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@@ -261,7 +261,7 @@ using :ref:`Object.connect() <class_Object_method_connect>`.
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.. code-tab:: gdscript GDScript
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func _ready():
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get_node("Button").connect("pressed", self._on_Button_pressed)
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get_node("Button").connect("pressed", self, "_on_Button_pressed")
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.. code-tab:: csharp
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@@ -278,7 +278,7 @@ The final script should look like this:
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extends Panel
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func _ready():
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get_node("Button").connect("pressed", self._on_Button_pressed)
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get_node("Button").connect("pressed", self, "_on_Button_pressed")
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func _on_Button_pressed():
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get_node("Label").text = "HELLO!"
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