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Minor English mistake fixed ("it's" to "its")
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@@ -180,7 +180,7 @@ used:
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func _someaction():
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s.free() # immediately removes the node from the scene and frees it
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When a node is freed, it also frees all it's children nodes. Because of
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When a node is freed, it also frees all its children nodes. Because of
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this, manually deleting nodes is much simpler than it appears. Just free
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the base node and everything else in the sub-tree goes away with it.
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