George Marques
d2d8659f87
Explain the need to set ANDROID_NDK_HOME env var ( #2100 )
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(cherry picked from commit d5a383b631 )
2019-05-06 11:25:54 +02:00
Hugo Locurcio
6fce62bbca
Improve the Compiling for Android page
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This mentions that Gradle will automatically download SDK components
(except the NDK, as it is used before Gradle is called).
(cherry picked from commits 012491d8b1
and 2514d3415c )
2019-05-06 11:25:35 +02:00
Max Hilbrunner
d6747d7ebf
Merge pull request #1537 from clayheaton/patch-1
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Fixed incorrect documentation for MacOS compiling
2018-06-28 20:59:34 +02:00
Max Hilbrunner
2ac2be71b8
Merge pull request #1531 from akien-mga/ide-config
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Configuring an IDE: Add intro and details for scons path with Qt Creator
2018-06-28 20:58:39 +02:00
Rémi Verschelde
4af1f0e283
Merge pull request #1482 from romeojulietthotel/fix_linkcheck_404s
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Fix 404s, some redirects and some broken links.
2018-06-28 20:46:30 +02:00
J_Hong
08294fb722
correct emscripten sdk download url
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correct emscripten sdk download url
2018-06-20 21:18:08 +08:00
mhilbrunner
ec725ff8a0
Proofing/review: Remove filler words, adhere to style guide
2018-05-06 05:25:43 +02:00
Max Hilbrunner
9cb1be6a25
Merge pull request #1424 from YeldhamDev/build_yasm
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Added yasm as an optional requirement, and did some minor formating
2018-05-06 03:22:42 +02:00
Max Hilbrunner
cc110154df
Merge pull request #1374 from yurchor/master
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Fix minor typos
2018-05-06 03:11:44 +02:00
Poommetee Ketson
9d6e860ea6
Merge pull request #1350 from eska014/html5-april18
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Update HTML5 documentation
2018-04-13 04:12:32 +02:00
LinuxUserGD
c122f79cfa
fix x11 export templates dir
2018-03-31 17:32:11 +02:00
Max Hilbrunner
e76fd677d5
Packaging Godot: Add Windows info, 3.0 update
2018-03-30 17:34:39 +02:00
Max Hilbrunner
a252ee0726
Compiling with Mono: Godot path, fix #1167
2018-03-18 18:00:13 +01:00
mhilbrunner
09f4de4177
Remove outdated instructions for batch building templates
2018-03-13 11:27:07 +01:00
mhilbrunner
453238e0e5
Add docs for getting the source code from GitHub
2018-03-02 13:12:38 +01:00
Sam
ce1d9585f2
Added templates subfolder instructions for Godot >= 3 ( #480 )
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* Added templates subfolder instructions for Godot >=3
2018-03-02 04:47:47 +01:00
Viktor Ferenczi
bbdc2ab930
Updated Pywin32 URL, since they moved to GitHub
2018-02-10 16:32:44 +01:00
WellFiredDevelopment
f94f4ad586
Suggest the correct mono package
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I was attempting to get this running for a while and chasing my tail, most of the time mono-devel is sufficient for me, but after 5.x+ you won't have monosgen-2 unless you install mono-complete.
2018-02-05 14:45:48 +09:00
cheeseburger
d5fd8646fa
added pulseaudio-devel to solus as a necessary package
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Closes #905
2018-01-29 07:27:24 -08:00
Rémi Verschelde
31a6f62fd5
Fix typos using codespell
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:14:22 +01:00
Michael Alexsander Silva Dias
898fbf34e1
Updated images in the "Compiling" section.
2018-01-16 23:29:28 -02:00
Max Hilbrunner
61fa615e2f
Merge pull request #906 from eska014/html5-3.0
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Update HTML5 platform documentation
2018-01-12 11:17:01 +01:00
Max Hilbrunner
4023c03f2e
Merge pull request #942 from MetaSaval/patch-1
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Updated commands now that macOS is 64-bit exclusive
2018-01-12 11:00:05 +01:00
Danny Suarez
7e8fc446ff
Updated commands now that macOS is 64-bit exclusive
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Follow-up on this issue: https://github.com/godotengine/godot-docs/issues/921
As scons will compile a ".64" executable by default, not a ".fat" executable, I have updated the commands to reflect that. I also added a section for manually compiling a ".fat" executable for running on a 32-bit machine.
Updated commands now that macOS is 64-bit exclusive
As scons will compile a ".64" executable by default, not a ".fat" executable, I have updated the commands to reflect that. I also added a section for manually compiling a ".fat" executable for running on a 32-bit machine.
Small Grammer
Removed an erroneous a and a comma.
2018-01-05 00:11:54 -08:00
Leon Krause
da195ea229
Update HTML5 platform documentation
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- Remove asm.js documentation
- Document engine.js interface
- Elaborate on limitations
- Elaborate on generated files
- Update build toolchain documentation
- Update JavaScript singleton documentation
2018-01-03 21:05:29 +01:00
Rémi Verschelde
72b3ff11ba
Mention MSBuild as requirement to build Godot with mono
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Fixes #931 .
2018-01-03 11:37:02 +01:00
Hugo Locurcio
ee7849d180
Update build instructions to mention support for Python 3.5 and later
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- Fix grammar and wording in many areas of the documentation
2017-12-30 14:18:40 +01:00
Pieter-Jan Briers
1d90ee7e62
Fix bitness default being incorect for MacOS.
2017-12-12 17:56:14 +01:00
Rémi Verschelde
e0d616fcd1
X11 build: Add Xi dependency
2017-12-08 01:14:12 +01:00
Martin Capitanio
4b627d5790
Clean up markup
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community/contributing/pr_workflow.rst:232: WARNING: Could not lex literal_block as "shell". Highlighting skipped.
development/compiling/introduction_to_the_buildsystem.rst:61: WARNING: Could not lex literal_block as "shell". Highlighting skipped.
learning/scripting/gdscript/gdscript_basics.rst:376: WARNING: undefined label: class_rect3 (if the link has no caption the label must precede a section header)
2017-11-28 03:32:19 +01:00
Andreas Haas
dc652c5fce
Fix generate mono glue command.
2017-11-13 15:04:37 +01:00
Robbie Cooper
51ab7b8795
Proofreading: Change most usages of "specially" to "especially"
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The word "specially" was routinely used where "especially" fits better (imo).
The following commands were used, followed by manually proofreading each case.
find . -type f -exec sed 's/Specially/Especially/g' -i'' {} +
find . -type f -exec sed 's/specially/especially/g' -i'' {} +
find . -type f -exec sed 's/eespecially/especially/g' -i'' {} +
find . -type f -exec sed 's/Eespecially/Especially/g' -i'' {} +
2017-10-27 23:30:45 -04:00
Rémi Verschelde
1c8b7ea324
Document cross-compilation caveat on Ubuntu
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Fixes https://github.com/godotengine/godot/issues/9258 .
2017-10-23 20:49:04 +02:00
Rémi Verschelde
690aa9f58c
Update instructions for cross-compilation with MinGW-w64
2017-10-23 20:44:05 +02:00
Ignacio Etcheverry
62bc1dd6e2
Add documentation for building with the mono module
2017-10-16 14:35:08 +02:00
Rémi Verschelde
7f819ed873
Move images to subfolders next to each doc page
2017-10-14 14:41:44 +02:00
Rémi Verschelde
4b3a70f714
Compiling for Solus: mesalib-devel is required
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Fixes https://github.com/godotengine/godot/issues/11833
2017-10-14 11:06:33 +02:00
Scott Beca
90780c6c93
Fix SCons capitalisation in some places
2017-10-08 12:24:49 +10:00
mhilbrunner
4ad0a90927
Buildsystem introduction docs
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Add info about current issue with parallel build in SCons, note about using the VS tools command prompt instead of cmd.exe and referente to the setup instructions per platform, some small writing fixes
2017-10-02 01:27:40 +02:00
Rémi Verschelde
61f7cc2bf6
X11: Remove obsolete warning about building with GCC 6+
2017-09-26 08:39:31 +02:00
Camille Bissuel
2246544bf7
Make The Compiling for Web documentation more obvious - corrected
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Thanks for your feedback @eska014, here is a better and corrected version, with no syntax mistakes as far as I can check.
2017-09-21 15:58:10 +02:00
Camille Bissuel
7f16bf5098
Make The Compiling for Web documentation more obvious
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I updated the documentation with workaround if it's not compiling from my experience in Bug #11197 , and thanks to the help of @eska014.
2017-09-21 15:58:10 +02:00
Rémi Verschelde
772557e263
Compiling for Win32: VS 2017 is supported
2017-09-20 14:15:26 +02:00
Dejaime Antônio de Oliveira Neto
5232879e3a
Adding missing dependency for Solus Linux
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Forgot to add the software compiler/compilation package (which includes g++ and other compilation utilities)
2017-08-28 14:29:08 -03:00
Dejaime Antônio de Oliveira Neto
7f8114070f
Adding Solus to the distro -specific dependencies
2017-08-27 21:38:21 -03:00
Rémi Verschelde
cf6f2ad1b2
Merge pull request #409 from eska014/web-doc
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Update and clarify HTML5 doc
2017-07-15 20:10:57 +02:00
L. Krause
734db354d1
Update and clarify HTML5 doc
2017-07-15 19:35:29 +02:00
Rémi Verschelde
6239587813
Enhance build instructions for OpenBSD
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Fixes #363 .
2017-06-08 11:46:19 +02:00
Rémi Verschelde
cc666860a8
Fix typos using codespell
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Running `find -name "*.rst" -exec codespell -w {} \;`.
2017-04-23 14:32:37 +02:00
Rémi Verschelde
2d7b6ac11b
Fix paths to dist templates
2017-04-17 23:13:40 +02:00