Move glTF export option under Scene menu in Exporting 3D scenes (#5715)

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Priyansh Rathi
2022-04-27 21:15:37 +05:30
committed by GitHub
parent 4ffb42abbb
commit b94f5dc89d
3 changed files with 2 additions and 2 deletions

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@@ -65,7 +65,7 @@ library. Materials set on the node will be ignored.
Exporting the MeshLibrary Exporting the MeshLibrary
------------------------- -------------------------
To export the library, click on Scene -> Convert To.. -> MeshLibrary.., and save it To export the library, click on **Scene > Export As... > MeshLibrary...**, and save it
as a resource. as a resource.
.. image:: img/gridmap_export.png .. image:: img/gridmap_export.png

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@@ -16,7 +16,7 @@ program such as Blender, and then bring it back into Godot.
Only Blender 2.83 and newer can import glTF files exported by Godot. Only Blender 2.83 and newer can import glTF files exported by Godot.
To export a scene in the editor go to **Project > Tools > Export GLTF...** To export a scene in the editor go to **Scene > Export As... > glTF 2.0 Scene...**
.. image:: img/gltf_godot_export.png .. image:: img/gltf_godot_export.png

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