Document BMP loading limitations in Importing images

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Hugo Locurcio
2020-04-29 18:02:48 +02:00
parent 9c35b81f24
commit b99bcb2bbd

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@@ -36,6 +36,7 @@ Supported image formats
Godot can import the following image formats:
- BMP (``.bmp``)
- No support for 16-bit per pixel images. Only 1-bit, 4-bit, 8-bit, 24-bit, and 32-bit per pixel images are supported.
- DirectDraw Surface (``.dds``)
- If mipmaps are present in the texture, they will be loaded directly.
This can be used to achieve effects using custom mipmaps.