Rémi Verschelde
98e0adf5d8
Merge branch 'master' into 3.1
2019-07-29 18:20:01 +02:00
Rémi Verschelde
a52c42f290
Improve GDNative C Example tutorial
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Improve language somewhat, and more details where relevant (e.g.
regarding the version of godot_headers).
Add a section on using the GDNativeLibrary editor plugin.
2019-07-29 10:33:31 +02:00
Rémi Verschelde
1afdb36a65
Wrap GDNative tutorials to 80 chars
2019-07-26 14:21:31 +02:00
Rémi Verschelde
d40822708b
Merge branch 'master' into 3.1
2019-07-05 11:29:47 +02:00
Rémi Verschelde
4beac25f03
Proofread SCons examples
2019-07-03 09:46:30 +02:00
Rémi Verschelde
4630813101
Merge pull request #2575 from Demiu/patch-1
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Update SConstruct to generate debug symbols on windows
2019-07-02 13:52:02 +02:00
Demiu
59fe528bf9
Update SConstruct to gen debug symbols on windows
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Make SConstruct file from "GDNative C++ example" generate debug symbols on windows
2019-06-29 17:08:32 +02:00
Twarit Waikar
5c2b121ed4
Fix incorrect order in recursive update command
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Correct order is `update --init --recursive` instead of `--init update --recursive`
2019-06-25 23:05:25 +05:30
Rémi Verschelde
fa784d4ce1
Merge branch 'master' into 3.1, excluding 3.2+ specific changes
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I went through the diff to try to ensure that no 3.2+ specific changes
are being backported to the stable branch. I might have missed some
things though.
2019-05-31 11:10:27 +02:00
werner mendizabal
889fe442eb
Update GDNative docs to contain the correct git command. ( #2444 )
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* Update GDNative docs to contain the correct git command.
* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Himanshu singh
e156812496
Typos
2019-04-30 21:15:36 +05:30
Michael Alexsander Silva Dias
63d8ee9a48
Fixes for the new Android tutorials
2019-04-24 22:49:00 -03:00
Juan Linietsky
188080832d
Fixes to tutorials for Android
2019-04-24 18:01:04 -03:00
Juan Linietsky
3d58f51aa6
Added documentation about the new Custom Build system for Android
2019-04-24 17:02:45 -03:00
Juan Linietsky
79f57c976e
Add documentation on inspector plugins.
2019-04-23 17:00:40 -03:00
Justin Burchartz
323b13df72
Added C# samples to "making plugins" doc ( #2328 )
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* Added C# samples to "making plugins" doc
* Changed class name to CustomNode
2019-04-16 15:23:05 +02:00
Justin Burchartz
dd65a264c2
Added C# samples to "making plugins" doc ( #2328 )
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* Added C# samples to "making plugins" doc
* Changed class name to CustomNode
2019-04-16 15:21:24 +02:00
follower
aa081ab955
Format folder/file names with monospace font ( #2372 )
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* Format folder/file names with monospace font
Formatting the folder/file names "as code" (i.e. in a monospace font) is more consistent with the rest of the document formatting, helps the names stand out and hopefully draws attention to the need to manually create the subfolders.
* Format another filename as monospace
* Format .gdignore filename as monospaced
2019-04-15 16:48:51 +02:00
KaadmY
92711a3bc8
Update images for "Making plugins" tutorial
2019-04-12 13:22:07 -07:00
Hugo Locurcio
a7387165a2
Fix various typos
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(cherry picked from commit 87d81b9d4a )
2019-03-26 00:02:49 +01:00
Hugo Locurcio
87d81b9d4a
Fix various typos
2019-03-20 01:03:48 +01:00
Fredia Huya-Kouadio
10a8a4fb3d
Update gdnative-cpp-example.rst ( #2234 )
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Add note to specify when to expect Godot to auto-reload newly added/removed properties.
2019-03-10 11:23:06 +01:00
CodeDarigan
7dd5e45090
Correct use of "queue_free" method
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It was inversed.
2019-03-07 11:38:42 +00:00
Julian Murgia
aceef0bc04
Remove useless lines
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Those came from an old version of the tutorial that aimed at a bit more complex example - maybe interesting later?
2019-03-04 12:37:23 +01:00
Julian Murgia
723293ad35
New tutorial page for editor main screen plugins ( #2215 )
2019-03-01 14:15:28 +01:00
Rémi Verschelde
c344f8d801
Misc style fixes
2019-02-10 13:38:13 +01:00
Rémi Verschelde
3e71a0e685
Merge pull request #2163 from JFonS/add_gizmo_docs
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Add tutorial for custom spatial gizmos plugin.
2019-02-08 11:35:09 +01:00
JFonS
8c2470bf3b
Add tutorial for custom spatial gizmos plugin.
2019-02-06 16:35:49 +01:00
Rémi Verschelde
5b2aaf8d41
Optimize PNGs with optipng
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Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
corrigentia
87509ef9d4
Fix grammar in making_plugins
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Fix grammar in making_plugins.
2019-01-17 08:53:47 +02:00
Rémi Verschelde
aa7a9f8675
Misc heading fixes
2019-01-08 11:30:55 +01:00
Rémi Verschelde
a1af0dfc13
Adapt tutorial hyperlinks after godotengine/godot#24640
2019-01-07 11:43:18 +01:00
Bastiaan Olij
28af0e8562
Renaming the class gdexample to GDExample to be more consistant with Godot
2018-11-29 00:29:17 +11:00
Bastiaan Olij
5519f9a1b1
Updated GDNative docs to show both NativeScript 1.0 and NativeScript 1.1 examples side by side
2018-11-28 23:45:12 +11:00
Rémi Verschelde
4ef06a4135
Removing trailing whitespace
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With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde
a0e32ac017
Fix mixed use of tabs and spaces in indented blocks
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4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Hugo Locurcio
adf3cb915a
Capitalize all instances of Godot (except the binary name)
2018-10-27 21:01:11 +02:00
M. Huri
034bb63e84
Repaired mistyped of 'its'.
2018-10-19 19:39:49 +07:00
Hugo Locurcio
1b1533eac4
Improve the Making plugins page
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This also documents the ability to use SVG icons.
2018-10-14 01:59:56 +02:00
Nathan Lovato
5d2c62dcf1
Merge pull request #1832 from Ashafix/plugin
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clarified section about adding icons to plugins
2018-10-12 09:01:46 +09:00
Ashafix
fc2cf1cf42
clarified section about adding icons to plugins
2018-10-11 22:13:54 +02:00
Hugo Locurcio
4741f45ddb
Rename all occurrences of Mac OS X to macOS
2018-10-06 14:42:49 +02:00
Michael Alexsander Silva Dias
4ba009ae41
Fix incorrectly formatted note in "GDNative C++ example" page
2018-09-16 17:33:01 -03:00
Bastiaan Olij
cb8002aa0b
Added some info about the branches in the GDNative repositories
2018-09-03 18:41:19 +10:00
turupawn
89acadf8f5
Simple.gdns renamed to simple.gdns on GDNative C tutorial
2018-08-31 23:46:48 -06:00
Drenghel
3845f0cf45
added a link to 'checking the results' for clarity ( #1692 )
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* added a link to 'checking the results' for clarity
added a link to 'checking the results' for clarity when one does'nt know how to activate plugins yet
* removed space before colon
2018-08-28 15:09:23 -07:00
cameron195
6e94be1d5d
Changed headers to headers_dir to match godot-cpp
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The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials.
2018-08-19 23:29:02 +01:00
Hugo Locurcio
674ae320b6
Improve writing style in "GDNative C++ example"
2018-08-04 01:03:46 +02:00
Daniel Marshall
650be08213
Added LIBPATH to fix linux build ( #1536 )
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* Added LIBPATH to fix linux build
* added -std=c++14 to osx
2018-06-28 17:10:24 +02:00
Daniel Marshall
e73ef7511f
Added clarity and fixed typo
2018-06-16 19:19:56 +01:00