Fixed wording for when _enter_tree and _ready is called.

This commit is contained in:
Duroxxigar
2021-07-15 17:38:30 -04:00
parent 097b1d8d3f
commit f3d3f4d0c8

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@@ -233,7 +233,8 @@ then causes a reverse cascade going up back to the tree's root.
When instantiating a script or a standalone scene, nodes are not
added to the SceneTree upon creation, so no ``_enter_tree`` callbacks
trigger. Instead, only the ``_init`` and later ``_ready`` calls occur.
trigger. Instead, only the ``_init`` call occurs. When the scene is added
to the SceneTree, the ``_enter_tree`` and ``_ready`` calls occur.
If one needs to trigger behavior that occurs as nodes parent to another,
regardless of whether it occurs as part of the main/active scene or not, one