mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-03 05:48:42 +03:00
added a link to 'checking the results' for clarity (#1692)
* added a link to 'checking the results' for clarity added a link to 'checking the results' for clarity when one does'nt know how to activate plugins yet * removed space before colon
This commit is contained in:
committed by
Chris Bradfield
parent
54d3875901
commit
3845f0cf45
@@ -139,7 +139,9 @@ dialog. For that, change the ``custom_node.gd`` script to the following::
|
||||
remove_custom_type("MyButton")
|
||||
|
||||
With that done, the plugin should already be available in the plugin list at
|
||||
Project Settings. So activate it and try to add a new node to see the result:
|
||||
Project Settings, so activate it as explained in `Checking the results`_.
|
||||
|
||||
Then try it out by adding your new node:
|
||||
|
||||
.. image:: img/making_plugins-custom_node_create.png
|
||||
|
||||
|
||||
Reference in New Issue
Block a user