59 Commits

Author SHA1 Message Date
Rémi Verschelde
98e0adf5d8 Merge branch 'master' into 3.1 2019-07-29 18:20:01 +02:00
Rémi Verschelde
a52c42f290 Improve GDNative C Example tutorial
Improve language somewhat, and more details where relevant (e.g.
regarding the version of godot_headers).

Add a section on using the GDNativeLibrary editor plugin.
2019-07-29 10:33:31 +02:00
Rémi Verschelde
1afdb36a65 Wrap GDNative tutorials to 80 chars 2019-07-26 14:21:31 +02:00
Rémi Verschelde
d40822708b Merge branch 'master' into 3.1 2019-07-05 11:29:47 +02:00
Rémi Verschelde
4beac25f03 Proofread SCons examples 2019-07-03 09:46:30 +02:00
Rémi Verschelde
4630813101 Merge pull request #2575 from Demiu/patch-1
Update SConstruct to generate debug symbols on windows
2019-07-02 13:52:02 +02:00
Demiu
59fe528bf9 Update SConstruct to gen debug symbols on windows
Make SConstruct file from "GDNative C++ example" generate debug symbols on windows
2019-06-29 17:08:32 +02:00
Twarit Waikar
5c2b121ed4 Fix incorrect order in recursive update command
Correct order is `update --init --recursive` instead of `--init update --recursive`
2019-06-25 23:05:25 +05:30
Rémi Verschelde
fa784d4ce1 Merge branch 'master' into 3.1, excluding 3.2+ specific changes
I went through the diff to try to ensure that no 3.2+ specific changes
are being backported to the stable branch. I might have missed some
things though.
2019-05-31 11:10:27 +02:00
werner mendizabal
889fe442eb Update GDNative docs to contain the correct git command. (#2444)
* Update GDNative docs to contain the correct git command.

* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Himanshu singh
e156812496 Typos 2019-04-30 21:15:36 +05:30
Michael Alexsander Silva Dias
63d8ee9a48 Fixes for the new Android tutorials 2019-04-24 22:49:00 -03:00
Juan Linietsky
188080832d Fixes to tutorials for Android 2019-04-24 18:01:04 -03:00
Juan Linietsky
3d58f51aa6 Added documentation about the new Custom Build system for Android 2019-04-24 17:02:45 -03:00
Juan Linietsky
79f57c976e Add documentation on inspector plugins. 2019-04-23 17:00:40 -03:00
Justin Burchartz
323b13df72 Added C# samples to "making plugins" doc (#2328)
* Added C# samples to "making plugins" doc

* Changed class name to CustomNode
2019-04-16 15:23:05 +02:00
Justin Burchartz
dd65a264c2 Added C# samples to "making plugins" doc (#2328)
* Added C# samples to "making plugins" doc

* Changed class name to CustomNode
2019-04-16 15:21:24 +02:00
follower
aa081ab955 Format folder/file names with monospace font (#2372)
* Format folder/file names with monospace font

Formatting the folder/file names "as code" (i.e. in a monospace font) is more consistent with the rest of the document formatting, helps the names stand out and hopefully draws attention to the need to manually create the subfolders.

* Format another filename as monospace

* Format .gdignore filename as monospaced
2019-04-15 16:48:51 +02:00
KaadmY
92711a3bc8 Update images for "Making plugins" tutorial 2019-04-12 13:22:07 -07:00
Hugo Locurcio
a7387165a2 Fix various typos
(cherry picked from commit 87d81b9d4a)
2019-03-26 00:02:49 +01:00
Hugo Locurcio
87d81b9d4a Fix various typos 2019-03-20 01:03:48 +01:00
Fredia Huya-Kouadio
10a8a4fb3d Update gdnative-cpp-example.rst (#2234)
Add note to specify when to expect Godot to auto-reload newly added/removed properties.
2019-03-10 11:23:06 +01:00
CodeDarigan
7dd5e45090 Correct use of "queue_free" method
It was inversed.
2019-03-07 11:38:42 +00:00
Julian Murgia
aceef0bc04 Remove useless lines
Those came from an old version of the tutorial that aimed at a bit more complex example - maybe interesting later?
2019-03-04 12:37:23 +01:00
Julian Murgia
723293ad35 New tutorial page for editor main screen plugins (#2215) 2019-03-01 14:15:28 +01:00
Rémi Verschelde
c344f8d801 Misc style fixes 2019-02-10 13:38:13 +01:00
Rémi Verschelde
3e71a0e685 Merge pull request #2163 from JFonS/add_gizmo_docs
Add tutorial for custom spatial gizmos plugin.
2019-02-08 11:35:09 +01:00
JFonS
8c2470bf3b Add tutorial for custom spatial gizmos plugin. 2019-02-06 16:35:49 +01:00
Rémi Verschelde
5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
corrigentia
87509ef9d4 Fix grammar in making_plugins
Fix grammar in making_plugins.
2019-01-17 08:53:47 +02:00
Rémi Verschelde
aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Rémi Verschelde
a1af0dfc13 Adapt tutorial hyperlinks after godotengine/godot#24640 2019-01-07 11:43:18 +01:00
Bastiaan Olij
28af0e8562 Renaming the class gdexample to GDExample to be more consistant with Godot 2018-11-29 00:29:17 +11:00
Bastiaan Olij
5519f9a1b1 Updated GDNative docs to show both NativeScript 1.0 and NativeScript 1.1 examples side by side 2018-11-28 23:45:12 +11:00
Rémi Verschelde
4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde
a0e32ac017 Fix mixed use of tabs and spaces in indented blocks
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Hugo Locurcio
adf3cb915a Capitalize all instances of Godot (except the binary name) 2018-10-27 21:01:11 +02:00
M. Huri
034bb63e84 Repaired mistyped of 'its'. 2018-10-19 19:39:49 +07:00
Hugo Locurcio
1b1533eac4 Improve the Making plugins page
This also documents the ability to use SVG icons.
2018-10-14 01:59:56 +02:00
Nathan Lovato
5d2c62dcf1 Merge pull request #1832 from Ashafix/plugin
clarified section about adding icons to plugins
2018-10-12 09:01:46 +09:00
Ashafix
fc2cf1cf42 clarified section about adding icons to plugins 2018-10-11 22:13:54 +02:00
Hugo Locurcio
4741f45ddb Rename all occurrences of Mac OS X to macOS 2018-10-06 14:42:49 +02:00
Michael Alexsander Silva Dias
4ba009ae41 Fix incorrectly formatted note in "GDNative C++ example" page 2018-09-16 17:33:01 -03:00
Bastiaan Olij
cb8002aa0b Added some info about the branches in the GDNative repositories 2018-09-03 18:41:19 +10:00
turupawn
89acadf8f5 Simple.gdns renamed to simple.gdns on GDNative C tutorial 2018-08-31 23:46:48 -06:00
Drenghel
3845f0cf45 added a link to 'checking the results' for clarity (#1692)
* added a link to 'checking the results' for clarity

added a link to 'checking the results' for clarity when one does'nt know how to activate plugins yet

* removed space before colon
2018-08-28 15:09:23 -07:00
cameron195
6e94be1d5d Changed headers to headers_dir to match godot-cpp
The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials.
2018-08-19 23:29:02 +01:00
Hugo Locurcio
674ae320b6 Improve writing style in "GDNative C++ example" 2018-08-04 01:03:46 +02:00
Daniel Marshall
650be08213 Added LIBPATH to fix linux build (#1536)
* Added LIBPATH to fix linux build

* added -std=c++14 to osx
2018-06-28 17:10:24 +02:00
Daniel Marshall
e73ef7511f Added clarity and fixed typo 2018-06-16 19:19:56 +01:00