Update GDNative repository and demo URLs

This closes #4329.
This commit is contained in:
Hugo Locurcio
2020-10-31 13:57:44 +01:00
parent 8b65e6d4f5
commit f5779082d4
2 changed files with 9 additions and 9 deletions

View File

@@ -33,7 +33,7 @@ There are a few prerequisites you'll need:
- a C++ compiler,
- SCons as a build tool,
- a copy of the `godot-cpp
repository <https://github.com/GodotNativeTools/godot-cpp>`__.
repository <https://github.com/godotengine/godot-cpp>`__.
See also :ref:`Compiling <toc-devel-compiling>` as the build tools are identical
to the ones you need to compile Godot from source.
@@ -55,7 +55,7 @@ Git submodules:
mkdir gdnative_cpp_example
cd gdnative_cpp_example
git init
git submodule add https://github.com/GodotNativeTools/godot-cpp
git submodule add https://github.com/godotengine/godot-cpp
cd godot-cpp
git submodule update --init
@@ -64,7 +64,7 @@ Git submodules:
mkdir gdnative_cpp_example
cd gdnative_cpp_example
git init
git submodule add -b 3.0 https://github.com/GodotNativeTools/godot-cpp
git submodule add -b 3.0 https://github.com/godotengine/godot-cpp
cd godot-cpp
git submodule update --init
@@ -80,13 +80,13 @@ Do make sure you clone recursive to pull in both repositories:
mkdir gdnative_cpp_example
cd gdnative_cpp_example
git clone --recursive https://github.com/GodotNativeTools/godot-cpp
git clone --recursive https://github.com/godotengine/godot-cpp
.. code-tab:: none Godot 3.0
mkdir gdnative_cpp_example
cd gdnative_cpp_example
git clone --recursive -b 3.0 https://github.com/GodotNativeTools/godot-cpp
git clone --recursive -b 3.0 https://github.com/godotengine/godot-cpp
.. note::