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Clarify "authority" in High-level multiplayer
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@@ -282,7 +282,9 @@ The parameters and their functions are as follows:
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``mode``:
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- ``"authority"``: Only the multiplayer authority (the server) can call remotely.
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- ``"authority"``: Only the multiplayer authority can call remotely.
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The authority is the server by default, but can be changed per-node using
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:ref:`Node.set_multiplayer_authority <class_Node_method_set_multiplayer_authority>`.
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- ``"any_peer"``: Clients are allowed to call remotely. Useful for transferring user input.
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``sync``:
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