54 Commits

Author SHA1 Message Date
George Marques
d2d8659f87 Explain the need to set ANDROID_NDK_HOME env var (#2100)
(cherry picked from commit d5a383b631)
2019-05-06 11:25:54 +02:00
Hugo Locurcio
6fce62bbca Improve the Compiling for Android page
This mentions that Gradle will automatically download SDK components
(except the NDK, as it is used before Gradle is called).

(cherry picked from commits 012491d8b1
and 2514d3415c)
2019-05-06 11:25:35 +02:00
Max Hilbrunner
d6747d7ebf Merge pull request #1537 from clayheaton/patch-1
Fixed incorrect documentation for MacOS compiling
2018-06-28 20:59:34 +02:00
Max Hilbrunner
2ac2be71b8 Merge pull request #1531 from akien-mga/ide-config
Configuring an IDE: Add intro and details for scons path with Qt Creator
2018-06-28 20:58:39 +02:00
Rémi Verschelde
4af1f0e283 Merge pull request #1482 from romeojulietthotel/fix_linkcheck_404s
Fix 404s, some redirects and some broken links.
2018-06-28 20:46:30 +02:00
J_Hong
08294fb722 correct emscripten sdk download url
correct emscripten sdk download url
2018-06-20 21:18:08 +08:00
mhilbrunner
ec725ff8a0 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:25:43 +02:00
Max Hilbrunner
9cb1be6a25 Merge pull request #1424 from YeldhamDev/build_yasm
Added yasm as an optional requirement, and did some minor formating
2018-05-06 03:22:42 +02:00
Max Hilbrunner
cc110154df Merge pull request #1374 from yurchor/master
Fix minor typos
2018-05-06 03:11:44 +02:00
Poommetee Ketson
9d6e860ea6 Merge pull request #1350 from eska014/html5-april18
Update HTML5 documentation
2018-04-13 04:12:32 +02:00
LinuxUserGD
c122f79cfa fix x11 export templates dir 2018-03-31 17:32:11 +02:00
Max Hilbrunner
e76fd677d5 Packaging Godot: Add Windows info, 3.0 update 2018-03-30 17:34:39 +02:00
Max Hilbrunner
a252ee0726 Compiling with Mono: Godot path, fix #1167 2018-03-18 18:00:13 +01:00
mhilbrunner
09f4de4177 Remove outdated instructions for batch building templates 2018-03-13 11:27:07 +01:00
mhilbrunner
453238e0e5 Add docs for getting the source code from GitHub 2018-03-02 13:12:38 +01:00
Sam
ce1d9585f2 Added templates subfolder instructions for Godot >= 3 (#480)
* Added templates subfolder instructions for Godot >=3
2018-03-02 04:47:47 +01:00
Viktor Ferenczi
bbdc2ab930 Updated Pywin32 URL, since they moved to GitHub 2018-02-10 16:32:44 +01:00
WellFiredDevelopment
f94f4ad586 Suggest the correct mono package
I was attempting to get this running for a while and chasing my tail, most of the time mono-devel is sufficient for me, but after 5.x+ you won't have monosgen-2 unless you install mono-complete.
2018-02-05 14:45:48 +09:00
cheeseburger
d5fd8646fa added pulseaudio-devel to solus as a necessary package
Closes #905
2018-01-29 07:27:24 -08:00
Rémi Verschelde
31a6f62fd5 Fix typos using codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:14:22 +01:00
Michael Alexsander Silva Dias
898fbf34e1 Updated images in the "Compiling" section. 2018-01-16 23:29:28 -02:00
Max Hilbrunner
61fa615e2f Merge pull request #906 from eska014/html5-3.0
Update HTML5 platform documentation
2018-01-12 11:17:01 +01:00
Max Hilbrunner
4023c03f2e Merge pull request #942 from MetaSaval/patch-1
Updated commands now that macOS is 64-bit exclusive
2018-01-12 11:00:05 +01:00
Danny Suarez
7e8fc446ff Updated commands now that macOS is 64-bit exclusive
Follow-up on this issue: https://github.com/godotengine/godot-docs/issues/921

As scons will compile a ".64" executable by default, not a ".fat" executable, I have updated the commands to reflect that. I also added a section for manually compiling a ".fat" executable for running on a 32-bit machine.

 Updated commands now that macOS is 64-bit exclusive

As scons will compile a ".64" executable by default, not a ".fat" executable, I have updated the commands to reflect that. I also added a section for manually compiling a ".fat" executable for running on a 32-bit machine.

Small Grammer

Removed an erroneous a and a comma.
2018-01-05 00:11:54 -08:00
Leon Krause
da195ea229 Update HTML5 platform documentation
- Remove asm.js documentation
 - Document engine.js interface
 - Elaborate on limitations
 - Elaborate on generated files
 - Update build toolchain documentation
 - Update JavaScript singleton documentation
2018-01-03 21:05:29 +01:00
Rémi Verschelde
72b3ff11ba Mention MSBuild as requirement to build Godot with mono
Fixes #931.
2018-01-03 11:37:02 +01:00
Hugo Locurcio
ee7849d180 Update build instructions to mention support for Python 3.5 and later
- Fix grammar and wording in many areas of the documentation
2017-12-30 14:18:40 +01:00
Pieter-Jan Briers
1d90ee7e62 Fix bitness default being incorect for MacOS. 2017-12-12 17:56:14 +01:00
Rémi Verschelde
e0d616fcd1 X11 build: Add Xi dependency 2017-12-08 01:14:12 +01:00
Martin Capitanio
4b627d5790 Clean up markup
community/contributing/pr_workflow.rst:232: WARNING: Could not lex literal_block as "shell". Highlighting skipped.
development/compiling/introduction_to_the_buildsystem.rst:61: WARNING: Could not lex literal_block as "shell". Highlighting skipped.
learning/scripting/gdscript/gdscript_basics.rst:376: WARNING: undefined label: class_rect3 (if the link has no caption the label must precede a section header)
2017-11-28 03:32:19 +01:00
Andreas Haas
dc652c5fce Fix generate mono glue command. 2017-11-13 15:04:37 +01:00
Robbie Cooper
51ab7b8795 Proofreading: Change most usages of "specially" to "especially"
The word "specially" was routinely used where "especially" fits better (imo).

The following commands were used, followed by manually proofreading each case.

find . -type f -exec sed 's/Specially/Especially/g' -i'' {} +
find . -type f -exec sed 's/specially/especially/g' -i'' {} +
find . -type f -exec sed 's/eespecially/especially/g' -i'' {} +
find . -type f -exec sed 's/Eespecially/Especially/g' -i'' {} +
2017-10-27 23:30:45 -04:00
Rémi Verschelde
1c8b7ea324 Document cross-compilation caveat on Ubuntu
Fixes https://github.com/godotengine/godot/issues/9258.
2017-10-23 20:49:04 +02:00
Rémi Verschelde
690aa9f58c Update instructions for cross-compilation with MinGW-w64 2017-10-23 20:44:05 +02:00
Ignacio Etcheverry
62bc1dd6e2 Add documentation for building with the mono module 2017-10-16 14:35:08 +02:00
Rémi Verschelde
7f819ed873 Move images to subfolders next to each doc page 2017-10-14 14:41:44 +02:00
Rémi Verschelde
4b3a70f714 Compiling for Solus: mesalib-devel is required
Fixes https://github.com/godotengine/godot/issues/11833
2017-10-14 11:06:33 +02:00
Scott Beca
90780c6c93 Fix SCons capitalisation in some places 2017-10-08 12:24:49 +10:00
mhilbrunner
4ad0a90927 Buildsystem introduction docs
Add info about current issue with parallel build in SCons, note about using the VS tools command prompt instead of cmd.exe and referente to the setup instructions per platform, some small writing fixes
2017-10-02 01:27:40 +02:00
Rémi Verschelde
61f7cc2bf6 X11: Remove obsolete warning about building with GCC 6+ 2017-09-26 08:39:31 +02:00
Camille Bissuel
2246544bf7 Make The Compiling for Web documentation more obvious - corrected
Thanks for your feedback @eska014, here is a better and corrected version, with no syntax mistakes as far as I can check.
2017-09-21 15:58:10 +02:00
Camille Bissuel
7f16bf5098 Make The Compiling for Web documentation more obvious
I updated the documentation with workaround if it's not compiling from my experience in Bug #11197, and thanks to the help of @eska014.
2017-09-21 15:58:10 +02:00
Rémi Verschelde
772557e263 Compiling for Win32: VS 2017 is supported 2017-09-20 14:15:26 +02:00
Dejaime Antônio de Oliveira Neto
5232879e3a Adding missing dependency for Solus Linux
Forgot to add the software compiler/compilation package (which includes g++ and other compilation utilities)
2017-08-28 14:29:08 -03:00
Dejaime Antônio de Oliveira Neto
7f8114070f Adding Solus to the distro -specific dependencies 2017-08-27 21:38:21 -03:00
Rémi Verschelde
cf6f2ad1b2 Merge pull request #409 from eska014/web-doc
Update and clarify HTML5 doc
2017-07-15 20:10:57 +02:00
L. Krause
734db354d1 Update and clarify HTML5 doc 2017-07-15 19:35:29 +02:00
Rémi Verschelde
6239587813 Enhance build instructions for OpenBSD
Fixes #363.
2017-06-08 11:46:19 +02:00
Rémi Verschelde
cc666860a8 Fix typos using codespell
Running `find -name "*.rst" -exec codespell -w {} \;`.
2017-04-23 14:32:37 +02:00
Rémi Verschelde
2d7b6ac11b Fix paths to dist templates 2017-04-17 23:13:40 +02:00