Wilson E. Alvarez
2ba0a3c146
Added missing steps for the CenterContainer
2018-03-15 16:05:14 -04:00
Max Hilbrunner
9d77a478e6
Merge pull request #1234 from ZX-WT/editor-tutor-improvement
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improve 3d workspace intro (added description about the [perspective] button)
2018-03-15 12:58:22 +01:00
Max Hilbrunner
6e991e8b91
Merge pull request #1233 from Rubonnek/master
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Removed unnecessary download link. Highlighted Layout keyword
2018-03-15 12:57:30 +01:00
Bashar Abdullah
8b96338cf2
Small fixes ( #1232 )
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* Add missing C# text to list of Godot script languages
* Bug Fix: Add instruction to initialize animated_health to 0 at the begin of the script.
Without it user will get "Invalid type in built-in function 'round'. Cannot convert argument 1 from Nil to float"
2018-03-15 12:56:16 +01:00
ZX-WT
dc55491f79
improve 3d workspace intro
2018-03-15 13:27:44 +08:00
Wilson E. Alvarez
0264416563
Removed unnecessary download link. Highlighted Layout keyword
2018-03-15 00:22:44 -04:00
Michael Alexsander Silva Dias
6351046ee5
Uncapitalized "icon_export_settings.PNG" extension.
2018-03-13 16:41:19 -03:00
Max Hilbrunner
4a649c7b4e
Fix #958
2018-03-13 19:08:21 +01:00
Max Hilbrunner
8d879a8a45
Add JDK links to exporting for Android
2018-03-13 18:50:24 +01:00
mhilbrunner
4759e8fc5e
Editing pass on windows icon tutorial
2018-03-13 18:32:53 +01:00
ZX-WT
6bac464f97
Added windows_icon tutorial ( #1223 )
2018-03-13 18:06:15 +01:00
mhilbrunner
77013222b3
Remove outdated 2D/3D keybinds page, fixes #1225
2018-03-12 22:06:29 +01:00
Andrew Huang
d8481378af
"artifact" was misspelled as "arctifact"
2018-03-10 21:57:43 +08:00
Paul Nicholas
f33c54092d
Fixed screenshots & doc references to old signal name ( #1220 )
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* Fixed screenshots that referenced wrong signal name
* Corrected "took_damage" references to "health_changed"
2018-03-10 13:56:36 +01:00
Michael Alexsander Silva Dias
175aea267b
Fixed small mistake on the "GDScript format strings" page.
2018-03-09 11:17:45 -03:00
Max Hilbrunner
8acfe8cdaf
Merge pull request #1175 from JPTeasdale/master
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Update export to iOS Steps
2018-03-09 10:22:08 +01:00
John Teasdale
166788a769
Typo
2018-03-08 19:54:04 -08:00
Neil Moore
bd35996903
Adds examples of using String.format
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Used examples provided by @AlexHolly in #1080
2018-03-08 20:28:22 -05:00
John Teasdale
ddc8b88c31
Fix sentence grammar
2018-03-07 21:38:10 -08:00
John Teasdale
eb03564585
Change I to you
2018-03-07 19:52:52 -08:00
Michael Alexsander Silva Dias
a5ae251e1a
Fixed small mistake in "Your First Game" page.
2018-03-07 16:26:08 -03:00
Max Hilbrunner
556040b7fe
Manual copy of changes in PR #1207 for master
2018-03-07 15:42:09 +01:00
Max Hilbrunner
70f5109f13
Merge pull request #1208 from sdfgeoff/export_commandline
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Added note on exporting from command line
2018-03-07 12:14:52 +01:00
Geoffrey
acc66d15da
Added note on exporting from command line
2018-03-07 10:50:33 +01:00
Max Hilbrunner
25af224dc7
C# basics: Update known issues
2018-03-06 07:57:26 +01:00
Paul Joannon
ec10cf9b98
Changes on C# introduction page ( #1209 )
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* remove signal limitation on C# intro page
* add a note about class/script naming on C# intro page
2018-03-06 07:55:33 +01:00
John Teasdale
184cdf7153
Used the same pronouns for consistency
2018-03-03 18:58:44 -08:00
Hugo Locurcio
a3c198861a
Fix a typo in Feature Tags
2018-03-03 20:26:20 +01:00
Michael Alexsander Silva Dias
019c042057
Fixed errors in the external editor page.
2018-03-03 02:55:20 -03:00
Max Hilbrunner
079025392a
ui_game_user_interface: Small fixes from PR #1174
2018-03-02 11:28:52 +01:00
mhilbrunner
6c056b0e87
Move external editor docs to editor section
2018-03-02 11:20:59 +01:00
Max Hilbrunner
e2bba849ca
Merge pull request #1185 from sdfgeoff/external_editor
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Added page on setting up external editors
2018-03-02 11:15:30 +01:00
Paul Joannon
be134b058a
Update signals documentation in C#
2018-03-02 00:12:53 +01:00
Geoffrey
62458d67e5
Added page on setting up external editors (and added notes on paths being absolute)
2018-02-27 18:46:47 +01:00
John Teasdale
c0af9f4707
Add steps for building for iOS from your Godot project directory
2018-02-24 20:08:15 -08:00
John Teasdale
47cb05ee75
Deleted unused image
2018-02-23 22:24:04 -08:00
John Teasdale
564899a8b4
Update the export to iOS Documentaiton
2018-02-23 22:18:42 -08:00
Will Nations
9173a618b2
Add an overview of connect dialogue.
2018-02-22 12:48:50 -06:00
Michael Alexsander Silva Dias
5ec195bb33
Fixed indentation warning in the "Exporting projects" page.
2018-02-18 14:57:53 -03:00
skyace65
a295832b3c
Update Exporting Projects Page
2018-02-18 10:53:25 -05:00
Vasco Freitas
303b107ae2
Update ui_game_user_interface.rst
2018-02-18 14:35:58 +01:00
Michael Alexsander Silva Dias
115972ed7e
Fixed Tip box not appearing in the "Control the game's UI" page.
2018-02-18 02:34:55 -03:00
Michael Joy
2c93530be5
Formatting and typo corrections in ui_code_a_life_bar.rst & pr_workflow.rst
2018-02-17 11:26:24 -05:00
Nathan Lovato
281121aa37
Merge pull request #1141 from gemkibeju/godot-design-philosophy
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Copyedit of getting_started/step_by_step/godot_design_philosophy
2018-02-14 06:39:10 +01:00
jbuschdev
1a6676eebe
Updating resource restriction docs for Xbox One
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Microsoft recently lifted the restrictions of UWP games on Xbox One if submitted through the "Xbox Live Creators Program" to allow nearly the full power of the Xbox One.
2018-02-13 15:37:24 -08:00
Gem
754f62c010
Fixed a typo
2018-02-13 18:54:56 +00:00
Gem
84ec8316ea
Uploaded godot_design_philosophy.rst
2018-02-13 18:53:01 +00:00
Hugo Locurcio
b1e481408a
Tweak spelling a bit in Exporting for the Web
2018-02-12 23:01:40 +01:00
Gem
0535f79cd1
Copyedit of "getting_started/step_by_step/your_first_game" ( #1128 )
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* Added "your_first_game.rst"
* Minor edits
* Changed "CamelCase" to "PascalCase"
2018-02-11 22:09:16 +01:00
daglilley
58b2c93582
Fix typos
2018-02-08 22:05:18 +09:00