diff --git a/tutorials/networking/high_level_multiplayer.rst b/tutorials/networking/high_level_multiplayer.rst index 9d4e015e7..00dcd395c 100644 --- a/tutorials/networking/high_level_multiplayer.rst +++ b/tutorials/networking/high_level_multiplayer.rst @@ -282,7 +282,9 @@ The parameters and their functions are as follows: ``mode``: -- ``"authority"``: Only the multiplayer authority (the server) can call remotely. +- ``"authority"``: Only the multiplayer authority can call remotely. + The authority is the server by default, but can be changed per-node using + :ref:`Node.set_multiplayer_authority `. - ``"any_peer"``: Clients are allowed to call remotely. Useful for transferring user input. ``sync``: