02:00
horhorou
1fb62d802e Update creating_script_templates.rst
Using Ubuntu and after trying on two different machines. I just want to specify that for Linux the template script files are not listed in the .local/share/godot folder but in .config/godot/.
If someone can confirm on other linux OS 😄
It will allow other people who like me since version 3.0 use scripts_templates in the project root .😭

(cherry picked from commit d8eca54e0c)
2021-06-02 13:16:38 +02:00
dependabot[bot]
5ab4ff1e71 Bump sphinx-notfound-page from 0.6 to 0.7.1
Bumps [sphinx-notfound-page](https://github.com/readthedocs/sphinx-notfound-page) from 0.6 to 0.7.1.
- [Release notes](https://github.com/readthedocs/sphinx-notfound-page/releases)
- [Changelog](https://github.com/readthedocs/sphinx-notfound-page/blob/0.7.1/CHANGELOG.rst)
- [Commits](https://github.com/readthedocs/sphinx-notfound-page/compare/0.6...0.7.1)

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 7f2a3e8b55)
2021-06-02 13:16:10 +02:00
Lord-Dorogoth
dbeeeb3c32 Update SCons package for FreeBSD in Compiling for Linux, *BSD (#4939)
This was an issue on nomadbsd (basically just usb only freebsd).
2021-05-27 21:06:41 +02:00
dependabot[bot]
e8d707bcd0 Bump sphinxext-opengraph from 0.4.1 to 0.4.2 (#4938)
Bumps [sphinxext-opengraph](https://github.com/wpilibsuite/sphinxext-opengraph) from 0.4.1 to 0.4.2.
- [Release notes](https://github.com/wpilibsuite/sphinxext-opengraph/releases)
- [Commits](https://github.com/wpilibsuite/sphinxext-opengraph/compare/v0.4.1...v0.4.2)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-05-27 08:14:25 +02:00
Hugo Locurcio
e3f4505d5f Update offline documentation download URL in README (#4936)
This is actually documentation of the `stable` branch (currently `3.3`),
but it's pretty close in practice.
2021-05-25 16:15:38 +02:00
Hugo Locurcio
2f479e523c Update URL for offline documentation HTML build
The stable documentation is now built on the `master` branch.
2021-05-20 01:32:17 +02:00
Hugo Locurcio
d5a93b6a0a Fix another code sample using unsupported C# syntax in Input examples 2021-05-19 23:13:05 +02:00
Hugo Locurcio
bcc17ae216 Fix unsupported C# syntax in Input examples code sample
This caused a warning in the Sphinx lexer, which turns into an error
on the GitHub Actions CI.
2021-05-19 17:43:46 +02:00
Hugo Locurcio
1293ac15f8 Document disabling automatic translation in Internationalizing games
(cherry picked from commit 8000d8f317)
2021-05-18 12:34:14 +02:00
Hugo Locurcio
981db4dc04 Remove obsolete CXXFLAGS override in Custom modules in C++
This line is actually harmful now that Godot defaults to C++17.

(cherry picked from commit 8c4bd39379)
2021-05-18 12:34:14 +02:00
skyace65
4406ada73f Remove reference to 3.0 from 2D lights and shows
(cherry picked from commit 871422f576)
2021-05-18 12:34:14 +02:00
Hugo Locurcio
5ae0a1b8ad Add Windows PowerShell example in Compiling with PCK encryption key
(cherry picked from commit 6de096dd83)
2021-05-18 12:25:34 +02:00
Rémi Verschelde
4c9e92e959 Compiling: Add instructions for macOS templates
Fixes #3194.

(cherry picked from commit f2ad006c37)
2021-05-18 12:25:33 +02:00
BlueStag
5ef6d34737 Fixed "GetNode" inconsistency
See #4794

(cherry picked from commit 4cfe07b696)
2021-05-18 12:25:17 +02:00
Aaron Franke
153a030449 Bump required Mono version to 6.12
(cherry picked from commit 673aa368cc)
2021-05-18 12:25:15 +02:00
obviousscholar
747f4c6447 Add note about shadow casting and light cull masks in 3D lights and shadows (#4925)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-05-17 23:50:15 +02:00
James
05706871d5 Add Garbaj YouTube channel to Tutorials and resources (#4919) 2021-05-16 17:50:11 +02:00
insomniac_lemon
2df983bf08 Add info on sending quit requests properly in Handling quit requests (#4911)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-05-14 21:46:00 +02:00
Matthew
1815344f96 Update images on the Feature tags page (#4888) 2021-05-03 15:09:05 +02:00
Hugo Locurcio
7558752aec Document how to support portrait and landscape in Multiple resolutions (#4872) 2021-05-01 22:07:47 +02:00
Hugo Locurcio
e6f40bde7a Add a "see also" link to the GDScript grammar in the GDScript section
The page is in the Development section, but it's not easy to discover.

(cherry picked from commit ea7814b25c)
2021-04-26 16:57:09 +02:00
smix8
0f3b43de49 doc AnimationNodeTimeSeek clarify usage and code example
doc AnimationNodeTimeSeek clarify usage and code example

(cherry picked from commit 274a98b410)
2021-04-26 16:57:09 +02:00
Erik Vroon
c8e3b8417d Fix entry type in C# example for loading savegames (#4850) 2021-04-25 22:09:38 +02:00
swift502
92e55d4b81 Fix broken C# tab in Resources scripting tutorial 2021-04-25 22:08:12 +02:00
Dennis Brakhane
8051d468d5 Clarify 'bgr' swizzle example in Shading language (#4868)
Saying that "order does not matter" is wrong or at least misleading.

This commit changes the comment to show that vector components can be
combined freely, and the order matters.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-04-25 22:07:38 +02:00
golddotasksquestions
2fb57fe01d Fix "example" spelling in Frequently asked questions (#4862) 2021-04-23 02:37:33 +02:00
Rémi Verschelde
fb1b94f869 Release policy: Add 3.4 beta, mark 3.2 as EOL
(cherry picked from commit cfeaf62eab)
2021-04-21 15:31:21 +02:00
Hugo Locurcio
3f3483d1e4 Mention ICO size caveats in Changing application icon for Windows
(cherry picked from commit 7d84733c36)
2021-04-21 15:07:26 +02:00
wiscombetom
a4a728ea5d Fixed typo
Changed "simple" to "single" in reference to quotation marks.

(cherry picked from commit b0f00f0827)
2021-04-21 15:07:12 +02:00
31
9234e3b77c Update C# Connect method: binds is a Godot array (#4777)
(cherry picked from commit 6e96d8d262)
2021-04-21 15:06:09 +02:00
TchnlgPsnt
16e3caeab9 Fixed small mistake in example (Thread Safe APIs) (#4778)
Though it's a bit unrelated to the topic of this file, the example demonstrated creating an instance of an instance of a scene.

(cherry picked from commit a0916221b3)
2021-04-21 15:05:38 +02:00
golddotasksquestions
747dcf4038 Removing " a" (singular) in front of "ViewportContainers" (plural)
This is basically a test for me in order to learn how to properly submit PRs, while also doing something tiny bit useful.

My 4th attempt at doing this correctly. This time from separate branch to master :)

(cherry picked from commit d4b7b9ec6f)
2021-04-21 15:01:32 +02:00
Hugo Locurcio
1ee3f6938b Document how override.cfg works in relation with feature tags 2021-04-13 00:27:14 +02:00
Hugo Locurcio
c579192d05 Fix "SurfaceTool" link pointing to itself in Using the SurfaceTool (#4832) 2021-04-11 22:20:20 +02:00
Jason Liu
066be80a40 Add macOS instructions for MacPorts to go alongside Homebrew (#4827) 2021-04-09 22:29:59 +02:00
Pierre Caye
bb2f71ccd2 Remove a stray double quote from Exporting (#4823)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-04-08 14:42:20 +02:00
Emily
16f8876b42 Replace single quotes with double in 2D movement
(cherry picked from commit d85b9bf5dc)
2021-04-06 22:59:52 +02:00
skyace65
68124e569b Improve VSCode and VS C# instructions
(cherry picked from commit d857777240)
2021-04-06 09:55:45 +02:00
Matthew
8758dd6185 Document physics material (#4817)
(cherry picked from commit b999f71b09)
2021-04-06 09:54:33 +02:00
skyace65
95f0bd2b82 Clarify optimization instructions
(cherry picked from commit 2ed5a65822)
2021-04-06 09:53:33 +02:00
dependabot[bot]
eff734449a Bump sphinx-rtd-theme from 0.5.1 to 0.5.2
Bumps [sphinx-rtd-theme](https://github.com/readthedocs/sphinx_rtd_theme) from 0.5.1 to 0.5.2.
- [Release notes](https://github.com/readthedocs/sphinx_rtd_theme/releases)
- [Changelog](https://github.com/readthedocs/sphinx_rtd_theme/blob/master/docs/changelog.rst)
- [Commits](https://github.com/readthedocs/sphinx_rtd_theme/compare/0.5.1...0.5.2)

Signed-off-by: dependabot[bot] <support@github.com>
(cherry picked from commit 9940fc39b3)
2021-04-06 09:53:27 +02:00
Matthew
4398a3fb48 Remove extra "v" option from exporting for android (3.3) (#4812) 2021-04-05 01:08:54 +02:00
DeeJayLSP
a66feb60db Remove March from 3.3 release date (#4803)
March is over, 3.3 will most likely launch this month
2021-04-02 14:40:05 +02:00
Yuri Sizov
12979fa44a Add a mention of the PR review process and proposals to the contribution guide (#4801)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-04-01 02:33:31 +02:00