Merge pull request #10791 from jannikbertram/patch-1

Fix typo in instancing.rst
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Matthew
2025-03-24 22:29:27 -04:00
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@@ -195,7 +195,7 @@ For example, you could break down a shooter game like so:
You can come up with a diagram like this for almost any type of game. Each
rectangle represents an entity that's visible in the game from the player's
perspective. The arrows point towards the insantiator of each scene.
perspective. The arrows point towards the instantiator of each scene.
Once you have a diagram, we recommend creating a scene for each element listed
in it to develop your game. You'll use instancing, either by code or directly in